RetroShare/libretroshare/src/retroshare/rsmsgs.h

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/*******************************************************************************
* libretroshare/src/retroshare: rsmsgs.h *
* *
* libretroshare: retroshare core library *
* *
* Copyright 2007-2008 by Robert Fernie <retroshare@lunamutt.com> *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
*******************************************************************************/
#ifndef RS_MSG_GUI_INTERFACE_H
#define RS_MSG_GUI_INTERFACE_H
#include <list>
#include <iostream>
#include <string>
#include <set>
#include <assert.h>
#include "rstypes.h"
#include "rsgxsifacetypes.h"
/********************** For Messages and Channels *****************/
#define RS_MSG_BOXMASK 0x000f /* Mask for determining Box */
#define RS_MSG_OUTGOING 0x0001 /* !Inbox */
#define RS_MSG_PENDING 0x0002 /* OutBox */
#define RS_MSG_DRAFT 0x0004 /* Draft */
/* ORs of above */
#define RS_MSG_INBOX 0x00 /* Inbox */
#define RS_MSG_SENTBOX 0x01 /* Sentbox */
#define RS_MSG_OUTBOX 0x03 /* Outbox */
#define RS_MSG_DRAFTBOX 0x05 /* Draftbox */
#define RS_MSG_NEW 0x000010 /* New */
#define RS_MSG_TRASH 0x000020 /* Trash */
#define RS_MSG_UNREAD_BY_USER 0x000040 /* Unread by user */
#define RS_MSG_REPLIED 0x000080 /* Message is replied */
#define RS_MSG_FORWARDED 0x000100 /* Message is forwarded */
#define RS_MSG_STAR 0x000200 /* Message is marked with a star */
// system message
#define RS_MSG_USER_REQUEST 0x000400 /* user request */
#define RS_MSG_FRIEND_RECOMMENDATION 0x000800 /* friend recommendation */
#define RS_MSG_DISTANT 0x001000 /* message is distant */
#define RS_MSG_SIGNATURE_CHECKS 0x002000 /* message was signed, and signature checked */
#define RS_MSG_SIGNED 0x004000 /* message was signed and signature didn't check */
#define RS_MSG_LOAD_EMBEDDED_IMAGES 0x008000 /* load embedded images */
#define RS_MSG_PUBLISH_KEY 0x020000 /* publish key */
#define RS_MSG_SYSTEM (RS_MSG_USER_REQUEST | RS_MSG_FRIEND_RECOMMENDATION | RS_MSG_PUBLISH_KEY)
#define RS_CHAT_LOBBY_EVENT_PEER_LEFT 0x01
#define RS_CHAT_LOBBY_EVENT_PEER_STATUS 0x02
#define RS_CHAT_LOBBY_EVENT_PEER_JOINED 0x03
#define RS_CHAT_LOBBY_EVENT_PEER_CHANGE_NICKNAME 0x04
#define RS_CHAT_LOBBY_EVENT_KEEP_ALIVE 0x05
#define RS_MSGTAGTYPE_IMPORTANT 1
#define RS_MSGTAGTYPE_WORK 2
#define RS_MSGTAGTYPE_PERSONAL 3
#define RS_MSGTAGTYPE_TODO 4
#define RS_MSGTAGTYPE_LATER 5
#define RS_MSGTAGTYPE_USER 100
//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_CHALLENGE 0 /* Used to accept connection challenges only. */
//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC 1 /* lobby is visible by friends. Friends can connect.*/
//#define RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE 2 /* lobby invisible by friends. Peers on invitation only .*/
#define RS_CHAT_TYPE_PUBLIC 1
#define RS_CHAT_TYPE_PRIVATE 2
#define RS_CHAT_TYPE_LOBBY 3
#define RS_CHAT_TYPE_DISTANT 4
const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_AUTO_SUBSCRIBE( 0x00000001 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_deprecated ( 0x00000002 ) ;
const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_PUBLIC ( 0x00000004 ) ;
const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_CHALLENGE ( 0x00000008 ) ;
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const ChatLobbyFlags RS_CHAT_LOBBY_FLAGS_PGP_SIGNED ( 0x00000010 ) ; // requires the signing ID to be PGP-linked. Avoids anonymous crap.
