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/*
* libretroshare / src / services : rsgrouter . h
*
* Services for RetroShare .
*
* Copyright 2013 by Cyril Soler
*
* This library is free software ; you can redistribute it and / or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation .
*
* This library is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
* Library General Public License for more details .
*
* You should have received a copy of the GNU Library General Public
* License along with this library ; if not , write to the Free Software
* Foundation , Inc . , 59 Temple Place , Suite 330 , Boston , MA 02111 - 1307
* USA .
*
* Please report all bugs and problems to " csoler@users.sourceforge.net " .
*
*/
# pragma once
# include "util/rsdir.h"
# include "retroshare/rsids.h"
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# include "retroshare/rsturtle.h"
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# include "retroshare/rsgxsifacetypes.h"
class RsGxsTunnelService
{
public :
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static const uint32_t RS_GXS_TUNNEL_ERROR_NO_ERROR = 0x0000 ;
static const uint32_t RS_GXS_TUNNEL_ERROR_UNKNOWN_GXS_ID = 0x0001 ;
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static const uint32_t RS_GXS_TUNNEL_STATUS_UNKNOWN = 0x00 ;
static const uint32_t RS_GXS_TUNNEL_STATUS_CAN_TALK = 0x01 ;
static const uint32_t RS_GXS_TUNNEL_STATUS_TUNNEL_DN = 0x02 ;
static const uint32_t RS_GXS_TUNNEL_STATUS_REMOTELY_CLOSED = 0x03 ;
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typedef GXSTunnelId RsGxsTunnelId ;
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class RsGxsTunnelClientService
{
public :
// The client should derive this in order to handle notifications from the tunnel service.
// This cannot be ignored because the client needs to know when the tunnel is active.
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virtual void notifyTunnelStatus ( const RsGxsTunnelId & tunnel_id , uint32_t tunnel_status ) = 0 ;
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// Data obtained from the corresponding GXS id. The memory ownership is transferred to the client, which
// is responsible to free it using free() once used.
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virtual void receiveData ( const RsGxsTunnelId & id , unsigned char * data , uint32_t data_size ) = 0 ;
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// Used by the creator of the service to supply a pointer to the GXS tunnel service for it to be able to send data etc.
virtual void connectToGxsTunnelService ( RsGxsTunnelService * tunnel_service ) = 0 ;
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} ;
class GxsTunnelInfo
{
public :
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// Tunnel information
RsGxsId destination_gxs_id ; // GXS Id we're talking to
RsGxsId source_gxs_id ; // GXS Id we're using to talk
uint32_t tunnel_status ; // active, requested, DH pending, etc.
uint32_t total_size_sent ; // total bytes sent through that tunnel since openned (including management).
uint32_t total_size_received ; // total bytes received through that tunnel since openned (including management).
// Data packets
uint32_t pending_data_packets ; // number of packets not acknowledged by other side, still on their way. Should be 0 unless something bad happens.
uint32_t total_data_packets_sent ; // total number of data packets sent (does not include tunnel management)
uint32_t total_data_packets_received ; // total number of data packets received (does not include tunnel management)
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} ;
// This is the interface file for the secured tunnel service
//
//===================================================//
// Debugging info //
//===================================================//
virtual bool getGxsTunnelsInfo ( std : : vector < GxsTunnelInfo > & infos ) = 0 ;
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virtual bool getGxsTunnelInfo ( const RsGxsTunnelId & tunnel_id , GxsTunnelInfo & info ) = 0 ;
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// retrieve the routing probabilities
//===================================================//
// Communication to other services. //
//===================================================//
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// Register a new client service. The service ID needs to be unique, and it's the coder's resonsibility to use an ID that is not used elsewhere
// for the same purpose.
virtual bool registerClientService ( uint32_t service_id , RsGxsTunnelClientService * service ) = 0 ;
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// Asks for a tunnel. The service will request it to turtle router, and exchange a AES key using DH.
// When the tunnel is secured, the client---here supplied as argument---will be notified. He can
// then send data into the tunnel. The same tunnel may be used by different clients.
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virtual bool requestSecuredTunnel ( const RsGxsId & to_id , const RsGxsId & from_id , RsGxsTunnelId & tunnel_id , uint32_t & error_code ) = 0 ;
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// Data is sent through the established tunnel, possibly multiple times, until reception is acknowledged. If the tunnel does not exist, the item is rejected and
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// an error is issued. In any case, the memory ownership of the data is *not* transferred to the tunnel service, so the client should delete it afterwards, if needed.
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virtual bool sendData ( const RsGxsTunnelId tunnel_id , uint32_t client_service_id , const uint8_t * data , uint32_t data_size ) = 0 ;
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// Removes any established tunnel to this GXS id. This makes the tunnel refuse further data, but the tunnel will be however kept alive
// until all pending data is flushed. All clients attached to the tunnel will be notified that the tunnel gets closed.
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virtual bool closeExistingTunnel ( const RsGxsTunnelId & to_id ) = 0 ;
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//===================================================//
// Routage feedback from other services //
//===================================================//
} ;
// To access the GRouter from anywhere
//
extern RsGxsTunnelService * rsGxsTunnel ;