RetroShare/libresapi/src/api/ApiServer.cpp

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#include "ApiServer.h"
#include <retroshare/rspeers.h>
#include <retroshare/rsmsgs.h>
#include <time.h>
#include <unistd.h>
#include <sstream>
#include "json.h"
#include <retroshare/rsservicecontrol.h>
#ifdef FIXME
#include "rswall.h"
#endif
#include "JsonStream.h"
#include "StateTokenServer.h" // for the state token serialisers
/*
data types in json http://json.org/
string (utf-8 unicode)
number (int and float)
object (key value pairs, key must be a string)
true
false
null
data types in lua http://www.lua.org/pil/2.html
nil
boolean
number (double)
string (8-bit)
table (key value pairs, keys can be anything except nil)
data types in QML http://qt-project.org/doc/qt-5/qtqml-typesystem-basictypes.html
bool
string
real/double
int
list
object types?
QML has many more types with special meaning like date
C++ delivers
std::string
bool
int
(double? i don't know)
enum
bitflags
raw binary data
objects
std::vector
std::list
different types of ids/hashes
-> convert to/from string with a generic operator
-> the operator signals ok/fail to the stream
*/
/*
data types to handle:
- bool
- string
- bitflags
- enums
containers:
- arrays: collection of objects or values without name, usually of the same type
- objects: objects and values with names
careful: the json lib has many asserts, so retroshare will stop if the smalles thing goes wrong
-> check type of json before usage
there are two possible implementations:
- with a virtual base class for the serialisation targets
- better documentation of the interface
- with templates
*/
/*
the general idea is:
want output in many different formats, while the retrival of the source data is always the same
get, put
ressource adress like
.org.retroshare.api.peers
generic router from adress to the ressource handler object
data formats for input and output:
- json
- lua
- QObject
- maybe just a typed c++ object
rest inspired / resource based interface
- have resources with adresses
- requests:
- put
- get
- request has parameters
- response:
- returncode:
- ok
- not modified
- error
- data = object or list of objects
want to have a typesafe interface at the top?
probably not, a system with generic return values is enough
this interface is for scripting languages which don't have types
the interface at the top should look like this:
template <class RequestDataFormatT, class ResponseDataFormatT>
processRequest(const RequestMeta& req, const RequestDataFormatT& reqData,
ResponseMeta& respMeta, ResponseDataFormatT& respData);
idea: pass all the interfaces to the retroshare core to this function,
or have this function as part of an object
the processor then applies all members of the request and response data to the data format like this:
reqData << "member1" << member1
<< "member2" << member2 ... ;
these operators have to be implemented for common things like boolean, int, std::string, std::vector, std::list ...
request data gets only deserialised
response data gets only serialised
response and request meta contains things like resource address, method and additional parameters
want generic resource caching mechanism
- on first request a request handler is created
- request handler is stored with its input data
- if a request handler for a given resource adress and parameters exists
then the request handler is asked if the result is still valid
if yes the result from the existing handler is used
- request handler gets deleted after timeout
- can have two types of resource handlers: static handlers and dynamic handlers
- static handlers don't get deleted, because they don't contain result data
- dynamic handlers contain result data, and thus get deleted after a while
it is even possible to implement a resource-changed check at the highest level
this allows to compute everything on the server side and only send chanes to the client
the different resource providers don't have to implement a resource changed check then
a top level change detector will poll them
of course this does not wokr with a deep resource tree with millions of nodes
for this we have the dynamic handlers,
they are created on demand and know how to listen for changes which affect them
*/
namespace resource_api{
// old code, only to copy and paste from
// to be removed
/*
class ChatlobbiesHandler
{
public:
ChatlobbiesHandler(RsMsgs* msgs): mMsgs(msgs) {}
template <class InputT, class OutputT>
void handleRequest(Request& req, InputT& reqData, Response& resp, OutputT& respData)
{
if(req.mMethod == "GET")
{
typename OutputT::Array result;
// subscribed lobbies
std::list<ChatLobbyInfo> slobbies;
mMsgs->getChatLobbyList(slobbies);
for(std::list<ChatLobbyInfo>::iterator lit = slobbies.begin(); lit != slobbies.end(); lit++)
{
typename OutputT::Object lobby;
