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p3ConnectMgr::connectResult
- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time MessengerWindow - removed unused method updatePeersAvatar Changes in status service: - removed unused method statusAvailable - new notifier for status change - enabled the tick for receiving items - always up to date status map - no huge memory usage, if no list is visible who call getStatus and processed the received items - send notify on status change - renamed getStatus to getStatusList and created a new method getStatus to get status of one peer - fixed: send status directly after the connect of a peer Now the frame around the avatar in private chat changes when the peer change the state. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -43,7 +43,6 @@ class MessengerWindow : public RWindow
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public slots:
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void updateMessengerDisplay() ;
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void updatePeersAvatar(const QString& peer_id);
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void updateAvatar();
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void loadmystatusmessage();
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