mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-29 09:26:18 -05:00
452 lines
12 KiB
C++
452 lines
12 KiB
C++
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/***************************************************************************
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* Copyright (C) 2002-2003 Andi Peredri *
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* andi@ukr.net *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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//
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// KCheckers Engine
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//
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// Internal: External:
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//
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// Board = 54 Fields: Board = 32 Fields:
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//
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// | 06 07 08 09| MAN2 | 00 01 02 03|
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// |11 12 13 14 | |04 05 06 07 |
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// | 17 18 19 20| | 08 09 10 11|
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// |22 23 24 25 | |12 13 14 15 |
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// | 28 29 30 31| | 16 17 18 19|
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// |33 34 35 36 | |20 21 22 23 |
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// | 39 40 41 42| | 24 25 26 27|
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// |44 45 46 47 | MAN1 |28 29 30 31 |
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#include <time.h>
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#include <stdlib.h>
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#include <QDebug>
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#include "checkers.h"
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int Checkers::internal(int external) const
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{
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const int i[]={6,7,8,9,11,12,13,14,17,18,19,20,22,23,24,25,
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28,29,30,31,33,34,35,36,39,40,41,42,44,45,46,47};
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return i[external];
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}
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/*
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int Checkers::external(int internal) const
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{
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const int i[]={
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-1,-1,-1,-1,-1,-1,0,1,2,3, // 0-9 internal
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-1,4,5,6,7,-1,-1,8,9,10, // 10-19
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11,-1,12,13,14,15,-1,-1,16,17, // 20-29
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18,19,-1,20,21,22,23,-1,-1,24, // 30-39
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25,26,27,-1,28,29,30,31,-1,-1, // 40-49
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-1,-1,-1,-1}; // 50-53
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return i[internal];
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}
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*/
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Checkers::Checkers()
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{
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for(int i=0;i<54;i++) board[i] = NONE;
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for(int i=0; i<12; i++) board[internal(i)] = MAN2;
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for(int i=12; i<20; i++) board[internal(i)] = FREE;
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for(int i=20; i<32; i++) board[internal(i)] = MAN1;
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levelmax = 2;
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srand(time(0)); // Seed the random number generator
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}
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bool Checkers::setup(int setupboard[])
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{
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/*aw - caused problems
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int sum1=0; // Sum of MAN1 & KING1
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int sum2=0; // Sum of MAN2 & KING2
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for(int i=0; i<32; i++) {
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switch(setupboard[i]) {
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case MAN1:
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case KING1: sum1++; break;
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case MAN2:
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case KING2: sum2++; break;
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case FREE: break;
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default: return false;
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}
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}
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if(sum1>12 || sum1==0 || sum2>12 || sum2==0)
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return false;
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for(int i=0; i<4; i++)
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if(setupboard[i]==MAN1) return false;
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for(int i=28; i<32; i++)
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if(setupboard[i]==MAN2) return false;
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*/
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for(int i=0; i<32; i++)
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board[internal(i)] = setupboard[i];
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return true;
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}
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///////////////////////////////////////////////////
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//
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// Player Functions
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//
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///////////////////////////////////////////////////
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bool Checkers::checkMove1() const
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{
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for(int i=6;i<48;i++)
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if(checkMove1(i))
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return true;
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return false;
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}
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bool Checkers::checkMove1(int i) const
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{
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switch(board[i]) {
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case MAN1:
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if(board[i-6]==FREE) return true;
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if(board[i-5]==FREE) return true;
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break;
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case KING1:
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if(board[i-6]==FREE) return true;
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if(board[i-5]==FREE) return true;
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if(board[i+5]==FREE) return true;
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if(board[i+6]==FREE) return true;
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}
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return false;
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}
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////////////////////////////////////////////////////
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//
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// Computer Functions
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//
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////////////////////////////////////////////////////
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void Checkers::go2()
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{
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//
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level=0;
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for(int i=6;i<48;i++)
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bestboard[i] = board[i];
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turn();
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for(int i=6;i<48;i++)
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board[i] = bestboard[i];
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;
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}
