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improved output for when max chat room messages is reached
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@ -385,7 +385,7 @@ bool DistributedChatService::locked_bouncingObjectCheck(RsChatLobbyBouncingObjec
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// max objects per second: lobby_count * 1/MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE objects per second.
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// So in cache, there is in average that number times MAX_MESSAGES_PER_SECONDS_PERIOD
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//
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float max_cnt = std::max(10.0f, 4*lobby_count / (float)MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE * MAX_MESSAGES_PER_SECONDS_PERIOD) ;
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float max_cnt = std::max(10.0f, 10*lobby_count / (float)MAX_DELAY_BETWEEN_LOBBY_KEEP_ALIVE * MAX_MESSAGES_PER_SECONDS_PERIOD) ;
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#ifdef DEBUG_CHAT_LOBBIES
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std::cerr << "lobby_count=" << lobby_count << std::endl;
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@ -406,7 +406,7 @@ bool DistributedChatService::locked_bouncingObjectCheck(RsChatLobbyBouncingObjec
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if(lst.size() > max_cnt)
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{
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std::cerr << "Too many messages from peer " << pid << ". Someone (name=" << obj->nick << ") is trying to flood this lobby. Message will not be forwarded." << std::endl;
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std::cerr << "(WW) more than " << max_cnt << " messages forwarded by peer " << pid << ". Message from \"" << obj->nick << "\" will not be forwarded." << std::endl;
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return false;
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}
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else
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