RetroShare/plugins/qsolocards_plugin/StackToStackFlipAni.h

81 lines
2.3 KiB
C
Raw Normal View History

/*
QSoloCards is a collection of Solitaire card games written using Qt
Copyright (C) 2009 Steve Moore
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __STACKTOSTACKFLIPANI_H__
#define __STACKTOSTACKFLIPANI_H__
#include "CardStack.h"
#include "CardMoveRecord.h"
#include <QtCore/QObject>
#include <QtCore/QTimeLine>
#include <QtGui/QGraphicsItemAnimation>
#include <QtGui/QGraphicsPixmapItem>
#include <QtGui/QPixmap>
class StackToStackFlipAni: public QObject
{
Q_OBJECT
public:
static const qreal ExposedPrecentShownCards;
static const qreal ExposedPrecentHiddenCards;
StackToStackFlipAni();
virtual ~StackToStackFlipAni();
inline bool isAniRunning() const{return m_aniRunning;}
inline void stopAni(){if (m_aniRunning){slotAniFinished(false);m_aniRunning=false;}}
void moveCards(CardStack * pDst,CardStack * pSrc,
int numCards=1,int cardsShown=-1,
int duration=500);
signals:
void cardsMoved(const CardMoveRecord & moveRecord);
public slots:
void slotAniFinished(bool emitSignal=true);
void slotAniProgress(qreal currProgress);
protected:
virtual void runAnimation(int duration);
virtual QPixmap * getAniPixmap();
QSize calcPixmapSize();
int getOverlapIncrement(unsigned int index);
void flipCards();
private:
CardStack * m_pDst;
CardStack * m_pSrc;
PlayingCardVector m_cardVector;
unsigned int m_firstCardToShow; // first index into m_cardVector to show
bool m_flipPtReached;
CardMoveRecord m_moveRecord;
QTimeLine * m_pTimeLine;
QGraphicsItemAnimation * m_pItemAni;
QGraphicsPixmapItem * m_pPixmapItem;
bool m_aniRunning;
};
#endif