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void Checkers::turn(int& resMax, bool capture)
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{
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if(level<levelmax) {
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bool f12, f13, f14, f17, f18, f19, f23, f24, f25;
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bool f28, f29, f30, f34, f35, f36, f39, f40, f41;
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f12 = f13 = f14 = f17 = f18 = f19 = f23 = f24 = f25 = false;//for gcc
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f28 = f29 = f30 = f34 = f35 = f36 = f39 = f40 = f41 = false;//for gcc
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if(capture) {
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if(board[12]==NONE) {f12=true; board[12] = FREE;} else f12=false;
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if(board[13]==NONE) {f13=true; board[13] = FREE;} else f13=false;
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if(board[14]==NONE) {f14=true; board[14] = FREE;} else f14=false;
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if(board[17]==NONE) {f17=true; board[17] = FREE;} else f17=false;
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if(board[18]==NONE) {f18=true; board[18] = FREE;} else f18=false;
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if(board[19]==NONE) {f19=true; board[19] = FREE;} else f19=false;
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if(board[23]==NONE) {f23=true; board[23] = FREE;} else f23=false;
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if(board[24]==NONE) {f24=true; board[24] = FREE;} else f24=false;
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if(board[25]==NONE) {f25=true; board[25] = FREE;} else f25=false;
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if(board[28]==NONE) {f28=true; board[28] = FREE;} else f28=false;
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if(board[29]==NONE) {f29=true; board[29] = FREE;} else f29=false;
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if(board[30]==NONE) {f30=true; board[30] = FREE;} else f30=false;
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if(board[34]==NONE) {f34=true; board[34] = FREE;} else f34=false;
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if(board[35]==NONE) {f35=true; board[35] = FREE;} else f35=false;
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if(board[36]==NONE) {f36=true; board[36] = FREE;} else f36=false;
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if(board[39]==NONE) {f39=true; board[39] = FREE;} else f39=false;
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if(board[40]==NONE) {f40=true; board[40] = FREE;} else f40=false;
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if(board[41]==NONE) {f41=true; board[41] = FREE;} else f41=false;
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}
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int b6=board[6];
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int b7=board[7];
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int b8=board[8];
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int b9=board[9];
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int b11=board[11];
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int b12=board[12];
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int b13=board[13];
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int b14=board[14];
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int b17=board[17];
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int b18=board[18];
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int b19=board[19];
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int b20=board[20];
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int b22=board[22];
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int b23=board[23];
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int b24=board[24];
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int b25=board[25];
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int b28=board[28];
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int b29=board[29];
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int b30=board[30];
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int b31=board[31];
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int b33=board[33];
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int b34=board[34];
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int b35=board[35];
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int b36=board[36];
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int b39=board[39];
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int b40=board[40];
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int b41=board[41];
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int b42=board[42];
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int b44=board[44];
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int b45=board[45];
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int b46=board[46];
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int b47=board[47];
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board[6]=FULL-b47;
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board[7]=FULL-b46;
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board[8]=FULL-b45;
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board[9]=FULL-b44;
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board[11]=FULL-b42;
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board[12]=FULL-b41;
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board[13]=FULL-b40;
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board[14]=FULL-b39;
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board[17]=FULL-b36;
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board[18]=FULL-b35;
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board[19]=FULL-b34;
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board[20]=FULL-b33;
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board[22]=FULL-b31;
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board[23]=FULL-b30;
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board[24]=FULL-b29;
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board[25]=FULL-b28;
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board[28]=FULL-b25;
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board[29]=FULL-b24;
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board[30]=FULL-b23;
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board[31]=FULL-b22;
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board[33]=FULL-b20;
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board[34]=FULL-b19;
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board[35]=FULL-b18;
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board[36]=FULL-b17;
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board[39]=FULL-b14;
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board[40]=FULL-b13;
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board[41]=FULL-b12;
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board[42]=FULL-b11;
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board[44]=FULL-b9;
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board[45]=FULL-b8;
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board[46]=FULL-b7;
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board[47]=FULL-b6;
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int res=-turn();
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board[6]=b6;
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board[7]=b7;
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board[8]=b8;
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board[9]=b9;
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board[11]=b11;
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board[12]=b12;
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board[13]=b13;
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board[14]=b14;
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board[17]=b17;
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board[18]=b18;
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board[19]=b19;
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board[20]=b20;
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board[22]=b22;
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board[23]=b23;
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board[24]=b24;
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board[25]=b25;
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board[28]=b28;
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board[29]=b29;
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board[30]=b30;
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board[31]=b31;
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board[33]=b33;
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board[34]=b34;
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board[35]=b35;
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board[36]=b36;
