p3ConnectMgr::connectResult

- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time

MessengerWindow
- removed unused method updatePeersAvatar

Changes in status service:
- removed unused method statusAvailable
- new notifier for status change
- enabled the tick for receiving items
  - always up to date status map
  - no huge memory usage, if no list is visible who call getStatus and processed the received items
  - send notify on status change
- renamed getStatus to getStatusList and created a new method getStatus to get status of one peer
- fixed: send status directly after the connect of a peer

Now the frame around the avatar in private chat changes when the peer change the state.


git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
thunder2 2010-08-20 18:45:44 +00:00
parent 331ed93720
commit 340982b996
14 changed files with 198 additions and 138 deletions

View file

@ -40,8 +40,11 @@ class NotifyQt: public QObject, public NotifyBase
virtual void notifyOwnAvatarChanged() ;
virtual void notifyOwnStatusMessageChanged() ;
virtual void notifyDiskFull(uint32_t loc,uint32_t size_in_mb) ;
/* peer has changed the state */
virtual void notifyPeerStatusChanged(const std::string& peer_id, uint32_t state);
/* one or more peers has changed the states */
virtual void notifyPeerStatusChangedSummary();
virtual std::string askForPassword(const std::string& key_details,bool prev_is_bad) ;
signals:
@ -66,6 +69,8 @@ class NotifyQt: public QObject, public NotifyBase
void ownStatusMessageChanged() const ;
void errorOccurred(int,int,const QString&) const ;
void diskFull(int,int) const ;
void peerStatusChanged(const QString& /* peer_id */, int /* status */);
void peerStatusChangedSummary() const;
public slots: