mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-28 17:09:34 -05:00
removed not needed games dir
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1714 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
parent
c6c0b5ba3b
commit
2319711d9d
@ -98,7 +98,6 @@ DEPENDPATH += . \
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gui \
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lang \
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util \
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games\qbackgammon \
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gui\bwgraph \
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gui\chat \
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gui\connect \
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@ -233,10 +232,6 @@ HEADERS += rshare.h \
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gui/advsearch/advancedsearchdialog.h \
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gui/advsearch/expressionwidget.h \
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gui/advsearch/guiexprelement.h \
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games/qbackgammon/bgwindow.h \
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games/qbackgammon/bgwidget.h \
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games/qbackgammon/bgboard.h \
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games/qbackgammon/optionsdlg.h \
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gui/elastic/graphwidget.h \
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gui/elastic/edge.h \
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gui/elastic/arrow.h \
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@ -442,10 +437,6 @@ SOURCES += main.cpp \
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gui/advsearch/advancedsearchdialog.cpp \
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gui/advsearch/expressionwidget.cpp \
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gui/advsearch/guiexprelement.cpp \
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games/qbackgammon/bgwindow.cpp \
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games/qbackgammon/bgwidget.cpp \
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games/qbackgammon/bgboard.cpp \
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games/qbackgammon/optionsdlg.cpp \
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gui/elastic/graphwidget.cpp \
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gui/elastic/edge.cpp \
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gui/elastic/arrow.cpp \
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@ -1,24 +1,7 @@
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RetroShare Todo list
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====================================================================
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* start minimized [enabel,disable start minimized](Options->General)
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* Auto Login [enabel,disable Auto Login](Options->General)
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* enable/disable Toasters from (Options->Notify)
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* collapse sources in Downloads [similar ares,emule](TransfersDialog)
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* Contacts Manager(Adressbook) for Messages ( similar Thunderbirds Adressbook feature)
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* Proxy support
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* DynDNS support
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* partial multi source download ("swarming")
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* setCacheDirectory/getCacheDirectory (Customizable Directories for cache folder)
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* setChannelsDirectory/getChannelsDirectory (Customizable Directories for channels folder)
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See the Rest of the Projects list and Todo list on Wiki:
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Projects list and Todo list on Wiki:
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http://retroshare.sourceforge.net/wiki/index.php/Development
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http://retroshare.sourceforge.net/wiki/index.php/To_do_list
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File diff suppressed because it is too large
Load Diff
@ -1,166 +0,0 @@
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/****************************************************************
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* RetroShare is distributed under the following license:
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*
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* Copyright (C) 2007, RetroShare Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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****************************************************************/
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#ifndef BGBOARD_H
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#define BGBOARD_H
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#include <QWidget>
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#include <QFrame>
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#include <vector>
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class BgEngine;
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enum { checker0Color, checker1Color, point0Color, point1Color, feltColor, caseColor };
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struct Move {
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int startPoint;
