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p3ConnectMgr::connectResult
- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time MessengerWindow - removed unused method updatePeersAvatar Changes in status service: - removed unused method statusAvailable - new notifier for status change - enabled the tick for receiving items - always up to date status map - no huge memory usage, if no list is visible who call getStatus and processed the received items - send notify on status change - renamed getStatus to getStatusList and created a new method getStatus to get status of one peer - fixed: send status directly after the connect of a peer Now the frame around the avatar in private chat changes when the peer change the state. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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14 changed files with 198 additions and 138 deletions
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@ -40,8 +40,11 @@ class NotifyQt: public QObject, public NotifyBase
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virtual void notifyOwnAvatarChanged() ;
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virtual void notifyOwnStatusMessageChanged() ;
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virtual void notifyDiskFull(uint32_t loc,uint32_t size_in_mb) ;
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/* peer has changed the state */
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virtual void notifyPeerStatusChanged(const std::string& peer_id, uint32_t state);
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/* one or more peers has changed the states */
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virtual void notifyPeerStatusChangedSummary();
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virtual std::string askForPassword(const std::string& key_details,bool prev_is_bad) ;
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signals:
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@ -66,6 +69,8 @@ class NotifyQt: public QObject, public NotifyBase
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void ownStatusMessageChanged() const ;
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void errorOccurred(int,int,const QString&) const ;
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void diskFull(int,int) const ;
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void peerStatusChanged(const QString& /* peer_id */, int /* status */);
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void peerStatusChangedSummary() const;
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public slots:
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