RetroShare/plugins/patience_plugin/Patience/Undo.h

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#ifndef UNDO_H
#define UNDO_H
#include <QObject>
#include <QMap>
#include <QList>
#include "Zug.h"
class Karte;
class Basisstapel;
class Scene;
class Undo : public QObject
{
Q_OBJECT
public:
Undo(Scene *parent);
virtual ~Undo();
const QStringList speichere() const;
bool lade(const QStringList&);
public slots:
void speichere_zug(const Zug&);
void undo();
void clear();
signals:
void undo_meldung(const Zug&);
void undo_verfuegbar(bool);
private:
QList<Zug> verlauf;
Scene *scene;
void loesche_ueberschuessige_undoelemente();
};
#endif