typedef uint64_t ChatLobbyId ;
typedef uint64_t ChatLobbyMsgId ;
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typedef std::string ChatLobbyNickName ;
typedef uint64_t MessageId ;
namespace Rs
{
namespace Msgs
{
class MsgAddress
{
public:
typedef enum { MSG_ADDRESS_TYPE_UNKNOWN = 0x00,
MSG_ADDRESS_TYPE_RSPEERID = 0x01,
MSG_ADDRESS_TYPE_RSGXSID = 0x02,
MSG_ADDRESS_TYPE_EMAIL = 0x03 } AddressType;
typedef enum { MSG_ADDRESS_MODE_UNKNOWN = 0x00,
MSG_ADDRESS_MODE_TO = 0x01,
MSG_ADDRESS_MODE_CC = 0x02,
MSG_ADDRESS_MODE_BCC = 0x03 } AddressMode;
explicit MsgAddress(const RsGxsId& gid, MsgAddress::AddressMode mmode)
: _type(MSG_ADDRESS_TYPE_RSGXSID), _mode(mmode), _addr_string(gid.toStdString()){}
explicit MsgAddress(const RsPeerId& pid, MsgAddress::AddressMode mmode)
: _type(MSG_ADDRESS_TYPE_RSPEERID), _mode(mmode), _addr_string(pid.toStdString()){}
explicit MsgAddress(const std::string& email, MsgAddress::AddressMode mmode)
: _type(MSG_ADDRESS_TYPE_EMAIL), _mode(mmode), _addr_string(email){}
MsgAddress::AddressType type() { return _type ;}
MsgAddress::AddressMode mode() { return _mode ;}
RsGxsId toGxsId() const { assert(_type==MSG_ADDRESS_TYPE_RSGXSID );return RsGxsId (_addr_string);}
RsPeerId toRsPeerId() const { assert(_type==MSG_ADDRESS_TYPE_RSPEERID);return RsPeerId(_addr_string);}
std::string toEmail() const { assert(_type==MSG_ADDRESS_TYPE_EMAIL );return _addr_string ;}
private:
AddressType _type ;
AddressMode _mode ;
std::string _addr_string ;
};
class MessageInfo_v2
{
public:
//MessageInfo_v2() {}
unsigned int msgflags;
//RsMessageId msgId;
MsgAddress from ;
std::list<MsgAddress> rcpt ;
// Headers
//
std::string subject;
std::string msg;
time_t time_stamp ;
//std::list<MessageHeader> headers ;
std::string attach_title;
std::string attach_comment;
std::list<FileInfo> files;
int size; /* total of files */
int count; /* file count */
};
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struct MessageInfo : RsSerializable
{
MessageInfo(): msgflags(0), size(0), count(0), ts(0) {}
std::string msgId;
RsPeerId rspeerid_srcId;
RsGxsId rsgxsid_srcId;
unsigned int msgflags;
// friend destinations
//
std::set<RsPeerId> rspeerid_msgto; // RsPeerId is used here for various purposes:
std::set<RsPeerId> rspeerid_msgcc; // - real peer ids which are actual friend locations
std::set<RsPeerId> rspeerid_msgbcc; // -
// distant peers
//
std::set<RsGxsId> rsgxsid_msgto; // RsPeerId is used here for various purposes:
std::set<RsGxsId> rsgxsid_msgcc; // - real peer ids which are actual friend locations
