fixed a few bugs in distant chat: disabled history (for now), improved tunnel handling

This commit is contained in:
csoler 2015-12-04 00:06:14 -05:00
parent b198f1a007
commit 318be3a2ad
4 changed files with 157 additions and 140 deletions

View file

@ -381,6 +381,11 @@ bool p3ChatService::sendChat(ChatId destination, std::string msg)
#endif
RsServer::notify()->notifyChatMessage(message);
// cyril: history is temporarily diabled for distant chat, since we need to store the full tunnel ID, but then
// at loading time, the ID is not known so that chat window shows 00000000 as a peer.
if(!message.chat_id.isDistantChatId())
mHistoryMgr->addMessage(message);
checkSizeAndSendMessage(ci);
@ -752,7 +757,13 @@ bool p3ChatService::handleRecvChatMsgItem(RsChatMsgItem *ci)
cm.incoming = true;
cm.online = true;
RsServer::notify()->notifyChatMessage(cm);
// cyril: history is temporarily diabled for distant chat, since we need to store the full tunnel ID, but then
// at loading time, the ID is not known so that chat window shows 00000000 as a peer.
if(!cm.chat_id.isDistantChatId())
mHistoryMgr->addMessage(cm);
return true ;
}

View file

@ -45,7 +45,7 @@
#include "p3gxstunnel.h"
#define DEBUG_GXS_TUNNEL
//#define DEBUG_GXS_TUNNEL
static const uint32_t GXS_TUNNEL_KEEP_ALIVE_TIMEOUT = 6 ; // send keep alive packet so as to avoid tunnel breaks.
@ -373,14 +373,25 @@ void p3GxsTunnelService::handleRecvStatusItem(const RsGxsTunnelId& tunnel_id, Rs
return ;
}
#ifdef DEBUG_GXS_TUNNEL
std::cerr << " Marking distant chat as remotely closed for tunnel id " << tunnel_id << std::endl;
#endif
if(it->second.direction == RsTurtleGenericDataItem::DIRECTION_CLIENT)
{
#ifdef DEBUG_GXS_TUNNEL
std::cerr << " This is server side. Marking distant chat as remotely closed for tunnel id " << tunnel_id << std::endl;
#endif
it->second.status = RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED ;
notifications.push_back(RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED) ;
#ifdef DEBUG_GXS_TUNNEL
std::cerr << " This is server side. The tunnel cannot be re-openned, so we give it up." << std::endl;
#endif
}
else
{
it->second.status = RS_GXS_TUNNEL_STATUS_TUNNEL_DN ;
#ifdef DEBUG_GXS_TUNNEL
std::cerr << " This is client side. The tunnel will be re-openned automatically." << std::endl;
#endif
}
notifications.push_back(RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED) ;
} // nothing more to do, because the decryption routing will update the last_contact time when decrypting.
break ;
@ -1467,7 +1478,7 @@ bool p3GxsTunnelService::closeExistingTunnel(const RsGxsTunnelId& tunnel_id, uin
close_tunnel = true ;
}
if(close_tunnel && direction == RsTurtleGenericTunnelItem::DIRECTION_SERVER) // nothing more to do for server side.
if(close_tunnel)
{
// send a status item saying that we're closing the connection
#ifdef DEBUG_GXS_TUNNEL
@ -1481,14 +1492,14 @@ bool p3GxsTunnelService::closeExistingTunnel(const RsGxsTunnelId& tunnel_id, uin
locked_sendEncryptedTunnelData(cs) ; // that needs to be done off-mutex and before we close the tunnel also ignoring failure.
if(direction == RsTurtleGenericTunnelItem::DIRECTION_SERVER) // nothing more to do for server side.
{
#ifdef DEBUG_GXS_TUNNEL
std::cerr << " This is client side. Stopping tunnel manageement for tunnel_id " << tunnel_id << std::endl;
#endif
mTurtle->stopMonitoringTunnels( hash ) ; // still valid if the hash is null
}
if(close_tunnel)
{
RsStackMutex stack(mGxsTunnelMtx); /********** STACK LOCKED MTX ******/
std::map<RsGxsTunnelId,GxsTunnelPeerInfo>::iterator it = _gxs_tunnel_contacts.find(tunnel_id) ;

