mirror of
https://github.com/RetroShare/RetroShare.git
synced 2024-12-29 09:26:18 -05:00
113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
|
/***************************************************************************
|
||
|
* Copyright (C) 2004-2005 Artur Wiebe *
|
||
|
* wibix@gmx.de *
|
||
|
* *
|
||
|
* This program is free software; you can redistribute it and/or modify *
|
||
|
* it under the terms of the GNU General Public License as published by *
|
||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||
|
* (at your option) any later version. *
|
||
|
* *
|
||
|
* This program is distributed in the hope that it will be useful, *
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||
|
* GNU General Public License for more details. *
|
||
|
* *
|
||
|
* You should have received a copy of the GNU General Public License *
|
||
|
* along with this program; if not, write to the *
|
||
|
* Free Software Foundation, Inc., *
|
||
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||
|
***************************************************************************/
|
||
|
|
||
|
#include <QDebug>
|
||
|
|
||
|
#include "humanplayer.h"
|
||
|
#include "rcheckers.h"
|
||
|
#include "echeckers.h"
|
||
|
#include "pdn.h"
|
||
|
|
||
|
|
||
|
myHumanPlayer::myHumanPlayer(const QString& name, bool white,
|
||
|
bool second_player)
|
||
|
: myPlayer(name, white)
|
||
|
{
|
||
|
selected = false;
|
||
|
|
||
|
m_second = second_player;
|
||
|
m_game = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
myHumanPlayer::~myHumanPlayer()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
void myHumanPlayer::yourTurn(const Checkers* g)
|
||
|
{
|
||
|
if(!m_game || m_game->type()!=g->type()) {
|
||
|
delete m_game;
|
||
|
if(g->type()==RUSSIAN)
|
||
|
m_game = new RCheckers();
|
||
|
else
|
||
|
m_game = new ECheckers();
|
||
|
}
|
||
|
|
||
|
// synchronize
|
||
|
m_game->fromString(g->toString(m_second));
|
||
|
}
|
||
|
|
||
|
|
||
|
bool myHumanPlayer::fieldClicked(int field_num, bool* select, QString& errmsg)
|
||
|
{
|
||
|
if(m_second)
|
||
|
field_num = 31 - field_num;
|
||
|
|
||
|
switch(m_game->item(field_num)) {
|
||
|
case MAN1:
|
||
|
case KING1:
|
||
|
if(m_game->checkCapture1() && !m_game->canCapture1(field_num)) {
|
||
|
errmsg = tr("You must capture."); //TODO better text.
|
||
|
return false;
|
||
|
}
|
||
|
if(!m_game->canCapture1(field_num) && !m_game->canMove1(field_num)) {
|
||
|
errmsg = tr("Cannot move this."); //TODO better text.
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// Player (re)selects
|
||
|
from = field_num;
|
||
|
fromField = field_num;
|
||
|
selected = true;
|
||
|
*select = true;
|
||
|
return true;
|
||
|
break;
|
||
|
|
||
|
case FREE:
|
||
|
if(!selected)
|
||
|
return true;
|
||
|
|
||
|
if(!go(field_num))
|
||
|
return false; // incorrect course
|
||
|
|
||
|
// move done - unselect
|
||
|
if(selected)
|
||
|
*select = false;
|
||
|
selected = false;
|
||
|
|
||
|
emit moveDone(m_game->toString(m_second));
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool myHumanPlayer::go(int to)
|
||
|
{
|
||
|
return m_game->go1(from, to);
|
||
|
}
|
||
|
|