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int dieValue;
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};
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struct moveScore {
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std::vector<Move> moves;
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float score;
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};
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class BgBoard : public QFrame
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{
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Q_OBJECT
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public:
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BgBoard( QWidget *parent = 0 );
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QSize sizeHint() const;
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int activePlayer();
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void setColor( int item, QColor color );
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QColor getColor( int item );
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void setPlayerType( int player, int opponent );
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int getPlayerType( int player );
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void setAutoRoll( int player, bool value );
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bool getAutoRoll( int player );
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public slots:
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void unsetSingleClick();
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void undo();
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void startNewGame();
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void hint();
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signals:
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void playerChanged( int player );
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void gameOver( int points );
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protected:
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void paintEvent( QPaintEvent *event );
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void paintBoard( QPainter &painter );
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void paintChecker( QPainter &painter ); // paint the checker being dragged
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void paintStaticCheckers( QPainter &painter );
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void paintDice( QPainter &painter, std::vector<int> dice );
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void paintCheck( QPainter &painter, QPoint &pos, int player );
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void mousePressEvent( QMouseEvent *event );
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void mouseMoveEvent( QMouseEvent *event );
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void mouseReleaseEvent( QMouseEvent *event );
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void mouseDoubleClickEvent( QMouseEvent *event );
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private:
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float board_height;
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float point_width;
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float point_height;
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float home_width;
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float board_width;
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float checker_size;
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float case_width;
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float die_size;
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float die_spot_size;
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int m_draggingChecker; //when dragging a checker, the pip from which it came; -1 otherwise
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double checkerX, checkerY;
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void moveDone();
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int rollDie();
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void rollDice();
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void changePlayer();
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void error( QString string );
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void computeMove( int *points, std::vector<int> &dice, std::vector<moveScore> &moveList, int player );
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float pointsScore( int *points, int player );
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bool moveChecker( Move move );
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void moveComputer();
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std::vector<int> diceInitial;
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std::vector<int> diceLeft;
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std::vector<Move> movesMade;
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bool m_canBearOff [2];
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bool diceRolled;
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bool newGame;
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int playerType [2];
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bool autoRoll [2];
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void definePoints();
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int checkerHit( const QPoint &pos );
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QRect cellRect[28];
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QPoint checkerPosAllowed[28][5]; // allowed checker positions