std::set<RsGxsId> rsgxsid_msgbcc; // -
std::string title;
std::string msg;
std::string attach_title;
std::string attach_comment;
std::list<FileInfo> files;
int size; /* total of files */
int count; /* file count */
int ts;
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// RsSerializable interface
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(msgId);
RS_SERIAL_PROCESS(rspeerid_srcId);
RS_SERIAL_PROCESS(rsgxsid_srcId);
RS_SERIAL_PROCESS(msgflags);
RS_SERIAL_PROCESS(rspeerid_msgto);
RS_SERIAL_PROCESS(rspeerid_msgcc);
RS_SERIAL_PROCESS(rspeerid_msgbcc);
RS_SERIAL_PROCESS(rsgxsid_msgto);
RS_SERIAL_PROCESS(rsgxsid_msgcc);
RS_SERIAL_PROCESS(rsgxsid_msgcc);
RS_SERIAL_PROCESS(title);
RS_SERIAL_PROCESS(msg);
RS_SERIAL_PROCESS(attach_title);
RS_SERIAL_PROCESS(attach_comment);
RS_SERIAL_PROCESS(files);
RS_SERIAL_PROCESS(size);
RS_SERIAL_PROCESS(count);
RS_SERIAL_PROCESS(ts);
}
};
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struct MsgInfoSummary : RsSerializable
{
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MsgInfoSummary() : msgflags(0), count(0), ts(0) {}
std::string msgId;
RsPeerId srcId;
uint32_t msgflags;
std::string title;
int count; /* file count */
time_t ts;
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// RsSerializable interface
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(msgId);
RS_SERIAL_PROCESS(srcId);
RS_SERIAL_PROCESS(msgflags);
RS_SERIAL_PROCESS(title);
RS_SERIAL_PROCESS(count);
RS_SERIAL_PROCESS(ts);
}
};
class MsgTagInfo
{
public:
MsgTagInfo() {}
std::string msgId;
std::list<uint32_t> tagIds;
};
class MsgTagType
{
public:
MsgTagType() {}
/* map containing tagId -> pair (text, rgb color) */
std::map<uint32_t, std::pair<std::string, uint32_t> > types;
};
} //namespace Rs
} //namespace Msgs
#define RS_CHAT_PUBLIC 0x0001
#define RS_CHAT_PRIVATE 0x0002
#define RS_CHAT_AVATAR_AVAILABLE 0x0004
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#define RS_DISTANT_CHAT_STATUS_UNKNOWN 0x0000
#define RS_DISTANT_CHAT_STATUS_TUNNEL_DN 0x0001
#define RS_DISTANT_CHAT_STATUS_CAN_TALK 0x0002
#define RS_DISTANT_CHAT_STATUS_REMOTELY_CLOSED 0x0003
#define RS_DISTANT_CHAT_ERROR_NO_ERROR 0x0000
#define RS_DISTANT_CHAT_ERROR_DECRYPTION_FAILED 0x0001
#define RS_DISTANT_CHAT_ERROR_SIGNATURE_MISMATCH 0x0002
#define RS_DISTANT_CHAT_ERROR_UNKNOWN_KEY 0x0003
#define RS_DISTANT_CHAT_ERROR_UNKNOWN_HASH 0x0004
#define RS_DISTANT_CHAT_FLAG_SIGNED 0x0001
#define RS_DISTANT_CHAT_FLAG_SIGNATURE_OK 0x0002
// flags to define who we accept to talk to. Each flag *removes* some people.
