RetroShare/libretroshare/src/pqi/pqinetwork.h

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/*
* "$Id: pqinetwork.h,v 1.15 2007-04-15 18:45:18 rmf24 Exp $"
*
* 3P/PQI network interface for RetroShare.
*
* Copyright 2004-2006 by Robert Fernie.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License Version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA.
*
* Please report all bugs and problems to "retroshare@lunamutt.com".
*
*/
#ifndef MRK_PQI_NETWORKING_HEADER
#define MRK_PQI_NETWORKING_HEADER
/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
#ifndef WINDOWS_SYS
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/poll.h>
//socket blocking/options.
#include <fcntl.h>
#include <inttypes.h>
#else
This patch allows Windows users to share files and folders with "exotic" characters. The problem was that libretroshare handles files in UTF-8 but Windows's ANSI/POSIX C functions automatically assume that the char* parameters are encoded with the system's code page. There is no way to set that code page as UTF-8. So now under Windows the code translates the file name to UTF-16 before feeding it to one of the Unicode functions (they are usually prefixed or suffixed by 'w'). Please note that it is not very efficient. Furthermore, Windows does not provide a Unicode version of opendir/readdir/closedir, so it was necessary to use FindFirstFileW/FindNextFileW/FindClose which has a different behaviour as well as different structures. The FolderIterator class was created in order to mimic the Unix way of traversing folders contents. Hence the algorithm is unchanged and the systems differences masked. As it was necessary to use some functions from the Windows API, <windows.h> had to be included in a few files were it didn't appear before, creating macros and #define conflicts. In order to solve them, util/rswin.h must be included first in a file (if necessary). Otherwise the preprocessor will fail on purpose to avoid the code being compiled with different _WIN32_WINNT values. As another side-effect, rstlvutil.h and rstlvutil.cc have been removed from libretroshare.pro file. They are only used by testing units and include util/utest.h which defines a macro FAILED that already exists in <windows.h>. I don't know if unit tests are still in use and I don't plan on coding often on Windows, so I'll leave that as an exercise (hot potato?) to a motivated fellow Windows programmer. git-svn-id: http://svn.code.sf.net/p/retroshare/code/trunk@2924 b45a01b8-16f6-495d-af2f-9b41ad6348cc
2010-05-16 19:26:45 -04:00
#include "util/rswin.h"
#include "util/rsnet.h" /* more generic networking header */
#include <winsock2.h>
#include <ws2tcpip.h>
typedef int socklen_t;
//typedef unsigned long in_addr_t;
// Some Network functions that are missing from windows.
in_addr_t inet_netof(struct in_addr addr);
in_addr_t inet_network(const char *inet_name);
int inet_aton(const char *name, struct in_addr *addr);
extern int errno; /* Define extern errno, to duplicate unix behaviour */
/* define the Unix Error Codes that we use...
* NB. we should make the same, but not necessary
*/
#define EAGAIN 11
#define EWOULDBLOCK EAGAIN
#define EUSERS 87
#define ENOTSOCK 88
#define EOPNOTSUPP 95
#define EADDRINUSE 98
#define EADDRNOTAVAIL 99
#define ENETDOWN 100
#define ENETUNREACH 101
#define ECONNRESET 104
#define ETIMEDOUT 10060 // value from pthread.h
#define ECONNREFUSED 111
#define EHOSTDOWN 112
#define EHOSTUNREACH 113
#define EALREADY 114
#define EINPROGRESS 115
#endif
/********************************** WINDOWS/UNIX SPECIFIC PART ******************/
#include <iostream>
#include <string>
#include <list>
// Same def - different functions...
std::ostream &showSocketError(std::ostream &out);
std::string socket_errorType(int err);
int sockaddr_cmp(struct sockaddr_in &addr1, struct sockaddr_in &addr2 );
int inaddr_cmp(struct sockaddr_in addr1, struct sockaddr_in addr2 );
int inaddr_cmp(struct sockaddr_in addr1, unsigned long);
bool getPreferredInterface(struct in_addr &prefAddr); // returns best addr.
bool getLocalInterfaces(std::list<struct in_addr> &addrs); // returns all possible addrs.
// checks (addr1 & 255.255.255.0) == (addr2 & 255.255.255.0)
bool isSameSubnet(struct in_addr *addr1, struct in_addr *addr2);
bool sameNet(const struct in_addr *addr, const struct in_addr *addr2);
in_addr_t pqi_inet_netof(struct in_addr addr); // our implementation.
bool LookupDNSAddr(std::string name, struct sockaddr_in &addr);
/* universal socket interface */
int unix_close(int sockfd);
int unix_socket(int domain, int type, int protocol);
int unix_fcntl_nonblock(int sockfd);
int unix_connect(int sockfd, const struct sockaddr *serv_addr, socklen_t addrlen);
int unix_getsockopt_error(int sockfd, int *err);
#ifdef WINDOWS_SYS // WINDOWS
/******************* WINDOWS SPECIFIC PART ******************/
int WinToUnixError(int error);
#endif
#endif