RetroShare/plugins/qcheckers_plugin/history.h

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/***************************************************************************
* Copyright (C) 2004-2005 Artur Wiebe *
* wibix@gmx.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef _HISTORY_H_
#define _HISTORY_H_
#include <QFrame>
#include <QTreeWidget>
#include <QComboBox>
#include <QToolButton>
#include <QLabel>
#include "pdn.h"
#define MOVE_SPLIT '#'
class myHistory : public QFrame
{
Q_OBJECT
public:
myHistory(QWidget* parent);
~myHistory();
void newPdn(const QString& event, bool freeplace);
bool openPdn(const QString& filename, QString& log_text);
bool savePdn(const QString& fn);
void clear();
bool isPaused() const { return m_paused; }
bool isFreePlacement() const { return m_freeplace; }
void setTag(PdnGame::Tag, const QString& val);
QString getTag(PdnGame::Tag);
void appendMove(const QString& move, const QString& comment);
// FIXME - provide a function that returns who is next, black or white.
int moveCount() const { return m_movelist->topLevelItemCount()-1; }
static QString typeToString(int type);
void setCurrent(const QString& t) { m_current->setText(t); }
signals:
void previewGame(int game_type);
void applyMoves(const QString& moves);
void newMode(bool paused, bool freeplace);
public slots:
void slotWorking(bool);
private slots:
void slot_move(QTreeWidgetItem*, QTreeWidgetItem*);
void slot_game_selected(int index);
void slot_modify_tag(QTreeWidgetItem* item, int col);
void slot_modify_comment(QTreeWidgetItem* item, int col);
void slot_undo();
void slot_redo();
void slot_continue();
private:
QString tag_to_string(PdnGame::Tag);
void set_mode(bool);
void do_moves();
void history_undo(bool move_backwards);
void delete_moves();
private:
QTreeWidget* m_taglist;
QTreeWidget* m_movelist;
QComboBox* m_gamelist;
Pdn* m_pdn;
PdnGame* m_game;
bool m_paused;
bool m_freeplace;
bool m_disable_moves;
QToolButton* m_undo;
QToolButton* m_redo;
QToolButton* m_cont;
QLabel* m_mode_icon;
QLabel* m_current;
};
#endif