#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_NONE 0x0000
#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_NON_CONTACTS 0x0001
#define RS_DISTANT_MESSAGING_CONTACT_PERMISSION_FLAG_FILTER_EVERYBODY 0x0002
#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_NONE 0x0000
#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_NON_CONTACTS 0x0001
#define RS_DISTANT_CHAT_CONTACT_PERMISSION_FLAG_FILTER_EVERYBODY 0x0002
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struct DistantChatPeerInfo
{
RsGxsId to_id ;
RsGxsId own_id ;
DistantChatPeerId peer_id ; // this is the tunnel id actually
uint32_t status ; // see the values in rsmsgs.h
};
// Identifier for an chat endpoint like
// neighbour peer, distant peer, chatlobby, broadcast
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class ChatId : RsSerializable
{
public:
ChatId();
explicit ChatId(RsPeerId id);
explicit ChatId(ChatLobbyId id);
explicit ChatId(DistantChatPeerId id);
explicit ChatId(std::string str);
static ChatId makeBroadcastId();
std::string toStdString() const;
bool operator<(const ChatId& other) const;
bool isSameEndpoint(const ChatId& other) const;
bool operator==(const ChatId& other) const { return isSameEndpoint(other) ; }
bool isNotSet() const;
bool isPeerId() const;
bool isDistantChatId() const;
bool isLobbyId() const;
bool isBroadcast() const;
RsPeerId toPeerId() const;
ChatLobbyId toLobbyId() const;
DistantChatPeerId toDistantChatId() const;
// for the very specific case of transfering a status string
// from the chatservice to the gui,
// this defines from which peer the status string came from
RsPeerId broadcast_status_peer_id;
private:
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enum Type : uint8_t
{ TYPE_NOT_SET,
TYPE_PRIVATE, // private chat with directly connected friend, peer_id is valid
TYPE_PRIVATE_DISTANT, // private chat with distant peer, gxs_id is valid
TYPE_LOBBY, // chat lobby id, lobby_id is valid
TYPE_BROADCAST // message to/from all connected peers
};
Type type;
RsPeerId peer_id;
DistantChatPeerId distant_chat_id;
ChatLobbyId lobby_id;
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// RsSerializable interface
public:
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(broadcast_status_peer_id);
RS_SERIAL_PROCESS(type);
RS_SERIAL_PROCESS(peer_id);
RS_SERIAL_PROCESS(distant_chat_id);
RS_SERIAL_PROCESS(lobby_id);
}
};
class ChatMessage
{
public:
ChatId chat_id; // id of chat endpoint
RsPeerId broadcast_peer_id; // only used for broadcast chat: source peer id
RsGxsId lobby_peer_gxs_id; // only used for lobbys: nickname of message author
std::string peer_alternate_nickname; // only used when key is unknown.
unsigned int chatflags;
uint32_t sendTime;
uint32_t recvTime;
std::string msg;
bool incoming;
bool online; // for outgoing messages: was this message send?
//bool system_message;
};
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class ChatLobbyInvite : RsSerializable
{
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public:
ChatLobbyId lobby_id ;
RsPeerId peer_id ;
std::string lobby_name ;
std::string lobby_topic ;
ChatLobbyFlags lobby_flags ;
// RsSerializable interface
public:
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(lobby_id);
RS_SERIAL_PROCESS(peer_id);
RS_SERIAL_PROCESS(lobby_name);
RS_SERIAL_PROCESS(lobby_topic);
RS_SERIAL_PROCESS(lobby_flags);
}
};
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class VisibleChatLobbyRecord : RsSerializable
{
public:
VisibleChatLobbyRecord(): lobby_id(0), total_number_of_peers(0), last_report_time(0){}
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ChatLobbyId lobby_id ; // unique id of the lobby
std::string lobby_name ; // name to use for this lobby
std::string lobby_topic ; // topic to use for this lobby
std::set<RsPeerId> participating_friends ; // list of direct friend who participate.
uint32_t total_number_of_peers ; // total number of particpating peers. Might not be
time_t last_report_time ; // last time the lobby was reported.
ChatLobbyFlags lobby_flags ; // see RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC / RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE
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// RsSerializable interface
public:
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(lobby_id);
RS_SERIAL_PROCESS(lobby_name);
RS_SERIAL_PROCESS(lobby_topic);
RS_SERIAL_PROCESS(participating_friends);
RS_SERIAL_PROCESS(total_number_of_peers);
RS_SERIAL_PROCESS(last_report_time);
RS_SERIAL_PROCESS(lobby_flags);
}
};
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class ChatLobbyInfo : RsSerializable
{
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public:
ChatLobbyId lobby_id ; // unique id of the lobby
std::string lobby_name ; // name to use for this lobby
std::string lobby_topic ; // topic to use for this lobby
std::set<RsPeerId> participating_friends ; // list of direct friend who participate. Used to broadcast sent messages.