View file

@ -28,10 +28,14 @@
// Generic tunnel service
//
// Preconditions:
// * multiple services can use the same tunnel
// * tunnels are automatically encrypted and ensure transport (items stored in a queue until ACKed by the other side)
// * the secured tunnel service takes care of:
// - tunnel health: tunnels are kept alive using special items, re-openned when necessary, etc.
// - transport: items are ACK-ed and re-sent if never received
// - encryption: items are all encrypted and authenticated using PFS(DH)+HMAC(sha1)+AES(128)
// * each tunnel is associated to a specific GXS id on both sides. Consequently, services that request tunnels from different IDs to a
// server for the same GXS id need to be handled correctly.
// * client services must register to the secured tunnel service if they want to use it.
// * multiple services can use the same tunnel. Items contain a service Id that is obtained when registering to the secured tunnel service.
//
// GUI
// * the GUI should show for each tunnel:
@ -41,7 +45,7 @@
// - number of pending items (and total size)
// - number ACKed items both ways.
//
// we can use an additional tab "Authenticated tunnels" in the statistics->turtle window
// We can use an additional tab "Authenticated tunnels" in the statistics->turtle window for that purpose.
//
// Interaction with services:
//
@ -52,14 +56,20 @@
// Data is send to a service ID (could be any existing service ID). The endpoint of the tunnel must register each service, in order to
// allow the data to be transmitted/sent from/to that service. Otherwise an error is issued.
//
// Encryption
// * the whole tunnel traffic is encrypted using AES-128 with random IV
// * a random key is established using DH key exchange for each connection (establishment of a new virtual peer)
// * encrypted items are authenticated with HMAC(sha1).
// * DH public keys are the only chunks of data that travel un-encrypted along the tunnel. They are
// signed to avoid any MITM interactions. No time-stamp is used in DH exchange since a replay attack would not work.
//
// Algorithms
//
// Tunnel establishment
// * we need two layers: the turtle layer, and the GXS id layer.
// - for each pair of GXS ids talking, a single turtle tunnel is used
// - that tunnel can be shared by multiple services using it.
// - services are responsoble for asking tunnels and also droppping them when unused.
// - at the turtle layer, the tunnel will be closed only when no service uses it.
// - at the turtle layer, the tunnel will be effectively closed only when no service uses it.
// * IDs
// TurtleVirtualPeerId:
// - Used by tunnel service for each turtle tunnel
@ -72,25 +82,18 @@
// - accept virtual peers from turtle tunnel service. The hash for that VP only depends on the server GXS id at server side, which is our
// own ID at server side, and destination ID at client side. What happens if two different clients request to talk to the same GXS id? (same hash)
// They should use different virtual peers, so it should be ok.
// - multiple tunnels may end up to the same hash, but will correspond to different GXS tunnels since the GXS id in the other side is different.
//
// Turtle hash: [ 0 ---------------15 16---19 ]
// Destination Source
// Destination Random
//
// We Use 16 bytes to target the exact destination of the hash. The source part is just 4 arbitrary bytes that need to be different for all source
// IDs that come from the same peer, which is quite likely to be sufficient. The real source of the tunnel will make itself known when sending the
// DH key.
//
// Another option is to use random bytes in 16-19. But then, we would digg multiple times different tunnels between the same two peers even when requesting
// a GXS tunnel for the same pair of GXS ids. Is that a problem?
// - that solves the problem of colliding source GXS ids (since 4 bytes is too small)
// - the DH will make it clear that we're talking to the same person if it already exist.
//
// * at the GXS layer
// - we should be able to have as many tunnels as they are different couples of GXS ids to interact. That means the tunnel should be determined
// by a mix between our own GXS id and the GXS id we're talking to. That is what the TunnelVirtualPeer is.
//
//
// RequestTunnel(source_own_id,destination_id) -
// | |
@ -108,14 +111,6 @@
// | |
// +---------------- notify client service that Peer(destination_id, tunnel_hash) is ready to talk to |
// -
// Notes
// * one other option would be to make the turtle hash depend on both GXS ids in a way that it is possible to find which are the two ids on the server side.
// but that would prevent the use of unknown IDs, which we would like to offer as well.
// Without this, it's not possible to request two tunnels to a same server GXS id but from a different client GXS id. Indeed, if the two hashes are the same,
// from the same peer, the tunnel names will be identical and so will be the virtual peer ids, if the route is the same (because of multi-tunneling, they
// will be different if the route is different).
//
// *
#include <turtle/turtleclientservice.h>
#include <retroshare/rsgxstunnel.h>

View file

@ -195,8 +195,8 @@ TurtleRouterStatistics::TurtleRouterStatistics(QWidget *parent)
_tunnel_statistics_F->setFrameStyle(QFrame::NoFrame);
_tunnel_statistics_F->setFocusPolicy(Qt::NoFocus);
routertabWidget->addTab(new TurtleRouterDialog(),QString(tr("Tunnels")));
routertabWidget->addTab(new GxsTunnelsDialog(),QString(tr("Authenticated pipes")));
routertabWidget->addTab(new TurtleRouterDialog(),QString(tr("Anonymous tunnels")));
routertabWidget->addTab(new GxsTunnelsDialog(),QString(tr("Authenticated tunnels")));
float fontHeight = QFontMetricsF(font()).height();
float fact = fontHeight/14.0;