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added game plugin solocards
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2346 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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58
plugins/qsolocards_plugin/DragCardStack.h
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58
plugins/qsolocards_plugin/DragCardStack.h
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/*
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QSoloCards is a collection of Solitaire card games written using Qt
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Copyright (C) 2009 Steve Moore
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __DRAGCARDSTACK_H__
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#define __DRAGCARDSTACK_H__
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#include <QtCore/QObject>
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#include <QtGui/QGraphicsPixmapItem>
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#include "CardDeck.h"
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#include "CardMoveRecord.h"
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class CardStack;
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class DragCardStack:public QObject,public QGraphicsPixmapItem
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{
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Q_OBJECT
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public:
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DragCardStack(CardStack * pSrc);
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virtual ~DragCardStack();
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inline bool cardDragStarted()const{return m_dragStarted;}
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void startCardMove(const QPointF & globalMousePt,
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unsigned int startCardIndex,
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const PlayingCardVector & moveCards);
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signals:
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void cardsMoved(const CardMoveRecord & moveRecord);
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protected:
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friend class CardStack;
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
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virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
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private:
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PlayingCardVector m_cardVector;
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CardStack * m_pSrc;
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QSize m_size;
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QPoint m_cursorPt;
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bool m_dragStarted;
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CardStack * m_pDst;
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};
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#endif
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