RetroShare/libretroshare/src/ft/ftchunkmap.cc

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#ifdef DEBUG_FTCHUNK
#include <assert.h>
#endif
#include <math.h>
#include <stdlib.h>
#include <rsiface/rspeers.h>
#include "ftchunkmap.h"
#include <time.h>
static const uint32_t SOURCE_CHUNK_MAP_UPDATE_PERIOD = 60 ; //! TTL for chunkmap info
static const uint32_t INACTIVE_CHUNK_TIME_LAPSE = 60 ; //! TTL for an inactive chunk
std::ostream& operator<<(std::ostream& o,const ftChunk& c)
{
return o << "\tChunk [" << c.offset << "] size: " << c.size << " ChunkId: " << c.id << " Age: " << time(NULL) - c.ts ;
}
// Chunk: very bold implementation for now. We should compress the bits to have
// 32 of them per uint32_t value, of course!
//
Chunk::Chunk(uint64_t start,uint32_t size)
: _start(start),_offset(start),_end( (uint64_t)size + start )
{
}
void Chunk::getSlice(uint32_t size_hint,ftChunk& chunk)
{
// Take the current offset
chunk.offset = _offset ;
chunk.size = std::min(size_hint,(uint32_t)(_end-_offset)) ;
chunk.id = _offset ;
chunk.ts = time(NULL) ;
// push the slice marker into currently handled slices.
_offset += chunk.size ;
}
ChunkMap::ChunkMap(uint64_t s,bool assume_availability)
: _file_size(s),
_chunk_size(CHUNKMAP_FIXED_CHUNK_SIZE), // 1MB chunks
_assume_availability(assume_availability)
{
uint64_t n = s/(uint64_t)_chunk_size ;
if(s% (uint64_t)_chunk_size != 0)
++n ;
_map.resize(n,FileChunksInfo::CHUNK_OUTSTANDING) ;
_total_downloaded = 0 ;
_strategy = FileChunksInfo::CHUNK_STRATEGY_STREAMING ;
#ifdef DEBUG_FTCHUNK
std::cerr << "*** ChunkMap::ChunkMap: starting new chunkmap:" << std::endl ;
std::cerr << " File size: " << s << std::endl ;
std::cerr << " Strategy: " << _strategy << std::endl ;
std::cerr << " ChunkSize: " << _chunk_size << std::endl ;
std::cerr << " Number of Chunks: " << n << std::endl ;
#endif
}
void ChunkMap::setAvailabilityMap(const CompressedChunkMap& map)
{
for(uint32_t i=0;i<_map.size();++i)
if(map[i] > 0)
{
_map[i] = FileChunksInfo::CHUNK_DONE ;
_total_downloaded += _chunk_size ;
}
else
_map[i] = FileChunksInfo::CHUNK_OUTSTANDING ;
}
void ChunkMap::dataReceived(const ftChunk::ChunkId& cid)
{
// 1 - find which chunk contains the received data.
//
// trick: cid is the chunk offset. So we use it to get the chunk number.
int n = (uint64_t)cid/_chunk_size ;
std::map<ChunkNumber,ChunkDownloadInfo>::iterator itc(_slices_to_download.find(n)) ;
if(itc == _slices_to_download.end())
{
std::cerr << "!!! ChunkMap::dataReceived: error: ChunkId " << cid << " corresponds to chunk number " << n << ", which is not being downloaded!" << std::endl ;
#ifdef DEBUG_FTCHUNK
assert(false) ;
#endif
return ;
}
std::map<ftChunk::ChunkId,uint32_t>::iterator it(itc->second._slices.find(cid)) ;
if(it == itc->second._slices.end())
{
std::cerr << "!!! ChunkMap::dataReceived: chunk " << cid << " is not found in slice lst of chunk number " << n << std::endl ;
#ifdef DEBUG_FTCHUNK
assert(false) ;
#endif
return ;
}
_total_downloaded += it->second ;
itc->second._remains -= it->second ;
itc->second._slices.erase(it) ;
itc->second._last_data_received = time(NULL) ; // update time stamp
#ifdef DEBUG_FTCHUNK
std::cerr << "*** ChunkMap::dataReceived: received data chunk " << cid << " for chunk number " << n << ", local remains=" << itc->second._remains << ", total downloaded=" << _total_downloaded << ", remains=" << _file_size - _total_downloaded << std::endl ;
#endif
if(itc->second._remains == 0) // the chunk was completely downloaded
{
#ifdef DEBUG_FTCHUNK
std::cerr << "*** ChunkMap::dataReceived: Chunk is complete. Removing it." << std::endl ;
#endif
_map[n] = FileChunksInfo::CHUNK_DONE ;
_slices_to_download.erase(itc) ;
}
}
// Warning: a chunk may be empty, but still being downloaded, so asking new slices from it
// will produce slices of size 0. This happens at the end of each chunk.