RsGxsId gxs_id ; // ID to sign messages
ChatLobbyFlags lobby_flags ; // see RS_CHAT_LOBBY_PRIVACY_LEVEL_PUBLIC / RS_CHAT_LOBBY_PRIVACY_LEVEL_PRIVATE
std::map<RsGxsId, time_t> gxs_ids ; // list of non direct friend who participate. Used to display only.
time_t last_activity ; // last recorded activity. Useful for removing dead lobbies.
// RsSerializable interface
public:
void serial_process(RsGenericSerializer::SerializeJob j, RsGenericSerializer::SerializeContext &ctx) {
RS_SERIAL_PROCESS(lobby_id);
RS_SERIAL_PROCESS(lobby_name);
RS_SERIAL_PROCESS(lobby_topic);
RS_SERIAL_PROCESS(participating_friends);
RS_SERIAL_PROCESS(gxs_id);
RS_SERIAL_PROCESS(lobby_flags);
RS_SERIAL_PROCESS(gxs_ids);
RS_SERIAL_PROCESS(last_activity);
}
};
std::ostream &operator<<(std::ostream &out, const Rs::Msgs::MessageInfo &info);
class RsMsgs;
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/**
* @brief Pointer to retroshare's message service
* @jsonapi{development}
*/
extern RsMsgs *rsMsgs;
class RsMsgs
{
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public:
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RsMsgs() {}
virtual ~RsMsgs() {}
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/****************************************/
/* Message Items */
/****************************************/
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/**
* @brief getMessageSummaries
* @jsonapi{development}
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* @param[out] msgList
* @return always true
*/
virtual bool getMessageSummaries(std::list<Rs::Msgs::MsgInfoSummary> &msgList) = 0;
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/**
* @brief getMessage
* @jsonapi{development}
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* @param[in] mId message ID to lookup
* @param[out] msg
* @return true on success
*/
virtual bool getMessage(const std::string &mId, Rs::Msgs::MessageInfo &msg) = 0;
/**
* @brief getMessageCount
* @jsonapi{development}
* @param[out] nInbox
* @param[out] nInboxNew
* @param[out] nOutbox
* @param[out] nDraftbox
* @param[out] nSentbox
* @param[out] nTrashbox
*/
virtual void getMessageCount(uint32_t &nInbox, uint32_t &nInboxNew, uint32_t &nOutbox, uint32_t &nDraftbox, uint32_t &nSentbox, uint32_t &nTrashbox) = 0;
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virtual bool MessageSend(Rs::Msgs::MessageInfo &info) = 0;
virtual bool SystemMessage(const std::string &title, const std::string &message, uint32_t systemFlag) = 0;
virtual bool MessageToDraft(Rs::Msgs::MessageInfo &info, const std::string &msgParentId) = 0;
virtual bool MessageToTrash(const std::string &mid, bool bTrash) = 0;
virtual bool getMsgParentId(const std::string &msgId, std::string &msgParentId) = 0;
virtual bool MessageDelete(const std::string &mid) = 0;
virtual bool MessageRead(const std::string &mid, bool unreadByUser) = 0;
virtual bool MessageReplied(const std::string &mid, bool replied) = 0;
virtual bool MessageForwarded(const std::string &mid, bool forwarded) = 0;
virtual bool MessageStar(const std::string &mid, bool mark) = 0;
virtual bool MessageLoadEmbeddedImages(const std::string &mid, bool load) = 0;
/* message tagging */
virtual bool getMessageTagTypes(Rs::Msgs::MsgTagType& tags) = 0;
/* set == false && tagId == 0 --> remove all */
virtual bool setMessageTagType(uint32_t tagId, std::string& text, uint32_t rgb_color) = 0;
virtual bool removeMessageTagType(uint32_t tagId) = 0;
