p3ConnectMgr::connectResult

- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time

MessengerWindow
- removed unused method updatePeersAvatar

Changes in status service:
- removed unused method statusAvailable
- new notifier for status change
- enabled the tick for receiving items
  - always up to date status map
  - no huge memory usage, if no list is visible who call getStatus and processed the received items
  - send notify on status change
- renamed getStatus to getStatusList and created a new method getStatus to get status of one peer
- fixed: send status directly after the connect of a peer

Now the frame around the avatar in private chat changes when the peer change the state.


git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
thunder2 2010-08-20 18:45:44 +00:00
parent 331ed93720
commit 340982b996
14 changed files with 198 additions and 138 deletions

View file

@ -405,7 +405,7 @@ void MessengerWindow::insertPeers()
std::list<std::string> gpgFriends;
std::list<std::string>::iterator it;
std::list<StatusInfo> statusInfo;
rsStatus->getStatus(statusInfo);
rsStatus->getStatusList(statusInfo);
// if(isIdle)
// QMessageBox::StandardButton sb = QMessageBox::warning ( NULL, tr("Idle"),
@ -915,14 +915,6 @@ void MessengerWindow::pastePerson()
RSLinkClipboard::process(RetroShareLink::TYPE_PERSON, RSLINK_PROCESS_NOTIFY_ERROR);
}
void MessengerWindow::updatePeersAvatar(const QString& peer_id)
{
std::cerr << "PeersDialog: Got notified of new avatar for peer " << peer_id.toStdString() << std::endl ;
PopupChatDialog *pcd = PopupChatDialog::getPrivateChat(peer_id.toStdString(),rsPeers->getPeerName(peer_id.toStdString()), 0);
pcd->updatePeerAvatar(peer_id.toStdString());
}
//============================================================================