// --> I need to get slices from the next chunk, in such a case.
// --> solution:
// - have too chunks maps:
// 1 indexed by peer id to feed the getChunk method
// - chunks pushed when new chunks are needed
// - chunks removed when empty
// 1 indexed by chunk id to account for chunks being downloaded
// - chunks pushed when new chunks are needed
// - chunks removed when completely downloaded
//
bool ChunkMap::getDataChunk(const std::string& peer_id,uint32_t size_hint,ftChunk& chunk,bool& source_chunk_map_needed)
{
#ifdef DEBUG_FTCHUNK
std::cerr << "*** ChunkMap::getDataChunk: size_hint = " << size_hint << std::endl ;
#endif
// 1 - find if this peer already has an active chunk.
//
std::map<std::string,Chunk>::iterator it = _active_chunks_feed.find(peer_id) ;
if(it == _active_chunks_feed.end())
{
// 1 - select an available chunk id for this peer.
//
uint32_t c ;
switch(_strategy)
{
case FileChunksInfo::CHUNK_STRATEGY_STREAMING: c = getAvailableChunk(0,peer_id,source_chunk_map_needed) ; // very bold!!
break ;
case FileChunksInfo::CHUNK_STRATEGY_RANDOM: c = getAvailableChunk(rand()%_map.size(),peer_id,source_chunk_map_needed) ;
break ;
default:
#ifdef DEBUG_FTCHUNK
std::cerr << "!!! ChunkMap::getDataChunk: error!: unknown strategy" << std::endl ;
#endif
return false ;
}
if(c >= _map.size())
return false ;
// 2 - add the chunk in the list of active chunks, and mark it as being downloaded
//
uint32_t soc = sizeOfChunk(c) ;
_active_chunks_feed[peer_id] = Chunk( c*(uint64_t)_chunk_size, soc ) ;
_map[c] = FileChunksInfo::CHUNK_ACTIVE ;
_slices_to_download[c]._remains = soc ; // init the list of slices to download
#ifdef DEBUG_FTCHUNK
std::cout << "*** ChunkMap::getDataChunk: Allocating new chunk " << c << " for peer " << peer_id << std::endl ;
#endif
}
#ifdef DEBUG_FTCHUNK
else
std::cout << "*** ChunkMap::getDataChunk: Re-using chunk " << it->second._start/_chunk_size << " for peer " << peer_id << std::endl ;
#endif
// Get the first slice of the chunk, that is at most of length size
//
_active_chunks_feed[peer_id].getSlice(size_hint,chunk) ;
_slices_to_download[chunk.offset/_chunk_size]._slices[chunk.id] = chunk.size ;
_slices_to_download[chunk.offset/_chunk_size]._last_data_received = time(NULL) ;
if(_active_chunks_feed[peer_id].empty())
_active_chunks_feed.erase(_active_chunks_feed.find(peer_id)) ;
#ifdef DEBUG_FTCHUNK
std::cout << "*** ChunkMap::getDataChunk: returning slice " << chunk << " for peer " << peer_id << std::endl ;
#endif
return true ;
}
void ChunkMap::removeInactiveChunks(std::vector<ftChunk::ChunkId>& to_remove)
{
to_remove.clear() ;
time_t now = time(NULL) ;
for(std::map<ChunkNumber,ChunkDownloadInfo>::iterator it(_slices_to_download.begin());it!=_slices_to_download.end();)
if(now - it->second._last_data_received > (int)INACTIVE_CHUNK_TIME_LAPSE)
{
#ifdef DEBUG_FTCHUNK
std::cerr << "ChunkMap::removeInactiveChunks(): removing inactive chunk " << it->first << ", time lapse=" << now - it->second._last_data_received << std::endl ;
#endif
// First, remove all slices from this chunk
//
std::map<ChunkNumber,ChunkDownloadInfo>::iterator tmp(it) ;
for(std::map<ftChunk::ChunkId,uint32_t>::const_iterator it2(it->second._slices.begin());it2!=it->second._slices.end();++it2)
to_remove.push_back(it2->first) ;
_map[it->first] = FileChunksInfo::CHUNK_OUTSTANDING ; // reset the chunk
// Also remove the chunk from the chunk feed, to free the associated peer.