virtual bool getMessageTag(const std::string &msgId, Rs::Msgs::MsgTagInfo& info) = 0;
virtual bool setMessageTag(const std::string &msgId, uint32_t tagId, bool set) = 0;
virtual bool resetMessageStandardTagTypes(Rs::Msgs::MsgTagType& tags) = 0;
/****************************************/
/* Private distant messages */
/****************************************/
virtual uint32_t getDistantMessagingPermissionFlags()=0 ;
virtual void setDistantMessagingPermissionFlags(uint32_t flags)=0 ;
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/****************************************/
/* Chat */
/****************************************/
// sendChat for broadcast, private, lobby and private distant chat
// note: for lobby chat, you first have to subscribe to a lobby
// for private distant chat, it is reqired to have an active distant chat session
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/**
* @brief sendChat send a chat message to a given id
* @jsonapi{development}
* @param[in] id id to send the message
* @param[in] msg message to send
* @return true on success
*/
virtual bool sendChat(ChatId id, std::string msg) = 0;
/**
* @brief getMaxMessageSecuritySize get the maximum size of a chta message
* @jsonapi{development}
* @param[in] type chat type
* @return maximum size or zero for infinite
*/
virtual uint32_t getMaxMessageSecuritySize(int type) = 0;
/**
* @brief sendStatusString send a status string
* @jsonapi{development}
* @param[in] id chat id to send the status string to
* @param[in] status_string status string
*/
virtual void sendStatusString(const ChatId &id, const std::string &status_string) = 0;
/**
* @brief clearChatLobby clear a chat lobby
* @jsonapi{development}
* @param[in] id chat lobby id to clear
*/
virtual void clearChatLobby(const ChatId &id) = 0;
/**
* @brief setCustomStateString set your custom status message
* @jsonapi{development}
* @param[in] status_string status message
*/
virtual void setCustomStateString(const std::string &status_string) = 0;
/**
* @brief getCustomStateString get your custom status message
* @return status message
*/
virtual std::string getCustomStateString() = 0;
/**
* @brief getCustomStateString get the custom status message from a peer
* @jsonapi{development}
* @param[in] peer_id peer id to the peer you want to get the status message from
* @return status message
*/
virtual std::string getCustomStateString(const RsPeerId &peer_id) = 0;
// get avatar data for peer pid
virtual void getAvatarData(const RsPeerId& pid,unsigned char *& data,int& size) = 0 ;
// set own avatar data
virtual void setOwnAvatarData(const unsigned char *data,int size) = 0 ;
virtual void getOwnAvatarData(unsigned char *& data,int& size) = 0 ;
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/****************************************/
/* Chat lobbies */
/****************************************/
/**
* @brief joinVisibleChatLobby join a lobby that is visible
* @jsonapi{development}
* @param[in] lobby_id lobby to join to
* @param[in] own_id chat id to use
* @return true on success
*/
virtual bool joinVisibleChatLobby(const ChatLobbyId &lobby_id, const RsGxsId &own_id) = 0 ;
/**
* @brief getChatLobbyList get ids of subscribed lobbies
* @jsonapi{development}
* @param[out] cl_list lobby list
*/
virtual void getChatLobbyList(std::list<ChatLobbyId> &cl_list) = 0;
/**
* @brief getChatLobbyInfo get lobby info of a subscribed chat lobby. Returns true if lobby id is valid.