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//only display 5 checkers on each pip.
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QRect dieRect [2]; //where the dice are
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QPoint checkerPos; // current checker position
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QPoint checkerPosInitial; // checker position before beginning move
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int PointCount [28]; //number of checkers on each pip
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int initialPointCount [28];
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int staticPointCount [28]; //this is what we draw
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QColor bgColor [6];
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QBrush bgBrush [6];
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int m_activePlayer; //players are 0 and 1
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inline int activePlayerSign() { return ( 2 * m_activePlayer - 1 ) ; } //their signs are -1 and 1
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int minDieValue( std::vector<int> &dice );
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int maxDieValue( std::vector<int> &dice );
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std::vector<int>::iterator minDie( std::vector<int> &dice );
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std::vector<int>::iterator maxDie( std::vector<int> &dice );
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QTimer *m_ClickTimer;
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bool m_ClickTimeout;
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bool checkerBeingDragged;
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bool m_clicked; //button pressed down
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int maxMovePossible;
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float rand1, rand2, rand3, rand4;
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bool isValidSingleMove( int *points, Move move );
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bool isValidTotalMove( int *startpoints, std::vector<Move> &move, int maxMovePossible );
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bool movePossible( int *points, std::vector<int> &dice, int player );
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bool canBearOff( int *points, int player );
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int getMaxMovePossible( int *startpoints, std::vector<int> &dice, int player );
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int updateTemps( int *oldPoints, int *newPoints, std::vector<int> &oldDice, std::vector<int> &newDice, int startPoint, std::vector<int>::iterator &die, int player );
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void pushMove( int *newPoints, std::vector<Move> &move, std::vector<moveScore> &list );
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};
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#endif //BGBOARD_H
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@ -1,145 +0,0 @@
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/****************************************************************
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* RetroShare is distributed under the following license:
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*
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* Copyright (C) 2007, RetroShare Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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****************************************************************/
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#include <QtGui>
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#include "bgwidget.h"
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#include "bgwindow.h"
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#include "bgboard.h"
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#include "optionsdlg.h"
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BgWidget::BgWidget()
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{
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bgBoard = new BgBoard;
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connect( bgBoard, SIGNAL( gameOver( int ) ), this, SLOT( changeScore( int ) ) );
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connect( bgBoard, SIGNAL( gameOver( int ) ), this, SLOT( newGame() ) );
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for ( int i = 0; i < 2; ++i ) {
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score[ i ] = 0;
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name[ i ] = tr( "Player ") + QString::number( i + 1 ) ;
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nameLabel[ i ] = new QLabel( name[ i ] );
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scoreLabel[ i ] = new QLabel( QString::number( score[ i ] ) );
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bgBoard->setAutoRoll( i, false );
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bgBoard->setPlayerType( i, 0 );
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}
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mainGroupBox = new QGroupBox;
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QGridLayout *mainLayout = new QGridLayout;
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gridGroupBox = new QGroupBox;
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QGridLayout *layout = new QGridLayout;
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layout->addWidget( nameLabel[0], 0, 0 );
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layout->addWidget( nameLabel[1], 1, 0 );