//
for(std::map<std::string,Chunk>::iterator it3=_active_chunks_feed.begin();it3!=_active_chunks_feed.end();)
if(it3->second._start == _chunk_size*uint64_t(it->first))
{
std::map<std::string,Chunk>::iterator tmp3 = it3 ;
++it3 ;
_active_chunks_feed.erase(tmp3) ;
}
else
++it3 ;
++it ;
_slices_to_download.erase(tmp) ;
}
else
++it ;
}
bool ChunkMap::isChunkAvailable(uint64_t offset, uint32_t chunk_size) const
{
uint32_t chunk_number_start = offset/(uint64_t)_chunk_size ;
uint32_t chunk_number_end = (offset+(uint64_t)chunk_size)/(uint64_t)_chunk_size ;
if((offset+(uint64_t)chunk_size) % (uint64_t)_chunk_size == 0)
--chunk_number_end ;
// It's possible that chunk_number_start==chunk_number_end+1, but for this we need to have
// chunk_size=0, and offset%_chunk_size=0, so the response "true" is still valid.
//
for(uint32_t i=chunk_number_start;i!=chunk_number_end;++i)
if(_map[i] != FileChunksInfo::CHUNK_DONE)
return false ;
return true ;
}
void ChunkMap::setPeerAvailabilityMap(const std::string& peer_id,const CompressedChunkMap& cmap)
{
#ifdef DEBUG_FTCHUNK
std::cout << "ChunkMap::Receiving new availability map for peer " << peer_id << std::endl ;
#endif
if(cmap._map.size() != _map.size()/32+(_map.size()%32 != 0))
{
std::cerr << "ChunkMap::setPeerAvailabilityMap: chunk size / number of chunks is not correct. Dropping the info. cmap.size()=" << cmap._map.size() << ", _map/32+0/1 = " << _map.size()/32+(_map.size()%32 != 0) << std::endl ;
return ;
}
// sets the map.
//
SourceChunksInfo& mi(_peers_chunks_availability[peer_id]) ;
mi.cmap = cmap ;
mi.TS = time(NULL) ;
mi.is_full = true ;
// Checks wether the map is full of not.
//
for(uint32_t i=0;i<_map.size();++i)
if(!cmap[i])
{
mi.is_full = false ;
break ;
}
#ifdef DEBUG_FTCHUNK
std::cerr << "ChunkMap::setPeerAvailabilityMap: Setting chunk availability info for peer " << peer_id << std::endl ;
#endif
}
uint32_t ChunkMap::sizeOfChunk(uint32_t cid) const
{
if(cid == _map.size()-1)
return _file_size - (_map.size()-1)*_chunk_size ;
else
return _chunk_size ;
}
uint32_t ChunkMap::getAvailableChunk(uint32_t start_location,const std::string& peer_id,bool& map_is_too_old)
{
// Very bold algorithm: checks for 1st availabe chunk for this peer starting
// from the given start location.
std::map<std::string,SourceChunksInfo>::iterator it(_peers_chunks_availability.find(peer_id)) ;
SourceChunksInfo *peer_chunks = NULL;
// Do we have records for this file source ?
