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67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
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/*
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QSoloCards is a collection of Solitaire card games written using Qt
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Copyright (C) 2009 Steve Moore
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CardAnimationLock.h"
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#include "CardStack.h"
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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CardAnimationLock::~CardAnimationLock()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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CardAnimationLock & CardAnimationLock::getInst()
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{
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static CardAnimationLock aniLock;
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return aniLock;
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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void CardAnimationLock::lock()
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{
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if (m_aniEnabled && !m_demoStarted)
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{
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CardStack::lockUserInteration();
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emit animationStarted();
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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void CardAnimationLock::unlock()
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{
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if (m_aniEnabled && !m_demoStarted)
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{
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CardStack::lockUserInteration(false);
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emit animationComplete();
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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CardAnimationLock::CardAnimationLock()
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:m_aniEnabled(true),
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m_demoStarted(false)
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{
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}
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