mirror of
https://github.com/RetroShare/RetroShare.git
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232 lines
12 KiB
C
232 lines
12 KiB
C
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/********************************************************************************
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** Form generated from reading ui file 'MainWindow.ui'
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**
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** Created: Mon 8. Feb 22:40:48 2010
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** by: Qt User Interface Compiler version 4.5.2
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**
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** WARNING! All changes made in this file will be lost when recompiling ui file!
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********************************************************************************/
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#ifndef UI_MAINWINDOW_H
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#define UI_MAINWINDOW_H
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#include <QtCore/QVariant>
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#include <QtGui/QAction>
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#include <QtGui/QApplication>
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#include <QtGui/QButtonGroup>
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#include <QtGui/QGridLayout>
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#include <QtGui/QHeaderView>
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#include <QtGui/QMainWindow>
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#include <QtGui/QMenu>
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#include <QtGui/QMenuBar>
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#include <QtGui/QStatusBar>
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#include <QtGui/QWidget>
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#include "Viewer.h"
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QT_BEGIN_NAMESPACE
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class Ui_MainWindow
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{
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public:
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QAction *action_neues_spiel;
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QAction *action_beenden;
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QAction *action_about;
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QAction *action_about_qt;
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QAction *action_french_;
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QAction *action_german_;
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QAction *action_highscore;
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QAction *action_eine_ziehen_;
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QAction *action_drei_ziehen_;
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QAction *action_french;
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QAction *action_german;
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QAction *action_eine_ziehen;
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QAction *action_drei_ziehen;
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QAction *action_rahmen;
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QAction *action_undo;
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QAction *action_fragen;
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QAction *action_speichern;
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QAction *action_nicht_speichern;
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QWidget *centralwidget;
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QGridLayout *gridLayout;
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Viewer *viewer;
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QMenuBar *menubar;
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QMenu *menuSpiel;
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QMenu *menu_Hilfe;
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QMenu *menu_Einstellungen;
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QMenu *menu_Cardset;
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QMenu *menu_Gametype;
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QMenu *menuSave_Game;
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QMenu *menu_Highscore;
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QMenu *menu_Edit;
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QStatusBar *statusbar;
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void setupUi(QMainWindow *MainWindow)
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{
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if (MainWindow->objectName().isEmpty())
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MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
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MainWindow->resize(810, 653);
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action_neues_spiel = new QAction(MainWindow);
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action_neues_spiel->setObjectName(QString::fromUtf8("action_neues_spiel"));
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action_beenden = new QAction(MainWindow);
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action_beenden->setObjectName(QString::fromUtf8("action_beenden"));
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action_about = new QAction(MainWindow);
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action_about->setObjectName(QString::fromUtf8("action_about"));
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action_about_qt = new QAction(MainWindow);
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action_about_qt->setObjectName(QString::fromUtf8("action_about_qt"));
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action_french_ = new QAction(MainWindow);
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action_french_->setObjectName(QString::fromUtf8("action_french_"));
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action_french_->setCheckable(true);
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action_german_ = new QAction(MainWindow);
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action_german_->setObjectName(QString::fromUtf8("action_german_"));
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action_german_->setCheckable(true);
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action_highscore = new QAction(MainWindow);
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action_highscore->setObjectName(QString::fromUtf8("action_highscore"));
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action_eine_ziehen_ = new QAction(MainWindow);
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action_eine_ziehen_->setObjectName(QString::fromUtf8("action_eine_ziehen_"));
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action_eine_ziehen_->setCheckable(true);
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action_drei_ziehen_ = new QAction(MainWindow);
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action_drei_ziehen_->setObjectName(QString::fromUtf8("action_drei_ziehen_"));