//
if(!_assume_availability)
{
if(it == _peers_chunks_availability.end())
{
SourceChunksInfo& pchunks(_peers_chunks_availability[peer_id]) ;
// Ok, we don't have the info, so two cases:
// - we are the actual source, so we can safely init the map to a full map
// - we are not the source, so we init it with an empty map, and set the time stamp to 0.
//
if(peer_id == rsPeers->getOwnId())
{
pchunks.cmap._map.resize( CompressedChunkMap::getCompressedSize(_map.size()),~(uint32_t)0 ) ;
pchunks.TS = 0 ;
pchunks.is_full = true ;
}
else
{
pchunks.cmap._map.resize( CompressedChunkMap::getCompressedSize(_map.size()),0 ) ;
pchunks.TS = 0 ;
pchunks.is_full = false ;
}
it = _peers_chunks_availability.find(peer_id) ;
}
peer_chunks = &(it->second) ;
// If the info is too old, we ask for a new one. When the map is full, we ask 10 times less, as it's probably not
// useful to get a new map that will also be full, but because we need to be careful not to mislead information,
// we still keep asking.
//
time_t now = time(NULL) ;
map_is_too_old = (int)now - (int)peer_chunks->TS > (int)SOURCE_CHUNK_MAP_UPDATE_PERIOD*(1+9*peer_chunks->is_full) ;
// We will re-ask but not now seconds.
peer_chunks->TS = now ;
}
for(unsigned int i=0;i<_map.size();++i)
{
uint32_t j = (start_location+i)%(int)_map.size() ; // index of the chunk
if(_map[j] == FileChunksInfo::CHUNK_OUTSTANDING && (_assume_availability || peer_chunks->cmap[j]))
{
#ifdef DEBUG_FTCHUNK
std::cerr << "ChunkMap::getAvailableChunk: returning chunk " << j << " for peer " << peer_id << std::endl;
#endif
return j ;
}
}
#ifdef DEBUG_FTCHUNK
std::cout << "!!! ChunkMap::getAvailableChunk: No available chunk from peer " << peer_id << ": returning false" << std::endl ;
#endif
return _map.size() ;
}
void ChunkMap::getChunksInfo(FileChunksInfo& info) const
{
info.file_size = _file_size ;
info.chunk_size = _chunk_size ;
info.chunks = _map ;
info.active_chunks.clear() ;
for(std::map<ChunkNumber,ChunkDownloadInfo>::const_iterator it(_slices_to_download.begin());it!=_slices_to_download.end();++it)
info.active_chunks.push_back(std::pair<uint32_t,uint32_t>(it->first,it->second._remains)) ;
info.compressed_peer_availability_maps.clear() ;
for(std::map<std::string,SourceChunksInfo>::const_iterator it(_peers_chunks_availability.begin());it!=_peers_chunks_availability.end();++it)
info.compressed_peer_availability_maps[it->first] = it->second.cmap ;
}
void ChunkMap::getAvailabilityMap(CompressedChunkMap& compressed_map) const
{
compressed_map = CompressedChunkMap(_map) ;
#ifdef DEBUG_FTCHUNK
std::cerr << "ChunkMap:: retrieved availability map of size " << _map.size() << ", chunk_size=" << _chunk_size << std::endl ;
#endif
}
void ChunkMap::buildPlainMap(uint64_t size, CompressedChunkMap& map)
{
uint32_t chunk_size(CHUNKMAP_FIXED_CHUNK_SIZE) ; // 1MB chunks
uint64_t n = size/(uint64_t)chunk_size ;
if(size % (uint64_t)chunk_size != 0)
++n ;
map = CompressedChunkMap(n,~uint32_t(0)) ;
}