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p3ConnectMgr::connectResult
- added "mStatusChanged = true" on disconnect of a peer - the statusChange was not notified in time MessengerWindow - removed unused method updatePeersAvatar Changes in status service: - removed unused method statusAvailable - new notifier for status change - enabled the tick for receiving items - always up to date status map - no huge memory usage, if no list is visible who call getStatus and processed the received items - send notify on status change - renamed getStatus to getStatusList and created a new method getStatus to get status of one peer - fixed: send status directly after the connect of a peer Now the frame around the avatar in private chat changes when the peer change the state. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@3380 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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14 changed files with 198 additions and 138 deletions
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@ -1772,6 +1772,7 @@ bool p3ConnectMgr::connectResult(std::string id, bool success, uint32_t flags, s
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{
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it->second.state &= (~RS_PEER_S_CONNECTED);
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it->second.actions |= RS_PEER_DISCONNECTED;
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mStatusChanged = true;
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it->second.lastcontact = time(NULL); /* time of disconnect */
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