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#ifndef BITDHT_NODE_H
#define BITDHT_NODE_H
/*
* bitdht/bdnode.h
*
* BitDHT: An Flexible DHT library.
*
* Copyright 2010 by Robert Fernie
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 3 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "bitdht@lunamutt.com".
*
*/
#include "bitdht/bdpeer.h"
#include "bitdht/bdquery.h"
#include "bitdht/bdstore.h"
#include "bitdht/bdobj.h"
#include "bitdht/bdhash.h"
#include "bitdht/bdhistory.h"
#include "bitdht/bdconnection.h"
#include "bitdht/bdaccount.h"
#include "bitdht/bdfriendlist.h"
class bdFilter;
#define BD_QUERY_NEIGHBOURS 1
#define BD_QUERY_HASH 2
/**********************************
* Running a node....
*
* run().
* loops through and checks out of date peers.
* handles searches.
* prints out dht Table.
*
The node handles the i/o traffic from peers.
It
ping, return
peers, return
hash store, return
hash get, return
respond queue.
query queue.
input -> call into recvFunction()
output -> call back to Udp().
*********/
class bdNodeNetMsg
{
public:
bdNodeNetMsg(char *data, int size, struct sockaddr_in *addr);
~bdNodeNetMsg();
void print(std::ostream &out);
char *data;
int mSize;
struct sockaddr_in addr;
};
class bdNodePublisher
{
public:
/* simplified outgoing msg functions (for the managers) */
virtual void send_ping(bdId *id) = 0; /* message out */
virtual void send_query(bdId *id, bdNodeId *targetNodeId) = 0; /* message out */
virtual void send_connect_msg(bdId *id, int msgtype,
bdId *srcAddr, bdId *destAddr, int mode, int param, int status) = 0;
// internal Callback -> normally continues to callbackConnect().
virtual void callbackConnect(bdId *srcId, bdId *proxyId, bdId *destId,
int mode, int point, int param, int cbtype, int errcode) = 0;
};
class bdNode: public bdNodePublisher
{
public:
bdNode(bdNodeId *id, std::string dhtVersion, std::string bootfile,
bdDhtFunctions *fns);
void init(); /* sets up the self referential classes (mQueryMgr & mConnMgr) */
void setNodeOptions(uint32_t optFlags);
/* startup / shutdown node */
void restartNode();
void shutdownNode();
void getOwnId(bdNodeId *id);
// virtual so manager can do callback.
// peer flags defined in bdiface.h
virtual void addPeer(const bdId *id, uint32_t peerflags);
void printState();
void checkPotentialPeer(bdId *id, bdId *src);
void addPotentialPeer(bdId *id, bdId *src);
void iterationOff();
void iteration();
void processRemoteQuery();
void updateStore();
/* simplified outgoing msg functions (for the managers) */
virtual void send_ping(bdId *id); /* message out */
virtual void send_query(bdId *id, bdNodeId *targetNodeId); /* message out */
virtual void send_connect_msg(bdId *id, int msgtype,
bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
// This is implemented in bdManager.
// virtual void callbackConnect(bdId *srcId, bdId *proxyId, bdId *destId,
// int mode, int point, int param, int cbtype, int errcode);
/* interaction with outside world (Accessed by controller to deliver us msgs) */
int outgoingMsg(struct sockaddr_in *addr, char *msg, int *len);
void incomingMsg(struct sockaddr_in *addr, char *msg, int len);
// Below is internal Management of incoming / outgoing messages.
private:
/* internal interaction with network */
void sendPkt(char *msg, int len, struct sockaddr_in addr);
void recvPkt(char *msg, int len, struct sockaddr_in addr);
/* output functions (send msg) */
void msgout_ping(bdId *id, bdToken *transId);
void msgout_pong(bdId *id, bdToken *transId);
void msgout_find_node(bdId *id, bdToken *transId, bdNodeId *query);
void msgout_reply_find_node(bdId *id, bdToken *transId,
std::list<bdId> &peers);
void msgout_get_hash(bdId *id, bdToken *transId, bdNodeId *info_hash);
void msgout_reply_hash(bdId *id, bdToken *transId,
bdToken *token, std::list<std::string> &values);
void msgout_reply_nearest(bdId *id, bdToken *transId,
bdToken *token, std::list<bdId> &peers);
void msgout_post_hash(bdId *id, bdToken *transId, bdNodeId *info_hash,
uint32_t port, bdToken *token);
void msgout_reply_post(bdId *id, bdToken *transId);
/* input functions (once mesg is parsed) */
void msgin_ping(bdId *id, bdToken *token);
void msgin_pong(bdId *id, bdToken *transId, bdToken *versionId);
void msgin_find_node(bdId *id, bdToken *transId, bdNodeId *query);
void msgin_reply_find_node(bdId *id, bdToken *transId,
std::list<bdId> &entries);
void msgin_get_hash(bdId *id, bdToken *transId, bdNodeId *nodeid);
void msgin_reply_hash(bdId *id, bdToken *transId,
bdToken *token, std::list<std::string> &values);
void msgin_reply_nearest(bdId *id, bdToken *transId,
bdToken *token, std::list<bdId> &nodes);
void msgin_post_hash(bdId *id, bdToken *transId,
bdNodeId *info_hash, uint32_t port, bdToken *token);
void msgin_reply_post(bdId *id, bdToken *transId);
void msgout_connect_genmsg(bdId *id, bdToken *transId, int msgtype,
bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
void msgin_connect_genmsg(bdId *id, bdToken *transId, int msgtype,
bdId *srcAddr, bdId *destAddr, int mode, int param, int status);
/* token handling */
void genNewToken(bdToken *token);
int queueQuery(bdId *id, bdNodeId *query, bdToken *transId, uint32_t query_type);
/* transId handling */
void genNewTransId(bdToken *token);
void registerOutgoingMsg(bdId *id, bdToken *transId, uint32_t msgType);
uint32_t checkIncomingMsg(bdId *id, bdToken *transId, uint32_t msgType);
void cleanupTransIdRegister();
void doStats();
/********** Variables **********/
private:
/**** Some Variables are Protected to allow inherited classes to use *****/
protected:
bdSpace mNodeSpace;
bdQueryManager *mQueryMgr;
bdConnectManager *mConnMgr;
bdFilter *mFilterPeers;
bdNodeId mOwnId;
bdId mLikelyOwnId; // Try to workout own id address.
std::string mDhtVersion;
bdAccount mAccount;
bdStore mStore;
bdDhtFunctions *mFns;
bdHashSpace mHashSpace;
bdFriendList mFriendList;
private:
uint32_t mNodeOptionFlags;
bdHistory mHistory; /* for understanding the DHT */
std::list<bdRemoteQuery> mRemoteQueries;
std::list<bdId> mPotentialPeers;
std::list<bdNodeNetMsg *> mOutgoingMsgs;
std::list<bdNodeNetMsg *> mIncomingMsgs;
};
#endif // BITDHT_NODE_H