mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-27 08:29:26 -05:00
117 lines
3.3 KiB
C
117 lines
3.3 KiB
C
|
/***************************************************************************
|
||
|
* Copyright (C) 2004-2005 Artur Wiebe *
|
||
|
* wibix@gmx.de *
|
||
|
* *
|
||
|
* This program is free software; you can redistribute it and/or modify *
|
||
|
* it under the terms of the GNU General Public License as published by *
|
||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||
|
* (at your option) any later version. *
|
||
|
* *
|
||
|
* This program is distributed in the hope that it will be useful, *
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||
|
* GNU General Public License for more details. *
|
||
|
* *
|
||
|
* You should have received a copy of the GNU General Public License *
|
||
|
* along with this program; if not, write to the *
|
||
|
* Free Software Foundation, Inc., *
|
||
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||
|
***************************************************************************/
|
||
|
|
||
|
#ifndef _NEWGAMEDLG_H_
|
||
|
#define _NEWGAMEDLG_H_
|
||
|
|
||
|
#include <QDialog>
|
||
|
#include <QLabel>
|
||
|
#include <QLineEdit>
|
||
|
#include <QSettings>
|
||
|
#include <QPushButton>
|
||
|
#include <QListWidget>
|
||
|
#include <QTabWidget>
|
||
|
#include <QCheckBox>
|
||
|
#include <QGroupBox>
|
||
|
#include <QRadioButton>
|
||
|
|
||
|
|
||
|
#define COMPUTER 0
|
||
|
#define HUMAN 1
|
||
|
|
||
|
|
||
|
class myPlayer;
|
||
|
|
||
|
|
||
|
class myNewGameDlg : public QDialog
|
||
|
{
|
||
|
Q_OBJECT
|
||
|
|
||
|
public:
|
||
|
myNewGameDlg(QWidget* parent);
|
||
|
~myNewGameDlg();
|
||
|
|
||
|
// playing against the computer
|
||
|
int rules() const;
|
||
|
// return HUMAN/COMPUTER
|
||
|
int opponent() const { return m_player_two.options->currentIndex(); }
|
||
|
//
|
||
|
int skill() const;
|
||
|
//
|
||
|
bool freePlacement() const { return m_freeplace->isChecked(); }
|
||
|
|
||
|
//
|
||
|
const QString name() const { return m_player_one.name->text(); }
|
||
|
bool isWhite() const { return m_player_one.white->isChecked(); }
|
||
|
const QString opponentName() const { return m_player_two.name->text(); }
|
||
|
|
||
|
// for settings
|
||
|
void writeSettings(QSettings*);
|
||
|
void readSettings(QSettings*);
|
||
|
|
||
|
private slots:
|
||
|
void slot_game(int id); // ListWidget
|
||
|
void slot_game_start(int id);
|
||
|
void slot_skills();
|
||
|
|
||
|
void slot_reject();
|
||
|
void slot_start();
|
||
|
|
||
|
private:
|
||
|
QWidget* create_player_one();
|
||
|
QWidget* create_player_two();
|
||
|
|
||
|
QWidget* create_human_options();
|
||
|
QWidget* create_computer_options();
|
||
|
|
||
|
private:
|
||
|
struct player_one_struct {
|
||
|
QGroupBox* box;
|
||
|
QLineEdit* name;
|
||
|
QGroupBox* rules;
|
||
|
QRadioButton* rule_english;
|
||
|
QRadioButton* rule_russian;
|
||
|
QCheckBox* white;
|
||
|
};
|
||
|
struct player_one_struct m_player_one;
|
||
|
|
||
|
struct player_two_struct {
|
||
|
QGroupBox* box;
|
||
|
QLineEdit* name;
|
||
|
int last_game_index;
|
||
|
QTabWidget* options;
|
||
|
// human options
|
||
|
// computer options
|
||
|
struct computer_stuct {
|
||
|
QMap<int, QRadioButton*> skills;
|
||
|
};
|
||
|
struct computer_stuct computer;
|
||
|
};
|
||
|
struct player_two_struct m_player_two;
|
||
|
|
||
|
QCheckBox* m_freeplace;
|
||
|
QPushButton* start_button;
|
||
|
|
||
|
QString m_cfg_player2;
|
||
|
};
|
||
|
|
||
|
#endif
|
||
|
|