mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-29 09:26:18 -05:00
118 lines
3.1 KiB
C
118 lines
3.1 KiB
C
|
/*
|
||
|
QSoloCards is a collection of Solitaire card games written using Qt
|
||
|
Copyright (C) 2009 Steve Moore
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#ifndef MAINWINDOW_H
|
||
|
#define MAINWINDOW_H
|
||
|
|
||
|
#include <QtGui/QMainWindow>
|
||
|
#include <QtGui/QMenuBar>
|
||
|
#include <QtGui/QMenu>
|
||
|
#include <QtCore/QSettings>
|
||
|
#include <QtGui/QStatusBar>
|
||
|
#include <QtGui/QLabel>
|
||
|
#include <QtCore/QPointer>
|
||
|
|
||
|
#include "GameBoard.h"
|
||
|
#include "Help.h"
|
||
|
#include "About.h"
|
||
|
#include "GameMgr.h"
|
||
|
|
||
|
class MainWindow : public QMainWindow
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
|
||
|
public:
|
||
|
static const unsigned int MaxWidth;
|
||
|
static const unsigned int MaxHeight;
|
||
|
static const QString SizeStr;
|
||
|
static const QString PtStr;
|
||
|
static const QString HelpStr;
|
||
|
static const QString GameIdStr;
|
||
|
static const QString AnimationStr;
|
||
|
|
||
|
MainWindow(QWidget *parent = 0);
|
||
|
~MainWindow();
|
||
|
|
||
|
public slots:
|
||
|
void slotNewGame();
|
||
|
void slotRestartGame();
|
||
|
void slotSelectGame(QAction *);
|
||
|
void slotAnimation(bool);
|
||
|
void slotCheat(bool);
|
||
|
void slotUndo();
|
||
|
void slotRedo();
|
||
|
void slotHint();
|
||
|
|
||
|
void slotUndoAvail(bool avail);
|
||
|
void slotRedoAvail(bool avail);
|
||
|
|
||
|
void slotScoreChanged(int score,const QString &);
|
||
|
|
||
|
void slotHelp();
|
||
|
void slotAbout();
|
||
|
|
||
|
void slotHelpClosed(int);
|
||
|
|
||
|
void slotShowHelp(const QString & helpFile);
|
||
|
|
||
|
void slotAnimationStarted();
|
||
|
void slotAnimationComplete();
|
||
|
|
||
|
void slotNewGameTimer();
|
||
|
|
||
|
void slotDemoStarted();
|
||
|
void slotDemoStopped();
|
||
|
|
||
|
void slotDemoActionItem(bool);
|
||
|
protected:
|
||
|
void showEvent(QShowEvent * pShowEvent);
|
||
|
|
||
|
private:
|
||
|
void addMenuItems();
|
||
|
void setupGameBoard(GameBoard * pGameBoard);
|
||
|
|
||
|
|
||
|
|
||
|
GameBoard * m_pGameBoard;
|
||
|
QMenuBar * m_pMenuBar;
|
||
|
QMenu * m_pGameSelectMenu;
|
||
|
QMenu * m_pGameOptionsMenu;
|
||
|
QMenu * m_pHelpMenu;
|
||
|
QSettings m_settings;
|
||
|
|
||
|
QAction * m_pNewGameAction;
|
||
|
QAction * m_pRestartAction;
|
||
|
QAction * m_pUndoAction;
|
||
|
QAction * m_pRedoAction;
|
||
|
QAction * m_pHintAction;
|
||
|
QAction * m_pAnimationAction;
|
||
|
QAction * m_pDemoAction;
|
||
|
QAction * m_pCheatAction;
|
||
|
|
||
|
QStatusBar * m_pStatusBar;
|
||
|
QLabel * m_pStatusBarLabel;
|
||
|
QPointer<Help> m_helpWindow; // use a QPointer so we don't have to worry about knowing if
|
||
|
// the help window has been deleted. The Window auto deletes
|
||
|
// when closes.
|
||
|
QPointer<About> m_aboutWindow;
|
||
|
GameMgr m_gameMgr;
|
||
|
bool m_firstShow;
|
||
|
};
|
||
|
|
||
|
#endif // MAINWINDOW_H
|