RetroShare/retroshare-gui/src/gui/common/RSItemDelegate.cpp

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2018-11-11 20:41:06 +01:00
/*******************************************************************************
* gui/common/RSItemDelegate.cpp *
* *
* Copyright (C) 2010 RetroShare Team <retroshare.team@gmail.com> *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
#include "RSItemDelegate.h"
RSItemDelegate::RSItemDelegate(QObject *parent) : QItemDelegate(parent)
{
}
void RSItemDelegate::paint (QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
QStyleOptionViewItem ownOption (option);
if (m_noFocusRect.indexOf(index.column()) >= 0) {
ownOption.state &= ~QStyle::State_HasFocus; // don't show text and focus rectangle
}
QItemDelegate::paint (painter, ownOption, index);
}
QSize RSItemDelegate::sizeHint (const QStyleOptionViewItem &option, const QModelIndex &index) const
{
QStyleOptionViewItem ownOption (option);
if (m_noFocusRect.indexOf(index.column()) >= 0) {
ownOption.state &= ~QStyle::State_HasFocus; // don't show text and focus rectangle
}
QSize size = QItemDelegate::sizeHint(ownOption, index);
size += m_spacing;
return size;
}
void RSItemDelegate::removeFocusRect(int column)
{
if (m_noFocusRect.indexOf(column) == -1) {
m_noFocusRect.push_back(column);
}
}
void RSItemDelegate::setSpacing(const QSize &spacing)
{
m_spacing = spacing;
}