mirror of
https://github.com/markqvist/RNode_Firmware.git
synced 2025-05-02 14:46:11 -04:00
Added display support for T-Beam, Heltec and LoRa32 boards
This commit is contained in:
parent
d2dab8c65e
commit
3b0658aaf5
3 changed files with 28 additions and 4 deletions
29
Display.h
29
Display.h
|
@ -4,8 +4,22 @@
|
|||
#include <Adafruit_SSD1306.h>
|
||||
#define DISP_W 128
|
||||
#define DISP_H 64
|
||||
#define DISP_RST -1
|
||||
#define DISP_ADDR 0x3c
|
||||
#if BOARD_MODEL == BOARD_RNODE_NG_20 || BOARD_MODEL == BOARD_LORA32_V2_0
|
||||
#define DISP_RST -1
|
||||
#define DISP_ADDR 0x3C
|
||||
#elif BOARD_MODEL == BOARD_TBEAM
|
||||
#define DISP_RST 23
|
||||
#define DISP_ADDR 0x3D
|
||||
#elif BOARD_MODEL == BOARD_HELTEC32_V2
|
||||
#define DISP_RST 16
|
||||
#define DISP_ADDR 0x3C
|
||||
#define SCL_OLED 15
|
||||
#define SDA_OLED 4
|
||||
#else
|
||||
#define DISP_RST -1
|
||||
#define DISP_ADDR 0x3C
|
||||
#endif
|
||||
|
||||
Adafruit_SSD1306 display(DISP_W, DISP_H, &Wire, DISP_RST);
|
||||
|
||||
#define DISP_MODE_UNKNOWN 0x00
|
||||
|
@ -54,6 +68,8 @@ bool display_init() {
|
|||
digitalWrite(pin_display_en, LOW);
|
||||
delay(50);
|
||||
digitalWrite(pin_display_en, HIGH);
|
||||
#elif BOARD_MODEL == BOARD_HELTEC32_V2
|
||||
Wire.begin(SDA_OLED, SCL_OLED);
|
||||
#endif
|
||||
|
||||
if(!display.begin(SSD1306_SWITCHCAPVCC, DISP_ADDR)) {
|
||||
|
@ -65,9 +81,18 @@ bool display_init() {
|
|||
#elif BOARD_MODEL == BOARD_RNODE_NG_21
|
||||
disp_mode = DISP_MODE_PORTRAIT;
|
||||
display.setRotation(3);
|
||||
#elif BOARD_MODEL == BOARD_LORA32_V2_0
|
||||
disp_mode = DISP_MODE_PORTRAIT;
|
||||
display.setRotation(3);
|
||||
#elif BOARD_MODEL == BOARD_LORA32_V2_1
|
||||
disp_mode = DISP_MODE_LANDSCAPE;
|
||||
display.setRotation(0);
|
||||
#elif BOARD_MODEL == BOARD_TBEAM
|
||||
disp_mode = DISP_MODE_LANDSCAPE;
|
||||
display.setRotation(0);
|
||||
#elif BOARD_MODEL == BOARD_HELTEC32_V2
|
||||
disp_mode = DISP_MODE_PORTRAIT;
|
||||
display.setRotation(1);
|
||||
#else
|
||||
disp_mode = DISP_MODE_PORTRAIT;
|
||||
display.setRotation(3);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue