RetroShare/retroshare-gui/src/gui/gxs/GxsIdTreeWidgetItem.h

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/*
* Retroshare Gxs Support
*
* Copyright 2012-2013 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2.1 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#ifndef _GXS_ID_TREEWIDGETITEM_H
#define _GXS_ID_TREEWIDGETITEM_H
#include <retroshare/rsidentity.h>
#include "gui/common/RSTreeWidgetItem.h"
#include "gui/gxs/GxsIdDetails.h"
/*****
* NOTE: When the tree item is created within a thread you have to move the object
* with "moveThreadTo()" QObject into the main thread.
* The tick signal to fill the id cannot be processed when the thread is finished.
***/
class GxsIdRSTreeWidgetItem : public QObject, public RSTreeWidgetItem
{
Q_OBJECT
public:
GxsIdRSTreeWidgetItem(const RSTreeWidgetItemCompareRole *compareRole, uint32_t icon_mask=GxsIdDetails::ICON_TYPE_ALL,QTreeWidget *parent = NULL);
GxsIdRSTreeWidgetItem(const RSTreeWidgetItemCompareRole *compareRole, uint32_t icon_mask,QTreeWidgetItem *parent);
void setId(const RsGxsId &id, int column, bool retryWhenFailed);
bool getId(RsGxsId &id);
int idColumn() const { return mColumn; }
void processResult(bool success);
uint32_t iconTypeMask() const { return mIconTypeMask ;}
void setAvatar(const RsGxsImage &avatar);
virtual QVariant data(int column, int role) const;
void forceUpdate();
void setBannedState(bool b) { mBannedState = b; } // does not actually change the state, but used instead by callbacks to leave a trace
void updateBannedState() ; // checks reputation, and update is needed
private slots:
void startProcess();
private:
void init();
RsGxsId mId;
int mColumn;
bool mIdFound;
bool mBannedState ;
bool mRetryWhenFailed;
uint32_t mIconTypeMask;
RsGxsImage mAvatar;
};
#endif