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board[39]=b39;
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board[40]=b40;
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board[41]=b41;
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board[42]=b42;
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board[44]=b44;
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board[45]=b45;
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board[46]=b46;
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board[47]=b47;
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if(res>resMax) {
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resMax=res;
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if(level==1) {
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for(int i=6;i<48;i++) bestboard[i]=board[i];
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bestcounter=1;
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}
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} else if(res==resMax && level==1) {
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bestcounter++;
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if((rand()%bestcounter)==0) {
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for(int i=6;i<48;i++) bestboard[i]=board[i];
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}
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}
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if(capture) {
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if(f12) board[12]=NONE;
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if(f13) board[13]=NONE;
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if(f14) board[14]=NONE;
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if(f17) board[17]=NONE;
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if(f18) board[18]=NONE;
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if(f19) board[19]=NONE;
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if(f23) board[23]=NONE;
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if(f24) board[24]=NONE;
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if(f25) board[25]=NONE;
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if(f28) board[28]=NONE;
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if(f29) board[29]=NONE;
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if(f30) board[30]=NONE;
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if(f34) board[34]=NONE;
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if(f35) board[35]=NONE;
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if(f36) board[36]=NONE;
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if(f39) board[39]=NONE;
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if(f40) board[40]=NONE;
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if(f41) board[41]=NONE;
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}
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}
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else if(resMax<0) resMax=0;
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}
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bool Checkers::checkMove2() const
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{
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for(int i=6;i<48;i++) {
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switch(board[i]) {
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case MAN2:
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if(board[i+5]==FREE) return true;
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if(board[i+6]==FREE) return true;
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break;
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case KING2:
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if(board[i-6]==FREE) return true;
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if(board[i-5]==FREE) return true;
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if(board[i+5]==FREE) return true;
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if(board[i+6]==FREE) return true;
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}
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}
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return false;
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}
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int Checkers::turn()
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{
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int resMax=(level-levelmax)*10;
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level++;
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if(checkCapture2()) {
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for(int i=6; i<48; i++) {
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switch(board[i]) {
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case MAN2:
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manCapture2(i, resMax);
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break;
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case KING2:
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kingCapture2(i,UL,resMax);
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kingCapture2(i,UR,resMax);
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kingCapture2(i,DL,resMax);
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kingCapture2(i,DR,resMax);
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}
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}
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} else if(checkMove2()) {
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for(int i=6;i<48;i++) {
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switch(board[i]) {
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case MAN2:
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if(board[i+5]==FREE) { // down left
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board[i]=FREE;
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if(i>38)
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board[i+5]=KING2;
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else
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board[i+5]=MAN2;
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turn(resMax);
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board[i+5]=FREE;
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board[i]=MAN2;
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}
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if(board[i+6]==FREE) { // down right
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board[i]=FREE;
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if(i>38)
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board[i+6]=KING2;
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else
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board[i+6]=MAN2;
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turn(resMax);
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board[i+6]=FREE;
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board[i]=MAN2;
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}
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break;
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case KING2:
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kingMove2(i,resMax);
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break;
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}
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}
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} else ;
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level--;
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return resMax;
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}
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QString Checkers::toString(bool rotate) const
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{
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int fields[32];
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int it;
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for(int i=0; i<32; i++) {
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it = item(i);
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if(rotate)
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fields[31-i] = (~it&7)-1;
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else
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fields[i] = it;
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}
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QString str;
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for(int i=0; i<32; i++)
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str += QString("").sprintf("%.2u", fields[i]);
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return str;
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}
|
||
|
|
||
|
|
||
|
bool Checkers::fromString(const QString& str)
|
||
|
{
|
||
|
int fields[32];
|
||
|
|
||
|
for(int i=0; i<32; i++)
|
||
|
fields[i] = str.mid(i*2, 2).toInt();
|
||
|
|
||
|
// apply
|
||
|
if(!setup(fields)) {
|
||
|
qDebug() << "Checkers::fromString:" << str;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|