RetroShare/plugins/VOIP/interface/rsvoip.h

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// interface class for p3Voip service
//
#pragma once
#include <stdint.h>
#include <string>
#include <list>
#include <vector>
class RsVoip ;
extern RsVoip *rsVoip;
static const uint32_t CONFIG_TYPE_VOIP_PLUGIN = 0xe001 ;
class RsVoipPongResult
{
public:
RsVoipPongResult()
:mTS(0), mRTT(0), mOffset(0) { return; }
RsVoipPongResult(double ts, double rtt, double offset)
:mTS(ts), mRTT(rtt), mOffset(offset) { return; }
double mTS;
double mRTT;
double mOffset;
};
struct RsVoipDataChunk
{
void *data ; // create/delete using malloc/free.
uint32_t size ;
};
class RsVoip
{
public:
virtual int sendVoipHangUpCall(const std::string& peer_id) = 0;
virtual int sendVoipRinging(const std::string& peer_id) = 0;
virtual int sendVoipAcceptCall(const std::string& peer_id) = 0;
// Sending data. The client keeps the memory ownership and must delete it after calling this.
virtual int sendVoipData(const std::string& peer_id,const RsVoipDataChunk& chunk) = 0;
// The server fill in the data and gives up memory ownership. The client must delete the memory
// in each chunk once it has been used.
//
virtual bool getIncomingData(const std::string& peer_id,std::vector<RsVoipDataChunk>& chunks) = 0;
typedef enum { AudioTransmitContinous = 0, AudioTransmitVAD = 1, AudioTransmitPushToTalk = 2 } enumAudioTransmit ;
// Config stuff
virtual int getVoipATransmit() const = 0 ;
virtual void setVoipATransmit(int) = 0 ;
virtual int getVoipVoiceHold() const = 0 ;
virtual void setVoipVoiceHold(int) = 0 ;
virtual int getVoipfVADmin() const = 0 ;
virtual void setVoipfVADmin(int) = 0 ;
virtual int getVoipfVADmax() const = 0 ;
virtual void setVoipfVADmax(int) = 0 ;
virtual int getVoipiNoiseSuppress() const = 0 ;
virtual void setVoipiNoiseSuppress(int) = 0 ;
virtual int getVoipiMinLoudness() const = 0 ;
virtual void setVoipiMinLoudness(int) = 0 ;
virtual bool getVoipEchoCancel() const = 0 ;
virtual void setVoipEchoCancel(bool) = 0 ;
virtual uint32_t getPongResults(std::string id, int n, std::list<RsVoipPongResult> &results) = 0;
};