RetroShare/plugins/qcheckers_plugin/rcheckers.cc

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/***************************************************************************
* Copyright (C) 2002-2003 Andi Peredri *
* andi@ukr.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
//
// Russian Checkers
#include "rcheckers.h"
///////////////////////////////////////////////////
//
// Player Functions
//
///////////////////////////////////////////////////
bool RCheckers::go1(int from,int field)
{
from=internal(from);
field=internal(field);
to=field;
if(checkCapture1())
{
bool capture=false;
switch(board[from])
{
case MAN1:
if(manCapture1(from,UL,capture)) return true;
if(manCapture1(from,UR,capture)) return true;
if(manCapture1(from,DL,capture)) return true;
if(manCapture1(from,DR,capture)) return true;
return false;
case KING1:
if(kingCapture1(from,UL,capture)) return true;
if(kingCapture1(from,UR,capture)) return true;
if(kingCapture1(from,DL,capture)) return true;
if(kingCapture1(from,DR,capture)) return true;
return false;
}
}
else
{
switch(board[from])
{
case MAN1:
if((to==(from-6))||(to==(from-5)))
{
board[from]=FREE;
if(to<10) board[to]=KING1;
else board[to]=MAN1;
return true;
}
return false;
case KING1:
for(int i=from-6;;i-=6)
{
if(i==to)
{
board[from]=FREE;
board[to]=KING1;
return true;
}
else if(board[i]==FREE) continue;
else break;
}
for(int i=from-5;;i-=5)
{
if(i==to)
{
board[from]=FREE;
board[to]=KING1;
return true;
}
else if(board[i]==FREE) continue;
else break;
}
for(int i=from+5;;i+=5)
{
if(i==to)
{
board[from]=FREE;
board[to]=KING1;
return true;
}
else if(board[i]==FREE) continue;
else break;
}
for(int i=from+6;;i+=6)
{
if(i==to)
{
board[from]=FREE;
board[to]=KING1;
return true;
}
else if(board[i]==FREE) continue;
else break;
}
return false;
}
}
return false;
}
bool RCheckers::checkCapture1() const
{
for(int i=6;i<48;i++)
if(checkCapture1(i))
return true;
return false;
}
bool RCheckers::checkCapture1(int i) const
{
switch(board[i])
{
case MAN1:
if(board[i-6]==MAN2 || board[i-6]==KING2)
if(board[i-12]==FREE) return true;
if(board[i-5]==MAN2 || board[i-5]==KING2)
if(board[i-10]==FREE) return true;
if(board[i+5]==MAN2 || board[i+5]==KING2)
if(board[i+10]==FREE) return true;
if(board[i+6]==MAN2 || board[i+6]==KING2)
if(board[i+12]==FREE) return true;
break;
case KING1:
int k;
for(k=i-6;board[k]==FREE;k-=6);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k-6]==FREE) return true;
for(k=i-5;board[k]==FREE;k-=5);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k-5]==FREE) return true;
for(k=i+5;board[k]==FREE;k+=5);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k+5]==FREE) return true;
for(k=i+6;board[k]==FREE;k+=6);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k+6]==FREE) return true;
}
return false;
}
/* ORIG func aw
bool RCheckers::checkCapture1()
{
for(int i=6;i<48;i++)
{
switch(board[i])
{
case MAN1:
if(board[i-6]==MAN2 || board[i-6]==KING2)
if(board[i-12]==FREE) return true;
if(board[i-5]==MAN2 || board[i-5]==KING2)
if(board[i-10]==FREE) return true;
if(board[i+5]==MAN2 || board[i+5]==KING2)
