mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-12 01:14:29 -05:00
102 lines
2.9 KiB
C
102 lines
2.9 KiB
C
|
/*
|
||
|
QSoloCards is a collection of Solitaire card games written using Qt
|
||
|
Copyright (C) 2009 Steve Moore
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#ifndef SPIDERBOARD_H
|
||
|
#define SPIDERBOARD_H
|
||
|
|
||
|
#include "GameBoard.h"
|
||
|
#include "CardStack.h"
|
||
|
#include "SpiderStack.h"
|
||
|
#include "SpiderHomeStack.h"
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
class SpiderBoard : public GameBoard
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
|
||
|
public:
|
||
|
enum GameType
|
||
|
{
|
||
|
FourSuits=4,
|
||
|
TwoSuits=2,
|
||
|
OneSuit=1
|
||
|
};
|
||
|
|
||
|
static const QString GameTypeKeyStr;
|
||
|
|
||
|
SpiderBoard(QWidget * pParent=NULL);
|
||
|
virtual ~SpiderBoard();
|
||
|
|
||
|
bool getHint(CardStack * & pSrcWidget,
|
||
|
unsigned int & srcStackIndex,
|
||
|
CardStack * & pDstWidget);
|
||
|
|
||
|
inline bool hasDemo() const {return true;}
|
||
|
|
||
|
virtual void newGame();
|
||
|
|
||
|
virtual void addGameMenuItems(QMenu & menu);
|
||
|
|
||
|
virtual void loadSettings(const QSettings & settings);
|
||
|
virtual void saveSettings(QSettings & settings);
|
||
|
|
||
|
inline bool isCheating() const {return m_cheat;}
|
||
|
|
||
|
void setCheat(bool cheat);
|
||
|
|
||
|
inline bool supportsScore() const{return true;}
|
||
|
|
||
|
public slots:
|
||
|
virtual void slotDealNextCards(CardStack * pCardStackWidget=NULL,unsigned int index=0);
|
||
|
|
||
|
// these slot catch the signals from the SpiderStacks that are started by
|
||
|
// a click on a card instead of a drag
|
||
|
virtual void slotSendSuitHome(SpiderStack *,const PlayingCardVector &,const CardMoveRecord &);
|
||
|
virtual void slotMoveCardsToDiffStack(SpiderStack *,const PlayingCardVector &,const CardMoveRecord &);
|
||
|
|
||
|
|
||
|
void slotSetFourSuits();
|
||
|
void slotSetTwoSuits();
|
||
|
void slotSetOneSuit();
|
||
|
|
||
|
protected:
|
||
|
void calcScore();
|
||
|
|
||
|
virtual void resizeEvent (QResizeEvent * event);
|
||
|
|
||
|
bool runDemo(bool stopWhenNoMore=true);
|
||
|
|
||
|
virtual void createStacks();
|
||
|
|
||
|
virtual bool isGameWon()const;
|
||
|
virtual bool isGameWonNotComplete()const;
|
||
|
|
||
|
CardStack * m_pDeck;
|
||
|
std::vector<SpiderHomeStack *> m_homeVector; // we will have 8 items in this
|
||
|
//vector one for each suit (2 decks)
|
||
|
std::vector<SpiderStack *> m_stackVector; // we will have 10 items in this vector
|
||
|
|
||
|
bool m_cheat;
|
||
|
|
||
|
|
||
|
GameType m_gameType;
|
||
|
};
|
||
|
|
||
|
#endif // SPIDERBOARD_H
|