RetroShare/plugins/qsolocards_plugin/CardAnimationLock.cpp

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/*
QSoloCards is a collection of Solitaire card games written using Qt
Copyright (C) 2009 Steve Moore
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CardAnimationLock.h"
#include "CardStack.h"
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
CardAnimationLock::~CardAnimationLock()
{
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
CardAnimationLock & CardAnimationLock::getInst()
{
static CardAnimationLock aniLock;
return aniLock;
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
void CardAnimationLock::lock()
{
if (m_aniEnabled && !m_demoStarted)
{
CardStack::lockUserInteration();
emit animationStarted();
}
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
void CardAnimationLock::unlock()
{
if (m_aniEnabled && !m_demoStarted)
{
CardStack::lockUserInteration(false);
emit animationComplete();
}
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
CardAnimationLock::CardAnimationLock()
:m_aniEnabled(true),
m_demoStarted(false)
{
}