<string><b>This sets when speech should be transmitted.</b><br /><i>Continuous</i> - All the time<br /><i>Voice Activity</i> - When you are speaking clearly.<br /><i>Push To Talk</i> - When you hold down the hotkey set under <i>Shortcuts</i>.</string>
<string><b>DoublePush Time</b><br />If you press the push-to-talk key twice during the configured interval of time it will be locked. RetroShare will keep transmitting until you hit the key once more to unlock PTT again.</string>
<string>How long to keep transmitting after silence</string>
</property>
<property name="whatsThis">
<string><b>This selects how long after a perceived stop in speech transmission should continue.</b><br />Set this higher if your voice breaks up when you speak (seen by a rapidly blinking voice icon next to your name).</string>
</property>
<property name="minimum">
<number>20</number>
</property>
<property name="maximum">
<number>250</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="qliTransmitMin">
<property name="text">
<string>Silence Below</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QSlider" name="qsTransmitMin">
<property name="toolTip">
<string>Signal values below this count as silence</string>
</property>
<property name="whatsThis">
<string><b>This sets the trigger values for voice detection.</b><br />Use this together with the Audio Statistics window to manually tune the trigger values for detecting speech. Input values below "Silence Below" always count as silence. Values above "Speech Above" always count as voice. Values in between will count as voice if you're already talking, but will not trigger a new detection.</string>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>32767</number>
</property>
<property name="singleStep">
<number>100</number>
</property>
<property name="pageStep">
<number>1000</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="qliTransmitMax">
<property name="text">
<string>Speech Above</string>
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QSlider" name="qsTransmitMax">
<property name="toolTip">
<string>Signal values above this count as voice</string>
</property>
<property name="whatsThis">
<string><b>This sets the trigger values for voice detection.</b><br />Use this together with the Audio Statistics window to manually tune the trigger values for detecting speech. Input values below "Silence Below" always count as silence. Values above "Speech Above" always count as voice. Values in between will count as voice if you're already talking, but will not trigger a new detection.</string>
<string><b>This sets the amount of noise suppression to apply.</b><br />The higher this value, the more aggressively stationary noise will be suppressed.</string>
<string>Maximum amplification of input sound</string>
</property>
<property name="whatsThis">
<string><b>Maximum amplification of input.</b><br />RetroShare normalizes the input volume before compressing, and this sets how much it's allowed to amplify.<br />The actual level is continually updated based on your current speech pattern, but it will never go above the level specified here.<br />If the <i>Microphone loudness</i> level of the audio statistics hover around 100%, you probably want to set this to 2.0 or so, but if, like most people, you are unable to reach 100%, set this to something much higher.<br />Ideally, set it so <i>Microphone Loudness * Amplification Factor >= 100</i>, even when you're speaking really soft.<br /><br />Note that there is no harm in setting this to maximum, but RetroShare will start picking up other conversations if you leave it to auto-tune to that level.</string>
<string><html><head/><body><p>Use this field to simulate the maximum bandwidth available so as to preview what the encoded video will look like with the corresponding compression rate.</p></body></html></string>
<string><html><head/><body><p>Display encoded (and then decoded) frame, to check the codec's quality. If not selected, the image above only shows the frame that is grabbed from your camera.</p></body></html></string>