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layout->addWidget( scoreLabel[0], 0, 1 );
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layout->addWidget( scoreLabel[1], 1, 1 );
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mainLayout->addWidget(bgBoard,0,0,3,3);
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mainLayout->addLayout(layout,5,1);
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setLayout(mainLayout);
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}
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void BgWidget::undo()
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{
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bgBoard->undo();
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}
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void BgWidget::newGame()
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{
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bgBoard->startNewGame();
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return;
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}
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void BgWidget::changeScore( int points )
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{//points may be positive or negative; if points > 0 current player has won and points added; if points < 0 current player lost, points added to opponent
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int player = bgBoard->activePlayer();
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if ( points > 0 ) {
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score[ player ] += points;
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}
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else {
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player = 1 - player;
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score[ player ] -= points;
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}
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QString s = QString::number( score[ player ] );
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scoreLabel[ player ]->setText(s);
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QMessageBox::StandardButton reply;
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reply = QMessageBox::information(this, tr("QBackgammon"), name[ player ]+tr( " wins!" ) );
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return;
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}
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void BgWidget::hint()
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{
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bgBoard->hint();
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return;
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}
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void BgWidget::options()
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{
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optionsDlg = new OptionsDlg( );
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for ( int i = 0; i < 6; ++i ) {
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optionsDlg->color[ i ] = bgBoard->getColor( i );
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}
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for ( int i = 0; i < 2; ++i ) {
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optionsDlg->pLineEdit[ i ]->setText( name[ i ] );
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optionsDlg->pComboBox[ i ]->setCurrentIndex( bgBoard->getPlayerType( i ) );
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if ( bgBoard->getAutoRoll( i ) ) {
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optionsDlg->autoRollCheckBox[ i ]->setCheckState( Qt::Checked );
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}
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else {
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optionsDlg->autoRollCheckBox[ i ]->setCheckState( Qt::Unchecked );
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}
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}
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if ( optionsDlg->exec() ) {
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QString str0 = optionsDlg->pLineEdit[ 0 ]->text();
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nameLabel[ 0 ]->setText( str0 );
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name[ 0 ] = str0;
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QString str1 = optionsDlg->pLineEdit[ 1 ]->text();
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nameLabel[ 1 ]->setText( str1 );
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name[ 1 ] = str1;
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for ( int i = 0; i < 6; ++i ) {
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bgBoard->setColor( i, optionsDlg->color[ i ] );
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}
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for ( int i = 0; i < 2; ++i ) {
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bgBoard->setPlayerType( i, optionsDlg->pComboBox[ i ]->currentIndex() );
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if ( optionsDlg->autoRollCheckBox[ i ]->checkState() == Qt::Checked ) {
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bgBoard->setAutoRoll( i, true );
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}
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else {
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bgBoard->setAutoRoll( i, false );
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}
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}
