RetroShare/retroshare-gui/src/gui/notifyqt.h

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#ifndef RSIFACE_NOTIFY_TXT_H
#define RSIFACE_NOTIFY_TXT_H
#include "rsiface/rsiface.h"
#include "rsiface/rsturtle.h"
#include <QObject>
#include <string>
class NetworkDialog;
class PeersDialog;
class SharedFilesDialog;
class TransfersDialog;
class ChatDialog;
class MessagesDialog;
class ChannelsDialog;
class MessengerWindow;
struct TurtleFileInfo ;
//class NotifyQt: public NotifyBase, public QObject
class NotifyQt: public QObject, public NotifyBase
{
Q_OBJECT
public:
NotifyQt()
: cDialog(NULL)
{ return; }
virtual ~NotifyQt() { return; }
void setNetworkDialog(NetworkDialog *c) { cDialog = c; }
virtual void notifyListPreChange(int list, int type);
virtual void notifyListChange(int list, int type);
virtual void notifyErrorMsg(int list, int sev, std::string msg);
virtual void notifyChatStatus(const std::string& peer_id,const std::string& status_string,bool is_private);
virtual void notifyCustomState(const std::string& peer_id);
virtual void notifyHashingInfo(std::string fileinfo);
virtual void notifyTurtleSearchResult(uint32_t search_id,const std::list<TurtleFileInfo>& found_files);
virtual void notifyPeerHasNewAvatar(std::string peer_id) ;
virtual void notifyOwnAvatarChanged() ;
virtual void notifyOwnStatusMessageChanged() ;
virtual std::string askForPassword(const std::string& key_details,bool prev_is_bad) ;
signals:
// It's beneficial to send info to the GUI using signals, because signals are thread-safe
// as they get queued by Qt.
//
void hashingInfoChanged(const QString&) const ;
void filesPreModChanged(bool) const ;
void filesPostModChanged(bool) const ;
void transfersChanged() const ;
void friendsChanged() const ;
void neighborsChanged() const ;
void messagesChanged() const ;
void configChanged() const ;
void logInfoChanged(const QString&) const ;
void chatStatusChanged(const QString&,const QString&,bool) const ;
void peerHasNewCustomStateString(const QString&) const ;
void gotTurtleSearchResult(qulonglong search_id,FileDetail file) const ;
void peerHasNewAvatar(const QString& peer_id) const ;
void ownAvatarChanged() const ;
void ownStatusMessageChanged() const ;
void errorOccurred(int,int,const QString&) const ;
public slots:
void UpdateGUI(); /* called by timer */
private:
// void displayNeighbours();
// void displayFriends();
// void displayDirectories();
// void displaySearch();
// void displayChat();
// void displayMessages();
// void displayChannels();
// void displayTransfers();
// void preDisplayNeighbours();
// void preDisplayFriends();
// void preDisplayDirectories();
// void preDisplaySearch();
// void preDisplayMessages();
// void preDisplayChannels();
// void preDisplayTransfers();
/* so we can update windows */
NetworkDialog *cDialog;
// PeersDialog *pDialog;
// SharedFilesDialog *dDialog;
// TransfersDialog *tDialog;
// ChatDialog *hDialog;
// MessagesDialog *mDialog;
// ChannelsDialog *sDialog;
// MessengerWindow *mWindow;
// RsIface *iface;
};
#endif