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two improvements of turtle router logic: increase of TR cache storage time to avoid too many void tunnels due to bouncing TR beyond storage period of 120 secs; prevent openning upload tunnels for files currently being downloaded before any chunk was obtained. Suggested by Jo.
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@7719 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -487,8 +487,22 @@ void ftServer::removeVirtualPeer(const TurtleFileHash& hash,const TurtleVirtualP
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bool ftServer::handleTunnelRequest(const RsFileHash& hash,const RsPeerId& peer_id)
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bool ftServer::handleTunnelRequest(const RsFileHash& hash,const RsPeerId& peer_id)
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{
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{
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FileInfo info ;
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FileInfo info ;
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bool res = FileDetails(hash, RS_FILE_HINTS_NETWORK_WIDE | RS_FILE_HINTS_LOCAL | RS_FILE_HINTS_EXTRA | RS_FILE_HINTS_SPEC_ONLY | RS_FILE_HINTS_DOWNLOAD, info);
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bool res = FileDetails(hash, RS_FILE_HINTS_NETWORK_WIDE | RS_FILE_HINTS_LOCAL | RS_FILE_HINTS_EXTRA | RS_FILE_HINTS_SPEC_ONLY, info);
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if( (!res) && FileDetails(hash,RS_FILE_HINTS_DOWNLOAD,info))
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{
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// This file is currently being downloaded. Let's look if we already have a chunk or not. If not, no need to
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// share the file!
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FileChunksInfo info2 ;
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if(rsFiles->FileDownloadChunksDetails(hash, info2))
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for(uint32_t i=0;i<info2.chunks.size();++i)
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if(info2.chunks[i] == FileChunksInfo::CHUNK_DONE)
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{
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res = true ;
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break ;
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}
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}
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#ifdef SERVER_DEBUG
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#ifdef SERVER_DEBUG
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std::cerr << "ftServer: performing local hash search for hash " << hash << std::endl;
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std::cerr << "ftServer: performing local hash search for hash " << hash << std::endl;
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@ -79,7 +79,7 @@ void TS_dumpState() ;
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// - The total number of TR per second emmited from self will be MAX_TUNNEL_REQS_PER_SECOND / TIME_BETWEEN_TUNNEL_MANAGEMENT_CALLS = 0.5
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// - The total number of TR per second emmited from self will be MAX_TUNNEL_REQS_PER_SECOND / TIME_BETWEEN_TUNNEL_MANAGEMENT_CALLS = 0.5
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// - I updated forward probabilities to higher values, and min them to 1/nb_connected_friends to prevent blocking tunnels.
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// - I updated forward probabilities to higher values, and min them to 1/nb_connected_friends to prevent blocking tunnels.
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//
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//
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static const time_t TUNNEL_REQUESTS_LIFE_TIME = 120 ; /// life time for tunnel requests in the cache.
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static const time_t TUNNEL_REQUESTS_LIFE_TIME = 240 ; /// life time for tunnel requests in the cache.
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static const time_t SEARCH_REQUESTS_LIFE_TIME = 240 ; /// life time for search requests in the cache
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static const time_t SEARCH_REQUESTS_LIFE_TIME = 240 ; /// life time for search requests in the cache
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static const time_t REGULAR_TUNNEL_DIGGING_TIME = 300 ; /// maximum interval between two tunnel digging campaigns.
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static const time_t REGULAR_TUNNEL_DIGGING_TIME = 300 ; /// maximum interval between two tunnel digging campaigns.
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static const time_t MAXIMUM_TUNNEL_IDLE_TIME = 60 ; /// maximum life time of an unused tunnel.
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static const time_t MAXIMUM_TUNNEL_IDLE_TIME = 60 ; /// maximum life time of an unused tunnel.
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