fixed deadlock due to turtle calling addVirtualPeer for client services inside a mutex protected zone (breaks mutex order service > turtle)

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csoler 2018-07-22 00:21:45 +02:00
parent dac885e24d
commit 2ab12a2ef5
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@ -1611,8 +1611,6 @@ void p3turtle::handleTunnelRequest(RsTurtleOpenTunnelItem *item)
} }
{ {
RsStackMutex stack(mTurtleMtx); /********** STACK LOCKED MTX ******/
if(found) if(found)
{ {
#ifdef P3TURTLE_DEBUG #ifdef P3TURTLE_DEBUG
@ -1621,9 +1619,13 @@ void p3turtle::handleTunnelRequest(RsTurtleOpenTunnelItem *item)
// Send back tunnel ok to the same guy // Send back tunnel ok to the same guy
// //
RsTurtleTunnelOkItem *res_item = new RsTurtleTunnelOkItem ; RsTurtleTunnelOkItem *res_item = new RsTurtleTunnelOkItem ;
TurtleVirtualPeerId vpid ;
res_item->request_id = item->request_id ; res_item->request_id = item->request_id ;
{
RsStackMutex stack(mTurtleMtx); /********** STACK LOCKED MTX ******/
res_item->tunnel_id = item->partial_tunnel_id ^ generatePersonalFilePrint(item->file_hash,_random_bias,false) ; res_item->tunnel_id = item->partial_tunnel_id ^ generatePersonalFilePrint(item->file_hash,_random_bias,false) ;
res_item->PeerId(item->PeerId()) ; res_item->PeerId(item->PeerId()) ;
TurtleTunnelId t_id = res_item->tunnel_id ; // save it because sendItem deletes the item TurtleTunnelId t_id = res_item->tunnel_id ; // save it because sendItem deletes the item
@ -1649,9 +1651,12 @@ void p3turtle::handleTunnelRequest(RsTurtleOpenTunnelItem *item)
// //
_outgoing_tunnel_client_services[t_id] = service ; _outgoing_tunnel_client_services[t_id] = service ;
vpid = _local_tunnels[t_id].vpid;
}
// Notify the client service that there's a new virtual peer id available as a client. // Notify the client service that there's a new virtual peer id available as a client.
// //
service->addVirtualPeer(item->file_hash,_local_tunnels[t_id].vpid,RsTurtleGenericTunnelItem::DIRECTION_CLIENT) ; service->addVirtualPeer(item->file_hash,vpid,RsTurtleGenericTunnelItem::DIRECTION_CLIENT) ;
// We return straight, because when something is found, there's no need to digg a tunnel further. // We return straight, because when something is found, there's no need to digg a tunnel further.
// //