created separate class for restbed services

This commit is contained in:
csoler 2019-11-14 22:02:42 +01:00
parent a584b822a8
commit 3ca22f0052
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GPG key ID: 7BCA522266C0804C
7 changed files with 267 additions and 134 deletions

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@ -28,7 +28,6 @@
#include <memory>
#include <chrono>
#include <cstdlib>
#include <restbed>
#include "util/rsthreads.h"
#include "util/rsdebug.h"
#include "retroshare/rswebui.h"
@ -93,136 +92,48 @@ static void service_ready_handler( restbed::Service& )
fprintf( stderr, "Hey! The service is up and running." );
}
class WebUIThread: public RsThread
std::vector<std::shared_ptr<restbed::Resource> > p3WebUI::getResources() const
{
public:
WebUIThread()
{
_service = std::make_shared<restbed::Service>(); // this is a place holder, in case we request some internal values.
_listening_port = 1984;
}
std::vector<std::shared_ptr<restbed::Resource> > rtab;
void runloop() override
{
auto resource1 = std::make_shared< restbed::Resource >( );
resource1->set_paths( {
"/{filename: index.html}",
"/{filename: app.js}",
}
);
resource1->set_method_handler( "GET", handler<TEXT_HTML>::get_handler );
auto resource1 = std::make_shared< restbed::Resource >( );
resource1->set_paths( {
"/{filename: index.html}",
"/{filename: app.js}",
}
);
resource1->set_method_handler( "GET", handler<TEXT_HTML>::get_handler );
auto resource2 = std::make_shared< restbed::Resource >();
resource2->set_paths( {
"/{dir: css]/{filename: fontawesome.css}",
"/{dir: css}/{filename: solid.css}",
"/{filename: app.css}",
} );
resource2->set_method_handler( "GET", handler<TEXT_CSS>::get_handler );
auto resource2 = std::make_shared< restbed::Resource >();
resource2->set_paths( {
"/{dir: css]/{filename: fontawesome.css}",
"/{dir: css}/{filename: solid.css}",
"/{filename: app.css}",
} );
resource2->set_method_handler( "GET", handler<TEXT_CSS>::get_handler );
auto resource3 = std::make_shared< restbed::Resource >();
resource3->set_paths( {
"/{filename: retroshare.svg}",
} );
resource3->set_method_handler( "GET", handler<TEXT_SVG>::get_handler );
auto resource3 = std::make_shared< restbed::Resource >();
resource3->set_paths( {
"/{filename: retroshare.svg}",
} );
resource3->set_method_handler( "GET", handler<TEXT_SVG>::get_handler );
auto settings = std::make_shared< restbed::Settings >( );
settings->set_port( _listening_port );
settings->set_default_header( "Connection", "close" );
rtab.push_back(resource1);
rtab.push_back(resource2);
rtab.push_back(resource3);
if(_service->is_up())
{
std::cerr << "WebUI is already running. Killing it." << std::endl;
_service->stop();
}
_service = std::make_shared<restbed::Service>();
_service->publish( resource1 );
_service->publish( resource2 );
_service->publish( resource3 );
try
{
std::cerr << "(II) Starting web service on port " << std::dec << _listening_port << std::endl;
_service->start( settings );
}
catch(std::exception& e)
{
RsErr() << "Could not start web interface: " << e.what() << std::endl;
return;
}
std::cerr << "(II) webui service stopped." << std::endl;
}
void stop()
{
_service->stop();
RsThread::ask_for_stop();
while(isRunning())
{
std::cerr << "(II) shutting down webui service." << std::endl;
rstime::rs_usleep(1000*1000);
}
}
void setListeningPort(uint16_t p) { _listening_port = p ; }
uint16_t listeningPort() const { return _listening_port;}
private:
std::shared_ptr<restbed::Service> _service;
uint16_t _listening_port;
};
p3WebUI::p3WebUI()
{
_webui_thread = new WebUIThread;
}
p3WebUI::~p3WebUI()
{
while(_webui_thread->isRunning())
{
stop();
std::cerr << "Deleting webUI object while webUI thread is still running. Trying shutdown...." << std::endl;
rstime::rs_usleep(1000*1000);
}
delete _webui_thread;
return rtab;
}
bool p3WebUI::restart()
{
RsDbg() << "Restarting web interface listening on port " << _webui_thread->listeningPort() << std::endl;
if(_webui_thread->isRunning())
_webui_thread->stop();
_webui_thread->start();
return true;
}
bool p3WebUI::stop()
{
_webui_thread->stop();
return true;
}
void p3WebUI::setHtmlFilesDirectory(const std::string& html_dir)
{
_base_directory = html_dir;
}
void p3WebUI::setListeningPort(uint16_t port)
{
_webui_thread->setListeningPort(port);
if(_webui_thread->isRunning())
restart();
}
int p3WebUI::status() const
{
if(_webui_thread->isRunning())
if(isRunning())
return WEBUI_STATUS_RUNNING;
else
return WEBUI_STATUS_NOT_RUNNING;