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p3ConnectMgr::connectResult
- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time MessengerWindow - removed unused method updatePeersAvatar Changes in status service: - removed unused method statusAvailable - new notifier for status change - enabled the tick for receiving items - always up to date status map - no huge memory usage, if no list is visible who call getStatus and processed the received items - send notify on status change - renamed getStatus to getStatusList and created a new method getStatus to get status of one peer - fixed: send status directly after the connect of a peer Now the frame around the avatar in private chat changes when the peer change the state. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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14 changed files with 198 additions and 138 deletions
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@ -208,6 +208,10 @@ class NotifyBase
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virtual void notifyOwnAvatarChanged() {}
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virtual void notifyOwnStatusMessageChanged() {}
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virtual void notifyDiskFull(uint32_t /* location */,uint32_t /* size limit in MB */) {}
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/* peer has changed the status */
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virtual void notifyPeerStatusChanged(const std::string& /* peer_id */, uint32_t /* status */) {}
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/* one or more peers has changed the states */
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virtual void notifyPeerStatusChangedSummary() {}
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virtual std::string askForPassword(const std::string& /* key_details */ ,bool /* prev_is_bad */ ) { return "" ;}
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};
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