mirror of
https://github.com/RetroShare/RetroShare.git
synced 2025-05-04 23:25:32 -04:00
added game plugin solocards
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2346 b45a01b8-16f6-495d-af2f-9b41ad6348cc
This commit is contained in:
parent
f2f23e7ece
commit
082d5732b0
92 changed files with 24978 additions and 0 deletions
80
plugins/qsolocards_plugin/StackToStackFlipAni.h
Normal file
80
plugins/qsolocards_plugin/StackToStackFlipAni.h
Normal file
|
@ -0,0 +1,80 @@
|
|||
/*
|
||||
QSoloCards is a collection of Solitaire card games written using Qt
|
||||
Copyright (C) 2009 Steve Moore
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __STACKTOSTACKFLIPANI_H__
|
||||
#define __STACKTOSTACKFLIPANI_H__
|
||||
|
||||
#include "CardStack.h"
|
||||
#include "CardMoveRecord.h"
|
||||
|
||||
#include <QtCore/QObject>
|
||||
#include <QtCore/QTimeLine>
|
||||
#include <QtGui/QGraphicsItemAnimation>
|
||||
#include <QtGui/QGraphicsPixmapItem>
|
||||
#include <QtGui/QPixmap>
|
||||
|
||||
class StackToStackFlipAni: public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
static const qreal ExposedPrecentShownCards;
|
||||
static const qreal ExposedPrecentHiddenCards;
|
||||
|
||||
StackToStackFlipAni();
|
||||
virtual ~StackToStackFlipAni();
|
||||
|
||||
inline bool isAniRunning() const{return m_aniRunning;}
|
||||
|
||||
inline void stopAni(){if (m_aniRunning){slotAniFinished(false);m_aniRunning=false;}}
|
||||
|
||||
void moveCards(CardStack * pDst,CardStack * pSrc,
|
||||
int numCards=1,int cardsShown=-1,
|
||||
int duration=500);
|
||||
|
||||
signals:
|
||||
void cardsMoved(const CardMoveRecord & moveRecord);
|
||||
|
||||
public slots:
|
||||
void slotAniFinished(bool emitSignal=true);
|
||||
void slotAniProgress(qreal currProgress);
|
||||
|
||||
protected:
|
||||
virtual void runAnimation(int duration);
|
||||
|
||||
virtual QPixmap * getAniPixmap();
|
||||
|
||||
QSize calcPixmapSize();
|
||||
int getOverlapIncrement(unsigned int index);
|
||||
|
||||
void flipCards();
|
||||
|
||||
private:
|
||||
CardStack * m_pDst;
|
||||
CardStack * m_pSrc;
|
||||
PlayingCardVector m_cardVector;
|
||||
unsigned int m_firstCardToShow; // first index into m_cardVector to show
|
||||
bool m_flipPtReached;
|
||||
CardMoveRecord m_moveRecord;
|
||||
|
||||
QTimeLine * m_pTimeLine;
|
||||
QGraphicsItemAnimation * m_pItemAni;
|
||||
QGraphicsPixmapItem * m_pPixmapItem;
|
||||
bool m_aniRunning;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue