2014-07-13 09:57:25 -04:00
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#pragma once
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#include <stdint.h>
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#include <QImage>
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2015-05-11 15:40:07 -04:00
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#include "interface/rsVOIP.h"
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2014-07-13 09:57:25 -04:00
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class QVideoOutputDevice ;
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// This class decodes video from a stream. It keeps a queue of
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// decoded frame that needs to be retrieved using the getNextImage() method.
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//
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class VideoDecoder
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{
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public:
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VideoDecoder() ;
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virtual ~VideoDecoder() {}
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// Gets the next image to be displayed. Once returned, the image should
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// be cleared from the incoming queue.
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//
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void setDisplayTarget(QVideoOutputDevice *odev) { _output_device = odev ; }
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virtual void receiveEncodedData(const unsigned char *data,uint32_t size) ;
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// returns the current (measured) frame rate in bytes per second.
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//
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uint32_t currentFrameRate() const;
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2014-07-13 09:57:25 -04:00
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private:
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QVideoOutputDevice *_output_device ;
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std::list<QImage> _image_queue ;
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// Incoming data is processed by a video codec and converted into images.
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//
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virtual QImage decodeData(const unsigned char *encoded_image,uint32_t encoded_image_size) = 0 ;
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// // This buffer accumulated incoming encoded data, until a full packet is obtained,
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// // since the stream might not send images at once. When incoming images are decoded, the
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// // data is removed from the buffer.
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// //
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// unsigned char *buffer ;
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// uint32_t buffer_size ;
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};
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// This class encodes video using a video codec (possibly homemade, or based on existing codecs)
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// and produces a data stream that is sent to the network transfer service (e.g. p3VOIP).
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//
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class VideoEncoder
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{
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public:
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VideoEncoder() {}
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virtual ~VideoEncoder() {}
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// Takes the next image to be encoded.
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//
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bool addImage(const QImage& Image) ;
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bool packetReady() const { return !_out_queue.empty() ; }
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bool nextPacket(RsVOIPDataChunk& ) ;
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// Used to tweak the compression ratio so that the video can stream ok.
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//
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void setMaximumFrameRate(uint32_t bytes_per_second) ;
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protected:
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//virtual bool sendEncodedData(unsigned char *mem,uint32_t size) = 0 ;
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virtual void encodeData(const QImage& image) = 0 ;
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std::list<RsVOIPDataChunk> _out_queue ;
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};
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// Now derive various image encoding/decoding algorithms.
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//
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class JPEGVideoDecoder: public VideoDecoder
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{
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protected:
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virtual QImage decodeData(const unsigned char *encoded_image,uint32_t encoded_image_size) ;
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};
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class JPEGVideoEncoder: public VideoEncoder
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{
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public:
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JPEGVideoEncoder() {}
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protected:
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virtual void encodeData(const QImage& Image) ;
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};
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