ChatLobbyInfo& lobbyRecord = *lit;
lobby["name"] = lobbyRecord.lobby_name;
RsPeerId pid;
mMsgs->getVirtualPeerId(lobbyRecord.lobby_id, pid);
lobby["id"] = pid.toStdString();
lobby["subscribed"] = true;
result.push_back(lobby);
}
// unsubscirbed lobbies
std::vector<VisibleChatLobbyRecord> ulobbies;
mMsgs->getListOfNearbyChatLobbies(ulobbies);
for(std::vector<VisibleChatLobbyRecord>::iterator vit = ulobbies.begin(); vit != ulobbies.end(); vit++)
{
typename OutputT::Object lobby;
VisibleChatLobbyRecord& lobbyRecord = *vit;
lobby["name"] = lobbyRecord.lobby_name;
RsPeerId pid;
mMsgs->getVirtualPeerId(lobbyRecord.lobby_id, pid);
lobby["id"] = pid.toStdString();
lobby["subscribed"] = false;
result.push_back(lobby);
}
respData = result;
}
else if(req.mMethod == "PUT")
{
RsPeerId id = RsPeerId(req.mAdress.substr(1));
if(!id.isNull() && reqData.HasKey("msg"))
{
// for now can send only id as message
mMsgs->sendPrivateChat(id, reqData["msg"]);
}
}
}
RsMsgs* mMsgs;
};
*/
class ApiServerMainModules
{
public:
ApiServerMainModules(ResourceRouter& router, StateTokenServer* sts, const RsPlugInInterfaces &ifaces):
mPeersHandler(sts, ifaces.mNotify, ifaces.mPeers, ifaces.mMsgs),
mIdentityHandler(ifaces.mIdentity),
mServiceControlHandler(rsServiceControl), // TODO: don't use global variable here
mFileSearchHandler(sts, ifaces.mNotify, ifaces.mTurtle, ifaces.mFiles),
mTransfersHandler(sts, ifaces.mFiles)
{
// the dynamic cast is to not confuse the addResourceHandler template like this:
// addResourceHandler(derived class, parent class)
// the template would then be instantiated using derived class as parameter
// and then parent class would not match the type
router.addResourceHandler("peers",dynamic_cast<ResourceRouter*>(&mPeersHandler),
&PeersHandler::handleRequest);
router.addResourceHandler("identity", dynamic_cast<ResourceRouter*>(&mIdentityHandler),
&IdentityHandler::handleRequest);
router.addResourceHandler("servicecontrol", dynamic_cast<ResourceRouter*>(&mServiceControlHandler),
&ServiceControlHandler::handleRequest);
router.addResourceHandler("filesearch", dynamic_cast<ResourceRouter*>(&mFileSearchHandler),
&FileSearchHandler::handleRequest);
router.addResourceHandler("transfers", dynamic_cast<ResourceRouter*>(&mTransfersHandler),
&TransfersHandler::handleRequest);
}
PeersHandler mPeersHandler;
IdentityHandler mIdentityHandler;
ServiceControlHandler mServiceControlHandler;
FileSearchHandler mFileSearchHandler;
TransfersHandler mTransfersHandler;
};
#ifdef FIXME
class ApiServerWallModule
{
public:
ApiServerWallModule(ResourceRouter& router, const RsPlugInInterfaces& ifaces, RsWall::RsWall* wall):
mWallHandler(wall, ifaces.mIdentity)
{
router.addResourceHandler("wall", dynamic_cast<ResourceRouter*>(&mWallHandler),
&WallHandler::handleRequest);
}
WallHandler mWallHandler;
};
#endif
ApiServer::ApiServer():
mStateTokenServer(),
mMainModules(0),
mWallModule(0)
{
mRouter.addResourceHandler("statetokenservice", dynamic_cast<ResourceRouter*>(&mStateTokenServer),
&StateTokenServer::handleRequest);
}
ApiServer::~ApiServer()
{
if(mMainModules)
delete mMainModules;
if(mWallModule)
delete mWallModule;
}
void ApiServer::loadMainModules(const RsPlugInInterfaces &ifaces)
{
if(mMainModules == 0)
mMainModules = new ApiServerMainModules(mRouter, &mStateTokenServer, ifaces);
}
#ifdef FIXME
void ApiServer::loadWallModule(const RsPlugInInterfaces &ifaces, RsWall::RsWall* wall)
{
if(mWallModule == 0)
mWallModule = new ApiServerWallModule(mRouter, ifaces, wall);
}
#endif
std::string ApiServer::handleRequest(Request &request)
{
resource_api::JsonStream outstream;
std::stringstream debugString;
StreamBase& data = outstream.getStreamToMember("data");
resource_api::Response resp(data, debugString);
ResponseTask* task = mRouter.handleRequest(request, resp);
time_t start = time(NULL);
while(task && task->doWork(request, resp))
{
usleep(10*1000);
/*if(time(NULL) > (start+5))
{
std::cerr << "ApiServer::handleRequest() Error: task timed out" << std::endl;
resp.mDebug << "Error: task timed out." << std::endl;
resp.mReturnCode = resource_api::Response::FAIL;
break;
}*/
}
if(task)
delete task;
std::string returncode;
switch(resp.mReturnCode){
case resource_api::Response::NOT_SET:
returncode = "not_set";
break;
case resource_api::Response::OK:
returncode = "ok";
break;
case resource_api::Response::WARNING:
returncode = "warning";
break;
case resource_api::Response::FAIL:
returncode = "fail";
break;
}
// evil HACK, remove this
if(data.isRawData())
return data.getRawData();
outstream << resource_api::makeKeyValue("debug_msg", debugString.str());
outstream << resource_api::makeKeyValueReference("returncode", returncode);
if(!resp.mStateToken.isNull())
outstream << resource_api::makeKeyValueReference("statetoken", resp.mStateToken);
return outstream.getJsonString();
}
} // namespace resource_api