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}
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}
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@ -1,77 +0,0 @@
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/****************************************************************
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* RetroShare is distributed under the following license:
|
||||
*
|
||||
* Copyright (C) 2007, RetroShare Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
****************************************************************/
|
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|
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#ifndef BGWIDGET_H
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#define BGWIDGET_H
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#include <QFrame>
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#include <QWidget>
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class BgBoard;
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class QLabel;
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class QLCDNumber;
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class QGroupBox;
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class QLineEdit;
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class OptionsDlg;
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class QColor;
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class BgWidget : public QWidget
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{
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Q_OBJECT
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|
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public:
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BgWidget();
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public slots:
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void undo();
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void newGame();
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void changeScore( int );
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void hint();
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void options();
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signals:
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void widget_undoCalled();
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void widget_newGame();
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void widget_hint();
|
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|
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private:
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BgBoard *bgBoard;
|
||||
QLabel *labela;
|
||||
QLabel *labelb;
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||||
|
||||
QString name [ 2];
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||||
QGroupBox *horizontalGroupBox;
|
||||
|
||||
QGroupBox *gridGroupBox;
|
||||
QGroupBox *mainGroupBox;
|
||||
QLabel *nameLabel [2];
|
||||
|
||||
QLabel *scoreLabel [2];
|
||||
QLineEdit *lineEdits [2];
|
||||
|
||||
int score [2];
|
||||
|
||||
OptionsDlg *optionsDlg;
|
||||
};
|
||||
|
||||
|
||||
#endif // BGWIDGET_H
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||||
|
@ -1,153 +0,0 @@
|
||||
/****************************************************************
|
||||
* RetroShare is distributed under the following license:
|
||||
*
|
||||
* Copyright (C) 2007, RetroShare Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
****************************************************************/
|
||||
|
||||
#include <QtGui>
|
||||
|
||||
#include "bgwindow.h"
|
||||
#include "bgwidget.h"
|
||||
|
||||
BgWindow::BgWindow(QWidget* parent, Qt::WFlags flags)
|
||||
: QMainWindow(parent, flags)
|
||||
{
|
||||
bgWidget = new BgWidget;
|
||||
setCentralWidget( bgWidget );
|
||||
|
||||
createActions();
|
||||
createMenus();
|
||||
statusBar()->showMessage(tr("Ready"));
|
||||
|
||||
setWindowTitle(tr("QBackgammon"));
|
||||
resize(600,600);
|
||||
}
|
||||
|
||||
/** Destructor. */
|
||||
BgWindow::~BgWindow()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void BgWindow::createActions()
|
||||
{
|
||||
newAct = new QAction( tr( "&New Game"), this );
|
||||
newAct->setShortcut( tr( "Ctrl+O") );
|
||||
undoAct = new QAction( tr( "&Undo" ), this );
|
||||
undoAct->setShortcut( tr( "Ctrl+Z") );
|
||||
resignAct = new QAction( tr( "Resign" ), this );
|
||||
optionsAct = new QAction( tr( "Options" ), this );
|
||||
hintAct = new QAction( tr( "Hint" ), this );
|
||||
quitAct = new QAction( tr( "Quit" ), this );
|
||||
aboutAct = new QAction( tr( "About" ), this );
|
||||
|
||||
connect( newAct, SIGNAL( triggered() ), this, SLOT(newGame() ) );
|
||||
connect( undoAct, SIGNAL( triggered() ), bgWidget, SLOT( undo() ));
|
||||
connect( resignAct, SIGNAL( triggered() ), this, SLOT( resign() ) );
|
||||
connect( optionsAct, SIGNAL( triggered() ), bgWidget, SLOT( options() ) );
|
||||
connect( hintAct, SIGNAL( triggered() ), bgWidget, SLOT( hint() ) );
|
||||
connect( quitAct, SIGNAL( triggered() ), this, SLOT( quit() ) );
|
||||
connect( aboutAct, SIGNAL( triggered() ), this, SLOT( about() ) );
|
||||
connect( this, SIGNAL( newGameCalled() ), bgWidget, SLOT( newGame() ) );
|
||||
}
|
||||
|
||||
void BgWindow::createMenus()
|
||||
{
|
||||
fileMenu = new QMenu(tr("&File"), this );
|
||||
fileMenu->addAction( newAct);
|
||||
fileMenu->addAction( undoAct );
|
||||
fileMenu->addAction( resignAct );
|
||||
fileMenu->addAction( optionsAct );
|
||||
fileMenu->addAction( hintAct );
|
||||
fileMenu->addAction( quitAct );
|
||||
fileMenu->addAction( aboutAct );
|
||||
|
||||
menuBar()->addMenu(fileMenu);
|
||||
}
|
||||
|
||||
void BgWindow::newGame()
|
||||
{
|
||||