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action_drei_ziehen_->setCheckable(true);
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action_french = new QAction(MainWindow);
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action_french->setObjectName(QString::fromUtf8("action_french"));
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action_french->setCheckable(true);
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action_german = new QAction(MainWindow);
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action_german->setObjectName(QString::fromUtf8("action_german"));
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action_german->setCheckable(true);
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action_eine_ziehen = new QAction(MainWindow);
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action_eine_ziehen->setObjectName(QString::fromUtf8("action_eine_ziehen"));
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action_eine_ziehen->setCheckable(true);
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action_drei_ziehen = new QAction(MainWindow);
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action_drei_ziehen->setObjectName(QString::fromUtf8("action_drei_ziehen"));
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action_drei_ziehen->setCheckable(true);
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action_rahmen = new QAction(MainWindow);
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action_rahmen->setObjectName(QString::fromUtf8("action_rahmen"));
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action_rahmen->setCheckable(true);
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action_rahmen->setChecked(true);
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action_undo = new QAction(MainWindow);
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action_undo->setObjectName(QString::fromUtf8("action_undo"));
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action_fragen = new QAction(MainWindow);
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action_fragen->setObjectName(QString::fromUtf8("action_fragen"));
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action_fragen->setCheckable(true);
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action_fragen->setChecked(true);
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action_speichern = new QAction(MainWindow);
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action_speichern->setObjectName(QString::fromUtf8("action_speichern"));
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action_speichern->setCheckable(true);
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action_speichern->setChecked(false);
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action_nicht_speichern = new QAction(MainWindow);
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action_nicht_speichern->setObjectName(QString::fromUtf8("action_nicht_speichern"));
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action_nicht_speichern->setCheckable(true);
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centralwidget = new QWidget(MainWindow);
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centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
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gridLayout = new QGridLayout(centralwidget);
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gridLayout->setMargin(5);
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gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
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viewer = new Viewer(centralwidget);
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viewer->setObjectName(QString::fromUtf8("viewer"));
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viewer->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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viewer->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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viewer->setRenderHints(QPainter::Antialiasing|QPainter::HighQualityAntialiasing|QPainter::SmoothPixmapTransform|QPainter::TextAntialiasing);
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viewer->setCacheMode(QGraphicsView::CacheBackground);
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viewer->setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
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gridLayout->addWidget(viewer, 0, 0, 1, 1);
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MainWindow->setCentralWidget(centralwidget);
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menubar = new QMenuBar(MainWindow);
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menubar->setObjectName(QString::fromUtf8("menubar"));
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menubar->setGeometry(QRect(0, 0, 810, 22));
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menuSpiel = new QMenu(menubar);
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menuSpiel->setObjectName(QString::fromUtf8("menuSpiel"));
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menu_Hilfe = new QMenu(menubar);
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menu_Hilfe->setObjectName(QString::fromUtf8("menu_Hilfe"));
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menu_Einstellungen = new QMenu(menubar);
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menu_Einstellungen->setObjectName(QString::fromUtf8("menu_Einstellungen"));
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menu_Cardset = new QMenu(menu_Einstellungen);
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menu_Cardset->setObjectName(QString::fromUtf8("menu_Cardset"));
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menu_Gametype = new QMenu(menu_Einstellungen);
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menu_Gametype->setObjectName(QString::fromUtf8("menu_Gametype"));
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menuSave_Game = new QMenu(menu_Einstellungen);
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menuSave_Game->setObjectName(QString::fromUtf8("menuSave_Game"));
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menu_Highscore = new QMenu(menubar);
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menu_Highscore->setObjectName(QString::fromUtf8("menu_Highscore"));
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menu_Edit = new QMenu(menubar);
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menu_Edit->setObjectName(QString::fromUtf8("menu_Edit"));
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MainWindow->setMenuBar(menubar);
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statusbar = new QStatusBar(MainWindow);
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statusbar->setObjectName(QString::fromUtf8("statusbar"));
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MainWindow->setStatusBar(statusbar);
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menubar->addAction(menuSpiel->menuAction());
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menubar->addAction(menu_Edit->menuAction());
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menubar->addAction(menu_Einstellungen->menuAction());
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menubar->addAction(menu_Highscore->menuAction());
