p3ConnectMgr::connectResult

- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time

MessengerWindow
- removed unused method updatePeersAvatar

Changes in status service:
- removed unused method statusAvailable
- new notifier for status change
- enabled the tick for receiving items
  - always up to date status map
  - no huge memory usage, if no list is visible who call getStatus and processed the received items
  - send notify on status change
- renamed getStatus to getStatusList and created a new method getStatus to get status of one peer
- fixed: send status directly after the connect of a peer

Now the frame around the avatar in private chat changes when the peer change the state.


git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
thunder2 2010-08-20 18:45:44 +00:00
parent 331ed93720
commit 340982b996
14 changed files with 198 additions and 138 deletions

View file

@ -76,6 +76,26 @@ void NotifyQt::notifyDiskFull(uint32_t loc,uint32_t size_in_mb)
emit diskFull(loc,size_in_mb) ;
}
/* peer has changed the state */
void NotifyQt::notifyPeerStatusChanged(const std::string& peer_id, uint32_t state)
{
#ifdef NOTIFY_DEBUG
std::cerr << "Notifyqt:: notified that peer " << peer_id << " has changed the state to " << state << std::endl;
#endif
emit peerStatusChanged(QString::fromStdString(peer_id), state);
}
/* one or more peers has changed the states */
void NotifyQt::notifyPeerStatusChangedSummary()
{
#ifdef NOTIFY_DEBUG
std::cerr << "Notifyqt:: notified that one peer has changed the state" << std::endl;
#endif
emit peerStatusChangedSummary();
}
void NotifyQt::notifyOwnStatusMessageChanged()
{
#ifdef NOTIFY_DEBUG