//FIXME check to see if this is a brand new game first
|
||||
QMessageBox::StandardButton reply;
|
||||
reply = QMessageBox::question(this, tr("QBackgammon"),
|
||||
tr("Are you sure you want to start a new game?\n"
|
||||
"The current one will be lost."),
|
||||
QMessageBox::Yes | QMessageBox::No );
|
||||
if (reply == QMessageBox::Yes) {
|
||||
bgWidget->newGame();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void BgWindow::undo()
|
||||
{
|
||||
}
|
||||
|
||||
void BgWindow::resign()
|
||||
{
|
||||
QMessageBox::StandardButton reply;
|
||||
reply = QMessageBox::question(this, tr("QBackgammon"),
|
||||
tr("Are you sure you want to resign?"),
|
||||
QMessageBox::Yes | QMessageBox::No );
|
||||
if ( reply == QMessageBox::Yes ) {
|
||||
bgWidget->changeScore( -1 );
|
||||
bgWidget->newGame();
|
||||
}
|
||||
}
|
||||
|
||||
void BgWindow::quit()
|
||||
{
|
||||
QMessageBox::StandardButton reply;
|
||||
reply = QMessageBox::question(this, tr("QBackgammon"),
|
||||
tr("Are you sure you want to quit?"),
|
||||
QMessageBox::Yes | QMessageBox::No );
|
||||
if ( reply == QMessageBox::Yes ) {
|
||||
emit callQuit();
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
void BgWindow::about()
|
||||
{
|
||||
QMessageBox::StandardButton reply;
|
||||
reply = QMessageBox::information( this, tr( "QBackgammon" ),
|
||||
tr("QBackgammon\n(C) Daren Sawkey 2006\ndaren@sawkey.net\nReleased under GPL"),
|
||||
QMessageBox::Ok );
|
||||
return;
|
||||
}
|
||||
|
||||
void BgWindow::show()
|
||||
{
|
||||
|
||||
if(!this->isVisible()) {
|
||||
QMainWindow::show();
|
||||
} else {
|
||||
QMainWindow::activateWindow();
|
||||
setWindowState(windowState() & ~Qt::WindowMinimized | Qt::WindowActive);
|
||||
QMainWindow::raise();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void BgWindow::closeEvent (QCloseEvent * event)
|
||||
{
|
||||
hide();
|
||||
event->ignore();
|
||||
}
|
@ -1,87 +0,0 @@
|
||||
/****************************************************************
|
||||
* RetroShare is distributed under the following license:
|
||||
*
|
||||
* Copyright (C) 2007, RetroShare Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
****************************************************************/
|
||||
|
||||
#ifndef BGWINDOW_H
|
||||
#define BGWINDOW_H
|
||||
|
||||
#include <QMainWindow>
|
||||
|
||||
class QAction;
|
||||
class QLabel;
|
||||
class QMenu;
|
||||
class QTextEdit;
|
||||
class QPushButton;
|
||||
class BgWidget;
|
||||
|
||||
class BgWindow : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
//BgWindow();
|
||||
|
||||
/** Default Constructor */
|
||||
BgWindow(QWidget *parent = 0, Qt::WFlags flags = 0);
|
||||
|
||||
/** Destructor. */
|
||||
~BgWindow();
|
||||
|
||||
signals:
|
||||
void undoCalled();
|
||||
void newGameCalled();
|
||||
void WchangeScore();
|
||||
void callQuit();
|
||||
|
||||
protected:
|
||||
void closeEvent (QCloseEvent * event);
|
||||
|
||||
public slots:
|
||||
/** Called when this dialog is to be displayed */
|
||||
void show();
|
||||
|
||||
private slots:
|
||||
void newGame();
|
||||
void undo();
|
||||
void quit();
|
||||
void resign();
|
||||
void about();
|
||||
|
||||
private:
|
||||
void createActions();
|
||||
void createMenus();
|
||||
void updateActions();
|
||||
|
||||
BgWidget *bgWidget;
|
||||
|
||||
QAction *newAct;
|
||||
QAction *undoAct;
|
||||
QAction *resignAct;
|
||||
QAction *hintAct;
|
||||
QAction *quitAct;
|
||||
QAction *optionsAct;
|
||||
QAction *aboutAct;
|
||||
|
||||
QMenu *fileMenu;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif
|
@ -1,142 +0,0 @@
|
||||
/****************************************************************
|
||||
* RetroShare is distributed under the following license:
|
||||
*
|
||||
* Copyright (C) 2007, RetroShare Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
****************************************************************/
|
||||
|
||||
#include <QtGui>
|
||||
|
||||
#include "optionsdlg.h"
|
||||
|
||||
OptionsDlg::OptionsDlg( QWidget *parent )
|
||||
: QDialog( parent )
|
||||
{
|
||||
rowLayout[ 0 ] = new QHBoxLayout;
|
||||
rowLayout[ 1 ] = new QHBoxLayout;
|
||||
rowLayout[ 2 ] = new QHBoxLayout;
|
||||
rowLayout[ 3 ] = new QHBoxLayout;
|
||||
|
||||
for ( int i = 0; i < 2; ++i ) {
|
||||
QString str = "Player " + QString::number( i + 1 );
|
||||
pGroupBox[ i ] = new QGroupBox( str );
|
||||
pLineEdit[ i ] = new QLineEdit;
|
||||
pColorButton[ i ] = new QPushButton( tr( "Color" ) );
|
||||
pComboBox[ i ] = new QComboBox;
|
||||
pComboBox[ i ]->addItem( tr( "Human" ) );
|
||||
pComboBox[ i ]->addItem( tr( "Computer" ) );
|
||||
autoRollCheckBox[ i ] = new QCheckBox( tr( "auto roll" ) );
|
||||
|
||||
rowLayout[ i ]->addWidget( pLineEdit[ i ] );
|
||||
rowLayout[ i ]->addWidget( pColorButton[ i ] );
|
||||
rowLayout[ i ]->addWidget( pComboBox[ i ] );
|
||||
rowLayout[ i ]->addWidget( autoRollCheckBox[ i ] );
|
||||
pGroupBox[ i ]->setLayout( rowLayout[ i ] );
|
||||
}
|
||||
|
||||
|
||||
|
||||
colorGroupBox = new QGroupBox( tr( "Colors" ) );
|
||||
colorLabel = new QLabel( tr( "Colors:" ) );
|
||||
color1Button = new QPushButton( tr( "Points (1)" ) );
|
||||
color2Button = new QPushButton( tr( "Points (2)" ) );
|
||||
color3Button = new QPushButton( tr( "Board" ) );
|
||||
color4Button = new QPushButton( tr( "Case" ) );
|
||||
|
||||
rowLayout[ 2 ]->addWidget( color1Button );
|
||||
rowLayout[ 2 ]->addWidget( color2Button );
|
||||
rowLayout[ 2 ]->addWidget( color3Button );
|
||||
rowLayout[ 2 ]->addWidget( color4Button );
|
||||
colorGroupBox->setLayout( rowLayout[ 2 ] );
|
||||
|
||||
|
||||
okButton = new QPushButton( tr( "Ok" ) );
|
||||
cancelButton = new QPushButton( tr( "Cancel" ) );
|
||||
okButton->setDefault( true ); //FIXME why doesn't this work?