* @jsonapi{development}
* @param[in] id id to get infos from
* @param[out] info lobby infos
* @return true on success
*/
virtual bool getChatLobbyInfo(const ChatLobbyId &id, ChatLobbyInfo &info) = 0 ;
/**
* @brief getListOfNearbyChatLobbies get info about all lobbies, subscribed and unsubscribed
* @jsonapi{development}
* @param[out] public_lobbies list of all visible lobbies
*/
virtual void getListOfNearbyChatLobbies(std::vector<VisibleChatLobbyRecord> &public_lobbies) = 0 ;
/**
* @brief invitePeerToLobby invite a peer to join a lobby
* @jsonapi{development}
* @param[in] lobby_id lobby it to invite into
* @param[in] peer_id peer to invite
*/
virtual void invitePeerToLobby(const ChatLobbyId &lobby_id, const RsPeerId &peer_id) = 0;
/**
* @brief acceptLobbyInvite accept a chat invite
* @jsonapi{development}
* @param[in] id chat lobby id you were invited into and you want to join
* @param[in] identity chat identity to use
* @return true on success
*/
virtual bool acceptLobbyInvite(const ChatLobbyId &id, const RsGxsId &identity) = 0 ;
/**
* @brief denyLobbyInvite deny a chat lobby invite
* @jsonapi{development}
* @param[in] id chat lobby id you were invited into
*/
virtual void denyLobbyInvite(const ChatLobbyId &id) = 0 ;
/**
* @brief getPendingChatLobbyInvites get a list of all pending chat lobby invites
* @jsonapi{development}
* @param[out] invites list of all pending chat lobby invites
*/
virtual void getPendingChatLobbyInvites(std::list<ChatLobbyInvite> &invites) = 0;
/**
* @brief unsubscribeChatLobby leave a chat lobby
* @jsonapi{development}
* @param[in] lobby_id lobby to leave
*/
virtual void unsubscribeChatLobby(const ChatLobbyId &lobby_id) = 0;
/**
* @brief setIdentityForChatLobby set the chat identit
* @jsonapi{development}
* @param[in] lobby_id lobby to change the chat idnetity for
* @param[in] nick new chat identity
* @return true on success
*/
virtual bool setIdentityForChatLobby(const ChatLobbyId &lobby_id, const RsGxsId &nick) = 0;
/**
* @brief getIdentityForChatLobby
* @jsonapi{development}
* @param[in] lobby_id lobby to get the chat id from
* @param[out] nick chat identity
* @return true on success
*/
virtual bool getIdentityForChatLobby(const ChatLobbyId &lobby_id, RsGxsId &nick) = 0 ;
/**
* @brief setDefaultIdentityForChatLobby set the default identity used for chat lobbies
* @jsonapi{development}
* @param[in] nick chat identitiy to use
* @return true on success
*/
virtual bool setDefaultIdentityForChatLobby(const RsGxsId &nick) = 0;
/**
* @brief getDefaultIdentityForChatLobby get the default identity used for chat lobbies
* @jsonapi{development}
* @param[out] id chat identitiy to use
*/
virtual void getDefaultIdentityForChatLobby(RsGxsId &id) = 0 ;
/**
* @brief setLobbyAutoSubscribe enable or disable auto subscribe for a chat lobby
* @jsonapi{development}
* @param[in] lobby_id lobby to auto (un)subscribe
* @param[in] autoSubscribe set value for auto subscribe
*/
virtual void setLobbyAutoSubscribe(const ChatLobbyId &lobby_id, const bool autoSubscribe) = 0 ;
/**
* @brief getLobbyAutoSubscribe get current value of auto subscribe
* @jsonapi{development}
* @param[in] lobby_id lobby to get value from
* @return wether lobby has auto subscribe enabled or disabled
*/
virtual bool getLobbyAutoSubscribe(const ChatLobbyId &lobby_id) = 0 ;
/**
* @brief createChatLobby create a new chat lobby
* @jsonapi{development}
* @param[in] lobby_name lobby name
* @param[in] lobby_identity chat id to use for new lobby
* @param[in] lobby_topic lobby toppic
* @param[in] invited_friends list of friends to invite
* @param[in] lobby_privacy_type flag for new chat lobby
* @return chat id of new lobby
*/
virtual ChatLobbyId createChatLobby(const std::string &lobby_name, const RsGxsId &lobby_identity, const std::string &lobby_topic, const std::set<RsPeerId> &invited_friends, ChatLobbyFlags lobby_privacy_type) = 0 ;
/****************************************/
/* Distant chat */
/****************************************/
virtual uint32_t getDistantChatPermissionFlags()=0 ;
virtual bool setDistantChatPermissionFlags(uint32_t flags)=0 ;
virtual bool initiateDistantChatConnexion(
const RsGxsId& to_pid, const RsGxsId& from_pid,
DistantChatPeerId& pid, uint32_t& error_code,
bool notify = true ) = 0;
2015-11-26 20:40:06 -05:00
virtual bool getDistantChatStatus(const DistantChatPeerId& pid,DistantChatPeerInfo& info)=0;
virtual bool closeDistantChatConnexion(const DistantChatPeerId& pid)=0;
};
#endif