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menubar->addAction(menu_Hilfe->menuAction());
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menuSpiel->addAction(action_neues_spiel);
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menuSpiel->addSeparator();
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menuSpiel->addAction(action_beenden);
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menu_Hilfe->addAction(action_about);
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menu_Hilfe->addAction(action_about_qt);
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menu_Einstellungen->addAction(menu_Cardset->menuAction());
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menu_Einstellungen->addAction(menu_Gametype->menuAction());
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menu_Einstellungen->addAction(menuSave_Game->menuAction());
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menu_Einstellungen->addSeparator();
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menu_Einstellungen->addAction(action_rahmen);
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menu_Einstellungen->addSeparator();
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menu_Cardset->addAction(action_french);
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menu_Cardset->addAction(action_german);
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menu_Gametype->addAction(action_eine_ziehen);
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menu_Gametype->addAction(action_drei_ziehen);
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menuSave_Game->addAction(action_speichern);
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menuSave_Game->addAction(action_nicht_speichern);
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menuSave_Game->addSeparator();
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menuSave_Game->addAction(action_fragen);
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menu_Highscore->addAction(action_highscore);
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menu_Edit->addAction(action_undo);
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retranslateUi(MainWindow);
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QMetaObject::connectSlotsByName(MainWindow);
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} // setupUi
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void retranslateUi(QMainWindow *MainWindow)
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{
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MainWindow->setWindowTitle(QApplication::translate("MainWindow", "Patience", 0, QApplication::UnicodeUTF8));
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action_neues_spiel->setText(QApplication::translate("MainWindow", "&New Game", 0, QApplication::UnicodeUTF8));
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action_neues_spiel->setShortcut(QApplication::translate("MainWindow", "Ctrl+N", 0, QApplication::UnicodeUTF8));
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action_beenden->setText(QApplication::translate("MainWindow", "Close", 0, QApplication::UnicodeUTF8));
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action_about->setText(QApplication::translate("MainWindow", "About Patience", 0, QApplication::UnicodeUTF8));
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action_about_qt->setText(QApplication::translate("MainWindow", "About QT", 0, QApplication::UnicodeUTF8));
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action_french_->setText(QApplication::translate("MainWindow", "French", 0, QApplication::UnicodeUTF8));
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action_german_->setText(QApplication::translate("MainWindow", "German", 0, QApplication::UnicodeUTF8));
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action_highscore->setText(QApplication::translate("MainWindow", "&Show", 0, QApplication::UnicodeUTF8));
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action_eine_ziehen_->setText(QApplication::translate("MainWindow", "Take One", 0, QApplication::UnicodeUTF8));
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action_drei_ziehen_->setText(QApplication::translate("MainWindow", "Take Three", 0, QApplication::UnicodeUTF8));
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action_french->setText(QApplication::translate("MainWindow", "French", 0, QApplication::UnicodeUTF8));
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action_german->setText(QApplication::translate("MainWindow", "German", 0, QApplication::UnicodeUTF8));
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action_eine_ziehen->setText(QApplication::translate("MainWindow", "Take One", 0, QApplication::UnicodeUTF8));
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action_drei_ziehen->setText(QApplication::translate("MainWindow", "Take Three", 0, QApplication::UnicodeUTF8));
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action_rahmen->setText(QApplication::translate("MainWindow", "Frame", 0, QApplication::UnicodeUTF8));
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action_undo->setText(QApplication::translate("MainWindow", "Undo", 0, QApplication::UnicodeUTF8));
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action_fragen->setText(QApplication::translate("MainWindow", "Ask", 0, QApplication::UnicodeUTF8));
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action_speichern->setText(QApplication::translate("MainWindow", "Save", 0, QApplication::UnicodeUTF8));
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action_nicht_speichern->setText(QApplication::translate("MainWindow", "Don't save", 0, QApplication::UnicodeUTF8));
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menuSpiel->setTitle(QApplication::translate("MainWindow", "Game", 0, QApplication::UnicodeUTF8));
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menu_Hilfe->setTitle(QApplication::translate("MainWindow", "&Help", 0, QApplication::UnicodeUTF8));
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menu_Einstellungen->setTitle(QApplication::translate("MainWindow", "&Settings", 0, QApplication::UnicodeUTF8));
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menu_Cardset->setTitle(QApplication::translate("MainWindow", "&Cardset", 0, QApplication::UnicodeUTF8));
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menu_Gametype->setTitle(QApplication::translate("MainWindow", "Gametype", 0, QApplication::UnicodeUTF8));
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menuSave_Game->setTitle(QApplication::translate("MainWindow", "Save Game", 0, QApplication::UnicodeUTF8));
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menu_Highscore->setTitle(QApplication::translate("MainWindow", "&Highscore", 0, QApplication::UnicodeUTF8));
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menu_Edit->setTitle(QApplication::translate("MainWindow", "&Edit", 0, QApplication::UnicodeUTF8));
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} // retranslateUi
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};
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namespace Ui {
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class MainWindow: public Ui_MainWindow {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_MAINWINDOW_H
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