if(board[i+10]==FREE) return true;
if(board[i+6]==MAN2 || board[i+6]==KING2)
if(board[i+12]==FREE) return true;
break;
case KING1:
int k;
for(k=i-6;board[k]==FREE;k-=6);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k-6]==FREE) return true;
for(k=i-5;board[k]==FREE;k-=5);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k-5]==FREE) return true;
for(k=i+5;board[k]==FREE;k+=5);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k+5]==FREE) return true;
for(k=i+6;board[k]==FREE;k+=6);
if(board[k]==MAN2 || board[k]==KING2)
if(board[k+6]==FREE) return true;
}
}
return false;
}
*/
// Return TRUE if a course of the player true
// Return FALSE if a course of the player incorrect
bool RCheckers::manCapture1(int from,int direction,bool &capture)
{
int i=from+direction;
if(board[i]==MAN2 || board[i]==KING2)
{
int k=i+direction;
if(board[k]==FREE)
{
bool next=false;
int save=board[i];
board[from]=FREE;
board[i]=NONE;
if(k<10)
{
board[k]=KING1;
if(kingCapture1(k,direction+11,next))
{
board[i]=FREE;
return true;
}
}
else
{
board[k]=MAN1;
if(direction==UL || direction==DR)
{
if(manCapture1(k,UR,next)) {board[i]=FREE;return true;}
if(manCapture1(k,DL,next)) {board[i]=FREE;return true;}
}
else
{
if(manCapture1(k,UL,next)) {board[i]=FREE;return true;}
if(manCapture1(k,DR,next)) {board[i]=FREE;return true;}
}
if(manCapture1(k,direction,next)) {board[i]=FREE;return true;}
}
if((!next) && k==to) {board[i]=FREE;return true;}
board[k]=FREE;
board[i]=save;
board[from]=MAN1;
capture=true;
}
}
return false;
}
bool RCheckers::kingCapture1(int from,int direction,bool &capture)
{
int i;
for(i=from+direction;board[i]==FREE;i+=direction);
if(board[i]==MAN2 || board[i]==KING2)
{
int k=i+direction;
if(board[k]==FREE)
{
bool next=false;
int save=board[i];
board[from]=FREE;
board[i]=NONE;
for(;board[k]==FREE;k+=direction)
{
board[k]=KING1;
if(direction==UL || direction==DR)
{
if(kingCapture1(k,UR,next)) {board[i]=FREE;return true;}
if(kingCapture1(k,DL,next)) {board[i]=FREE;return true;}
}
else
{
if(kingCapture1(k,UL,next)) {board[i]=FREE;return true;}
if(kingCapture1(k,DR,next)) {board[i]=FREE;return true;}
}
board[k]=FREE;
}
board[k-=direction]=KING1;
if(kingCapture1(k,direction,next)) {board[i]=FREE;return true;}
board[k]=FREE;
if(!next)
for(;k!=i;k-=direction)
if(k==to) {board[i]=FREE;board[k]=KING1;return true;}
board[i]=save;
board[from]=KING1;
capture=true;
}
}
return false;
}
////////////////////////////////////////////////////
//
// Computer Functions
//
////////////////////////////////////////////////////
void RCheckers::kingMove2(int from,int &resMax)
{
board[from]=FREE;
for(int i=from-6;board[i]==FREE;i-=6)
{
board[i]=KING2;
turn(resMax);
board[i]=FREE;
}
for(int i=from-5;board[i]==FREE;i-=5)
{
board[i]=KING2;
turn(resMax);
board[i]=FREE;
}
for(int i=from+5;board[i]==FREE;i+=5)
{
board[i]=KING2;
turn(resMax);
board[i]=FREE;
}
for(int i=from+6;board[i]==FREE;i+=6)
{
board[i]=KING2;
turn(resMax);
board[i]=FREE;
}
board[from]=KING2;
}
bool RCheckers::checkCapture2() const
{
for(int i=6;i<48;i++)
{
switch(board[i])
{
case MAN2:
if(board[i-6]==MAN1 || board[i-6]==KING1)
