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MP1 protocol receive implemented
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6 changed files with 150 additions and 8 deletions
87
Modem/protocol/mp1.c
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87
Modem/protocol/mp1.c
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#include "mp1.h"
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#include <string.h>
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//#include <ctype.h>
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static void mp1Decode(MP1 *mp1) {
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MP1Packet packet; // A decoded packet struct
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uint8_t *buffer = mp1->buffer; // Get the buffer from the protocol context
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packet.dataLength = mp1->packetLength;
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packet.data = buffer;
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if (mp1->callback) mp1->callback(&packet);
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}
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void mp1Poll(MP1 *mp1) {
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int byte;
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// Read bytes from the modem until we reach EOF
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while ((byte = kfile_getc(mp1->modem)) != EOF) {
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if (!mp1->escape && byte == HDLC_FLAG) {
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// We are not in an escape sequence and we
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// found a HDLC_FLAG. This can mean two things:
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if (mp1->packetLength >= MP1_MIN_FRAME_LENGTH) {
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// We already have more data than the minimum
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// frame length, which means the flag signifies
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// the end of the packet. Pass control to the
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// decoder.
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mp1Decode(mp1);
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}
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// If the above is not the case, this must be the
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// beginning of a frame
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mp1->reading = true;
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mp1->packetLength = 0;
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// We have indicated that we are reading,
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// and reset the length counter. Now we'll
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// continue to the next byte.
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continue;
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}
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if (!mp1->escape && byte == HDLC_RESET) {
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// Not good, we got a reset. The transmitting
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// party may have encountered an error. We'll
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// stop receiving this packet immediately.
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mp1->reading = false;
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continue;
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}
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if (!mp1->escape && byte == AX25_ESC) {
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// We found an escape character. We'll set
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// the escape seqeunce indicator so we don't
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// interpret the next byte as a reset or flag
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mp1->escape = true;
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continue;
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}
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// Now let's get to the actual reading of the data
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if (mp1->reading) {
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if (mp1->packetLength < MP1_MAX_FRAME_LENGTH) {
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// If the length of the current incoming frame is
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// still less than our max length, put the incoming
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// byte in the buffer.
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mp1->buffer[mp1->packetLength++] = byte;
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} else {
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// If not, we have a problem: The buffer has overrun
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// We need to stop receiving, and the packet will be
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// dropped :(
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mp1->reading = false;
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}
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}
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// We need to set the escape sequence indicator back
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// to false after each byte.
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mp1->escape = false;
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}
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if (kfile_error(mp1->modem)) {
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// If there was an error from the modem, we'll be rude
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// and just reset it. No error handling is done for now.
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kfile_clearerr(mp1->modem);
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}
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}
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void mp1Init(MP1 *mp1, KFile *modem, mp1_callback_t callback) {
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// Allocate memory for our protocol "object"
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memset(mp1, 0, sizeof(*mp1));
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mp1->modem = modem;
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mp1->callback = callback;
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}
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43
Modem/protocol/mp1.h
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43
Modem/protocol/mp1.h
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#ifndef PROTOCOL_MP1
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#define PROTOCOL_MP1
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#include <cfg/compiler.h>
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#include <io/kfile.h>
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// Frame sizing
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#define MP1_MIN_FRAME_LENGTH 1
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#define MP1_MAX_FRAME_LENGTH 300
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// We need to know some basic HDLC flag bytes
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#define HDLC_FLAG 0x7E
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#define HDLC_RESET 0x7F
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#define AX25_ESC 0x1B
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// Just a forward declaration that this struct exists
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struct MP1Packet;
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// The type of a callback function for passing
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// back a decoded packet
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typedef void (*mp1_callback_t)(struct MP1Packet *packet);
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// Struct for a protocol context
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typedef struct MP1 {
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uint8_t buffer[MP1_MAX_FRAME_LENGTH]; // A buffer for incoming packets
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KFile *modem; // KFile access to the modem
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size_t packetLength; // Counter for received packet length
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mp1_callback_t callback; // The function to call when a packet has been received
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bool reading; // True when we have seen a HDLC flag
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bool escape; // We need to know if we are in an escape sequence
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} MP1;
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// A struct encapsulating a network packet
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typedef struct MP1Packet {
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const uint8_t *data; // Pointer to the actual data in the packet
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size_t dataLength; // The length of the received data
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} MP1Packet;
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void mp1Init(MP1 *mp1, KFile *modem, mp1_callback_t callback);
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void mp1Poll(MP1 *mp1);
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void mp1Send(MP1 *mp1, const void *_buffer, size_t length);
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#endif
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