RetroShare/libresapi/src/api/GxsResponseTask.h

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#pragma once
#include "ApiTypes.h"
#include <retroshare/rsidentity.h>
namespace resource_api
{
// parent class for all responses that use the gxs backend
// this class implements the polling for gxs-tokens
// child classes pass gxs tokens to this class
// question: should this class be able to handle tokens from different services?
// then we would have to store a pointer to the token service for ever token
class GxsResponseTask: public ResponseTask
{
public:
// token service is allowed to be null if no token functions are wanted
GxsResponseTask(RsIdentity* id_service, RsTokenService* token_service);
virtual bool doWork(Request &req, Response& resp);
protected:
// this method gets called when all the pending tokens have either status ok or fail
// (= when the requests for these tokens are processed)
// how will the child class find out if a request failed?
// idea: don't call gxsDoWork() when a request failed, instead set the api response to fail
// con: then the child class has no way to tell the outside world which request failed
// pro: child class gets simpler, because no special error handling is required
// implement this in a child class
virtual void gxsDoWork(Request& req, Response& resp) = 0;
// call this to wait for tokens before the next call to gxsDoWork()
void addWaitingToken(uint32_t token);
// call this to end the task
void done();
// request name for gxs id
void requestGxsId(RsGxsId id);
// call stream function in the next cycle, then the names are available
void streamGxsId(RsGxsId id, StreamBase& stream);
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std::string getName(RsGxsId id);
private:
RsIdentity* mIdService;
RsTokenService* mTokenService;
std::vector<uint32_t> mWaitingTokens;
bool mDone;
std::vector<RsGxsId> mIdentitiesToFetch;
std::vector<RsIdentityDetails> mIdentityDetails;
};
} // namespace resource_api