if(board[i-12]==FREE) return true;
if(board[i-5]==MAN1 || board[i-5]==KING1)
if(board[i-10]==FREE) return true;
if(board[i+5]==MAN1 || board[i+5]==KING1)
if(board[i+10]==FREE) return true;
if(board[i+6]==MAN1 || board[i+6]==KING1)
if(board[i+12]==FREE) return true;
break;
case KING2:
int k;
for(k=i-6;board[k]==FREE;k-=6);
if(board[k]==MAN1 || board[k]==KING1)
if(board[k-6]==FREE) return true;
for(k=i-5;board[k]==FREE;k-=5);
if(board[k]==MAN1 || board[k]==KING1)
if(board[k-5]==FREE) return true;
for(k=i+5;board[k]==FREE;k+=5);
if(board[k]==MAN1 || board[k]==KING1)
if(board[k+5]==FREE) return true;
for(k=i+6;board[k]==FREE;k+=6);
if(board[k]==MAN1 || board[k]==KING1)
if(board[k+6]==FREE) return true;
}
}
return false;
}
// Return TRUE if it is possible to capture
// Return FALSE if it is impossible to capture
bool RCheckers::manCapture2(int from,int &resMax)
{
bool capture=false;
int i=from-6;
if(board[i]==MAN1 || board[i]==KING1)
{
int k=from-12;
if(board[k]==FREE)
{
int save=board[i];
board[from]=FREE;
board[i]=NONE;
board[k]=MAN2;
resMax--;
if(!manCapture2(k,resMax)) turn(resMax,true);
resMax++;
board[k]=FREE;
board[i]=save;
board[from]=MAN2;
capture=true;
}
}
i=from-5;
if(board[i]==MAN1 || board[i]==KING1)
{
int k=from-10;
if(board[k]==FREE)
{
int save=board[i];
board[from]=FREE;
board[i]=NONE;
board[k]=MAN2;
resMax--;
if(!manCapture2(k,resMax)) turn(resMax,true);
resMax++;
board[k]=FREE;
board[i]=save;
board[from]=MAN2;
capture=true;
}
}
i=from+5;
if(board[i]==MAN1 || board[i]==KING1)
{
int k=from+10;
if(board[k]==FREE)
{
int save=board[i];
board[from]=FREE;
board[i]=NONE;
resMax--;
if(from>32)
{
board[k]=KING2;
if(!kingCapture2(k,UL,resMax)) turn(resMax,true);
}
else
{
board[k]=MAN2;
if(!manCapture2(k,resMax)) turn(resMax,true);
}
resMax++;
board[k]=FREE;
board[i]=save;
board[from]=MAN2;
capture=true;
}
}
i=from+6;
if(board[i]==MAN1 || board[i]==KING1)
{
int k=from+12;
if(board[k]==FREE)
{
int save=board[i];
board[from]=FREE;
board[i]=NONE;
resMax--;
if(from>32)
{
board[k]=KING2;
if(!kingCapture2(k,UR,resMax)) turn(resMax,true);
}
else
{
board[k]=MAN2;
if(!manCapture2(k,resMax)) turn(resMax,true);
}
resMax++;
board[k]=FREE;
board[i]=save;
board[from]=MAN2;
capture=true;
}
}
if(capture) return true;
return false;
}
bool RCheckers::kingCapture2(int from,int direction,int &resMax)
{
int i;
for(i=from+direction;board[i]==FREE;i+=direction);
if(board[i]==MAN1 || board[i]==KING1)
{
int k=i+direction;
if(board[k]==FREE)
{
bool capture=false;
int save=board[i];
board[from]=FREE;
board[i]=NONE;
resMax--;
for(;board[k]==FREE;k+=direction)
{
board[k]=KING2;
if(direction==UL || direction==DR)
{
if(kingCapture2(k,UR,resMax)) capture=true;
if(kingCapture2(k,DL,resMax)) capture=true;
}
else
{
if(kingCapture2(k,UL,resMax)) capture=true;
if(kingCapture2(k,DR,resMax)) capture=true;
}
board[k]=FREE;
}
board[k-=direction]=KING2;
if(kingCapture2(k,direction,resMax)) capture=true;
board[k]=FREE;
if(!capture)
for(;k!=i;k-=direction)
{
board[k]=KING2;
turn(resMax,true);
board[k]=FREE;
}
resMax++;
board[i]=save;
board[from]=KING2;
return true;
}
}
return false;
}