/** * \file * <!-- * This file is part of BeRTOS. * * Bertos is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * As a special exception, you may use this file as part of a free software * library without restriction. Specifically, if other files instantiate * templates or use macros or inline functions from this file, or you compile * this file and link it with other files to produce an executable, this * file does not by itself cause the resulting executable to be covered by * the GNU General Public License. This exception does not however * invalidate any other reasons why the executable file might be covered by * the GNU General Public License. * * Copyright 2004, 2006 Develer S.r.l. (http://www.develer.com/) * * --> * * \brief Generic editor for (volume/gain/contrast/...) setting. * * \author Stefano Fedrigo <aleph@develer.com> */ #ifndef GUI_LEVELEDIT_H #define GUI_LEVELEDIT_H //#include <gui/levelbar.h> /* Type for level_init */ #define LEVELEDIT_NOBAR 0 /**< Edit number only, without bar nor units */ #define LEVELEDIT_SINGLE 1 /**< Single channel editing */ #define LEVELEDIT_DOUBLE 2 /**< Double channel editing */ /* Fwd decl */ struct Bitmap; struct LevelEdit; /** Type for callback used to set meter levels */ typedef void level_set_callback(void); /** Type for callback used to customize display of units */ typedef void display_callback(struct LevelEdit *); /** * State of a level meter */ typedef struct LevelEdit { int type; /*<! Type of level edititing mode (see prev defines) */ const char *title; /*<! Title on top of screen */ const char *unit; /*<! Unit of quantity changed by this LevelEdit */ int min; /*<! Minimum level */ int max; /*<! Maximum level */ int step; /*<! Value of a single increment/decrement */ level_set_callback *set_hook; /*<! Callback called when a value is changed */ display_callback *display_hook; /*<! Callback for complex unit display */ int *ch1_val; /*<! (left) Value edited by this leveledit */ int *ch2_val; /*<! Right channel edited */ struct Bitmap *bitmap; /*<! Bitmap where the whole thing is rendered */ } LevelEdit; void level_init(struct LevelEdit *lev, int type, struct Bitmap *bmp, const char *title, const char *unit, int min, int max, int step, int *ch1_val, int *ch2_val, level_set_callback *change_hook, display_callback *display_hook); void level_edit(struct LevelEdit *lev); #endif /* GUI_LEVELEDIT_H */