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p3ConnectMgr::connectResult
- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time MessengerWindow - removed unused method updatePeersAvatar Changes in status service: - removed unused method statusAvailable - new notifier for status change - enabled the tick for receiving items - always up to date status map - no huge memory usage, if no list is visible who call getStatus and processed the received items - send notify on status change - renamed getStatus to getStatusList and created a new method getStatus to get status of one peer - fixed: send status directly after the connect of a peer Now the frame around the avatar in private chat changes when the peer change the state. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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14 changed files with 198 additions and 138 deletions
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@ -76,6 +76,26 @@ void NotifyQt::notifyDiskFull(uint32_t loc,uint32_t size_in_mb)
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emit diskFull(loc,size_in_mb) ;
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}
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/* peer has changed the state */
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void NotifyQt::notifyPeerStatusChanged(const std::string& peer_id, uint32_t state)
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{
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#ifdef NOTIFY_DEBUG
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std::cerr << "Notifyqt:: notified that peer " << peer_id << " has changed the state to " << state << std::endl;
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#endif
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emit peerStatusChanged(QString::fromStdString(peer_id), state);
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}
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/* one or more peers has changed the states */
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void NotifyQt::notifyPeerStatusChangedSummary()
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{
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#ifdef NOTIFY_DEBUG
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std::cerr << "Notifyqt:: notified that one peer has changed the state" << std::endl;
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#endif
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emit peerStatusChangedSummary();
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}
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void NotifyQt::notifyOwnStatusMessageChanged()
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{
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#ifdef NOTIFY_DEBUG
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