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Improvements to BanPeer Code, mainly from a UdpStunner perspective.
* Added UdpStunner::dropStunPeer() code to remove bad peer from stun list. * added calls to UdpStunner::dropStunPeer for BanLists going to/from DHT. * added DEBUG_BANLIST_CONDENSE to remove unnecessary debug. * Improved UdpStunner::status() print out of stunlist. * Added extra check to throw away stun reports where remote_addr == reported ext_addr. - This was causing peers to get the wrong IP addresses. * Modified UdpStunner ExtAddr checks to make sure the IP addresses match. * Changed BANLIST service Id to from Test ID to real ID. NOTE: These are stop-gap methods to avoid the wrong Stun reports. A more robust scheme must be implemented. I'd expect that it would involve a strict initial check to establish your IP address... (e.g. require 4 peers to confirm it, allowing for some fake entries) After this we can have a weaker check ensuring IP address matches. If we detect a likely REAL change of IP address - drop back to requiring a strick check again. git-svn-id: http://svn.code.sf.net/p/retroshare/code/branches/v0.5-dhtmods@4717 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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6 changed files with 139 additions and 18 deletions
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@ -47,6 +47,8 @@ const uint16_t RS_SERVICE_TYPE_MSG = 0x0013;
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const uint16_t RS_SERVICE_TYPE_TURTLE = 0x0014;
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const uint16_t RS_SERVICE_TYPE_TUNNEL = 0x0015;
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/* BanList Still Testing at the moment - Service Only */
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const uint16_t RS_SERVICE_TYPE_BANLIST = 0x0101;
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/* Caches based on p3distrib (Cache Only)
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* Unfortunately, noone changed the DUMMY IDS... so we are stuck with them!
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@ -95,8 +97,6 @@ const uint16_t RS_SERVICE_TYPE_PHOTO = 0xf040;
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/* DSDV Testing at the moment - Service Only */
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const uint16_t RS_SERVICE_TYPE_DSDV = 0xf050;
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/* BanList Testing at the moment - Service Only */
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const uint16_t RS_SERVICE_TYPE_BANLIST = 0xf060;
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/* Games/External Apps - Service Only */
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const uint16_t RS_SERVICE_TYPE_GAME_LAUNCHER = 0xf200;
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