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fix a bug when connected through a tunnel
git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@1895 b45a01b8-16f6-495d-af2f-9b41ad6348cc
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@ -2200,7 +2200,7 @@ bool p3ConnectMgr::retryConnectTCP(std::string id)
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::retryConnectTCP() Peer Already Connected" << std::endl;
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#endif
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if (it->second.currentConnAddrAttempt.type & RS_NET_CONN_TUNNEL) {
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if (it->second.connecttype & RS_NET_CONN_TUNNEL) {
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#ifdef CONN_DEBUG
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std::cerr << "p3ConnectMgr::retryConnectTCP() Peer Connected through a tunnel connection, let's try a normal connection." << std::endl;
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#endif
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