OpenModem/bertos/cpu/arm/drv/i2s_at91.h
2014-04-03 22:21:37 +02:00

116 lines
3.5 KiB
C

/**
* \file
* <!--
* This file is part of BeRTOS.
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* Bertos is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
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* Copyright 2009 Develer S.r.l. (http://www.develer.com/)
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*
* \brief I2S driver functions.
*
* This driver uses a double buffering technique to keep i2s bus busy. First fill in the two buffers
* using i2s_getBuffer(), then start audio playing with i2s_start(). Then call i2s_getFreeBuffer()
* until you have finished your samples. The reproduction will automatically stop if you don't
* call i2s_getFreeBuffer() frequently enough.
*
* Example:
* \code
* // fill in the buffers before start
* buf = i2s_getBuffer(I2S_FIRST_BUF);
* // ...
* buf = i2s_getBuffer(I2S_SECOND_BUF);
* // ...
* // here the driver will play only the first two buffers...
* i2s_start();
* // ...call getFreeBuffer() to continue playing.
* while (!(buf = i2s_getFreeBuffer()))
* ;
* // now fill the buffer again
* \endcode
*
* \author Luca Ottaviano <lottaviano@develer.com>
*
* $WIZ$ module_name = "i2s"
* $WIZ$ module_configuration = "bertos/cfg/cfg_i2s.h"
* $WIZ$ module_supports = "at91"
*/
#ifndef DRV_I2S_AT91_H
#define DRV_I2S_AT91_H
#include <cfg/compiler.h>
#include <cfg/macros.h>
#include <io/arm.h>
/**
* First buffer.
*/
#define I2S_FIRST_BUF 0
/**
* Second buffer.
*/
#define I2S_SECOND_BUF 1
/**
* Initializes the module and sets current buffer to I2S_FIRST_BUF.
*/
void i2s_init(void);
/**
* Returns one of the two buffers or NULL if none is available.
*
* You can't call this function if you have already started the player.
* \param buf_num The number of the buffer, ie I2S_FIRST_BUF or I2S_SECOND_BUF.
* \return A pointer to the buffer if the buffer is available (not full), 0 on errors
*/
uint8_t *i2s_getBuffer(unsigned buf_num);
/**
* Returns a buffer that will be played after the current one.
*
* You should fill it faster than your reproduction time. You can't call this function
* if the player is not running
* \return The next buffer to be played, 0 if both are busy.
*/
uint8_t *i2s_getFreeBuffer(void);
/**
* Starts playing from I2S_FIRST_BUFFER.
*
* You must have filled both buffers before calling this function. Does nothing if already playing.
* \return false on errors, true otherwise.
*/
bool i2s_start(void);
INLINE bool i2s_isPlaying(void)
{
return !(SSC_SR & BV(SSC_TXEMPTY));
}
#endif /* DRV_I2S_AT91_H */