|
||||
okButton->setFocus();
|
||||
|
||||
rowLayout[ 3 ]->addStretch( 1 );
|
||||
rowLayout[ 3 ]->addWidget( okButton );
|
||||
rowLayout[ 3 ]->addWidget( cancelButton );
|
||||
|
||||
|
||||
QVBoxLayout *mainLayout = new QVBoxLayout;
|
||||
|
||||
mainLayout->addWidget( pGroupBox[ 0 ] );
|
||||
mainLayout->addWidget( pGroupBox[ 1 ] );
|
||||
mainLayout->addWidget( colorGroupBox );
|
||||
mainLayout->addLayout( rowLayout[ 3 ] );
|
||||
|
||||
setLayout( mainLayout );
|
||||
|
||||
connect( okButton, SIGNAL( clicked() ), this, SLOT( accept() ) );
|
||||
connect( cancelButton, SIGNAL( clicked() ), this, SLOT( reject() ) );
|
||||
connect( pColorButton[ 0 ], SIGNAL( clicked() ), this, SLOT( setColor0() ) );
|
||||
connect( pColorButton[ 1 ], SIGNAL( clicked() ), this, SLOT( setColor1() ) );
|
||||
connect( color1Button, SIGNAL( clicked() ), this, SLOT( setColor2() ) );
|
||||
connect( color2Button, SIGNAL( clicked() ), this, SLOT( setColor3() ) );
|
||||
connect( color3Button, SIGNAL( clicked() ), this, SLOT( setColor4() ) );
|
||||
connect( color4Button, SIGNAL( clicked() ), this, SLOT( setColor5() ) );
|
||||
|
||||
}
|
||||
|
||||
|
||||
OptionsDlg::~OptionsDlg()
|
||||
{
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor0()//FIXME how to make these functions into a single 1? (problem, how to connect the pushbuttons)
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 0 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 0 ] = newColor;
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor1()
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 1 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 1 ] = newColor;
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor2()
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 2 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 2 ] = newColor;
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor3()
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 3 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 3 ] = newColor;
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor4()
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 4 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 4 ] = newColor;
|
||||
}
|
||||
|
||||
void OptionsDlg::setColor5()
|
||||
{
|
||||
QColor newColor = QColorDialog::getColor( color[ 5 ], this);
|
||||
if ( newColor.isValid() )
|
||||
color[ 5 ] = newColor;
|
||||
}
|
@ -1,77 +0,0 @@
|
||||
/****************************************************************
|
||||
* RetroShare is distributed under the following license:
|
||||
*
|
||||
* Copyright (C) 2007, RetroShare Team
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
* Boston, MA 02110-1301, USA.
|
||||
****************************************************************/
|
||||
|
||||
#ifndef OPTIONSDLG_H
|
||||
#define OPTIONSDLG_H
|
||||
|
||||
#include <QDialog>
|
||||
|
||||
class QLabel;
|
||||
class QLineEdit;
|
||||
class QGroupBox;
|
||||
class QPushButton;
|
||||
class QHBoxLayout;
|
||||
class QComboBox;
|
||||
class QCheckBox;
|
||||
|
||||
class OptionsDlg : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
OptionsDlg( QWidget *parent = 0 );
|
||||
|
||||
~OptionsDlg();
|
||||
QLineEdit *pLineEdit [2];
|
||||
|
||||
QColor color [6];
|
||||
QComboBox *pComboBox [2];
|
||||
|
||||
QCheckBox *autoRollCheckBox [2];
|
||||
|
||||
public slots:
|
||||
void setColor0();
|
||||
void setColor1();
|
||||
void setColor2();
|
||||
void setColor3();
|
||||
void setColor4();
|
||||
void setColor5();
|
||||
|
||||
private:
|
||||
QGroupBox *pGroupBox [2];
|
||||
QGroupBox *colorGroupBox;
|
||||
|
||||
QPushButton *pColorButton [2];
|
||||
|
||||
QLabel *colorLabel;
|
||||
QPushButton *color1Button;
|
||||
QPushButton *color2Button;
|
||||
QPushButton *color3Button;
|
||||
QPushButton *color4Button;
|
||||
|
||||
|
||||
QPushButton *okButton;
|
||||
QPushButton *cancelButton;
|
||||
|
||||
QHBoxLayout *rowLayout [4];
|
||||
};
|
||||
|
||||
#endif
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user