NomadNet/nomadnet/ui/textui/MicronParser.py
2021-07-06 09:23:37 +02:00

275 lines
9.2 KiB
Python

import nomadnet
import urwid
import re
STYLES = {
"plain": { "fg": "bbb", "bg": "default", "bold": False, "underline": False, "italic": False },
"heading1": { "fg": "222", "bg": "bbb", "bold": False, "underline": False, "italic": False },
"heading2": { "fg": "111", "bg": "999", "bold": False, "underline": False, "italic": False },
"heading3": { "fg": "000", "bg": "777", "bold": False, "underline": False, "italic": False },
}
SYNTH_STYLES = []
SECTION_INDENT = 2
INDENT_RIGHT = 1
def markup_to_attrmaps(markup):
attrmaps = []
state = {
"literal": False,
"depth": 0,
"fg_color": "default",
"bg_color": "default",
"formatting": {
"bold": False,
"underline": False,
"italic": False,
"strikethrough": False,
"blink": False,
},
"default_align": "left",
"align": "left",
}
# Split entire document into lines for
# processing.
lines = markup.split("\n");
for line in lines:
if len(line) > 0:
display_widget = parse_line(line, state)
else:
display_widget = urwid.Text("")
if display_widget != None:
attrmap = urwid.AttrMap(display_widget, make_style(state))
attrmaps.append(attrmap)
return attrmaps
def parse_line(line, state):
if len(line) > 0:
first_char = line[0]
# Check for literals
if len(line) == 2 and line == "`=":
state["literal"] ^= True
return None
# Only parse content if not in literal state
if not state["literal"]:
# Check if the command is an escape
if first_char == "\\":
line = line[1:]
# Check for section heading reset
elif first_char == "<":
state["depth"] = 0
return parse_line(line[1:], state)
# Check for section headings
elif first_char == ">":
i = 0
while i < len(line) and line[i] == ">":
i += 1
state["depth"] = i
for j in range(1, i+1):
wanted_style = "heading"+str(i)
if wanted_style in STYLES:
style = STYLES[wanted_style]
line = line[state["depth"]:]
if len(line) > 0:
latched_style = state_to_style(state)
style_to_state(style, state)
heading_style = make_style(state)
output = make_output(state, line)
style_to_state(latched_style, state)
if len(output) > 0:
first_style = output[0][0]
heading_style = first_style
output.insert(0, " "*left_indent(state))
return urwid.AttrMap(urwid.Text(output, align=state["align"]), heading_style)
else:
return None
else:
return None
# Check for horizontal dividers
elif first_char == "-":
if len(line) == 2:
divider_char = line[1]
else:
divider_char = "\u2500"
if state["depth"] == 0:
return urwid.Divider(divider_char)
else:
return urwid.Padding(urwid.Divider(divider_char), left=left_indent(state), right=right_indent(state))
output = make_output(state, line)
if output != None:
if state["depth"] == 0:
return urwid.Text(output, align=state["align"])
else:
return urwid.Padding(urwid.Text(output, align=state["align"]), left=left_indent(state), right=right_indent(state))
else:
return None
else:
return None
def left_indent(state):
return (state["depth"]-1)*SECTION_INDENT
def right_indent(state):
return (state["depth"]-1)*SECTION_INDENT
def make_part(state, part):
return (make_style(state), part)
def state_to_style(state):
return { "fg": state["fg_color"], "bg": state["bg_color"], "bold": state["formatting"]["bold"], "underline": state["formatting"]["underline"], "italic": state["formatting"]["italic"] }
def style_to_state(style, state):
if style["fg"] != None:
state["fg_color"] = style["fg"]
if style["bg"] != None:
state["bg_color"] = style["bg"]
if style["bold"] != None:
state["formatting"]["bold"] = style["bold"]
if style["underline"] != None:
state["formatting"]["underline"] = style["underline"]
if style["italic"] != None:
state["formatting"]["italic"] = style["italic"]
def make_style(state):
def mono_color(fg, bg):
return "default"
def low_color(color):
# TODO: Implement
return "default"
def high_color(color):
if color == "default":
return color
else:
return "#"+color
bold = state["formatting"]["bold"]
underline = state["formatting"]["underline"]
italic = state["formatting"]["italic"]
fg = state["fg_color"]
bg = state["bg_color"]
format_string = ""
if bold:
format_string += ",bold"
if underline:
format_string += ",underline"
if italic:
format_string += ",italics"
name = "micron_"+fg+"_"+bg+"_"+format_string
if not name in SYNTH_STYLES:
screen = nomadnet.NomadNetworkApp.get_shared_instance().ui.screen
screen.register_palette_entry(name, low_color(fg)+format_string,low_color(bg),mono_color(fg, bg)+format_string,high_color(fg)+format_string,high_color(bg))
SYNTH_STYLES.append(name)
return name
def make_output(state, line):
output = []
if state["literal"]:
if line == "\\`=":
line = "`="
output.append(make_part(state, line))
else:
part = ""
mode = "text"
escape = False
skip = 0
for i in range(0, len(line)):
c = line[i]
if skip > 0:
skip -= 1
else:
if mode == "formatting":
if c == "_":
state["formatting"]["underline"] ^= True
elif c == "!":
state["formatting"]["bold"] ^= True
elif c == "*":
state["formatting"]["italic"] ^= True
elif c == "F":
if len(line) >= i+4:
color = line[i+1:i+4]
state["fg_color"] = color
skip = 3
elif c == "f":
state["fg_color"] = "default"
elif c == "B":
if len(line) >= i+4:
color = line[i+1:i+4]
state["bg_color"] = color
skip = 3
elif c == "b":
state["bg_color"] = "default"
elif c == "`":
state["formatting"]["bold"] = False
state["formatting"]["underline"] = False
state["formatting"]["italic"] = False
state["fg_color"] = "default"
state["bg_color"] = "default"
state["align"] = state["default_align"]
elif c == "c":
if state["align"] != "center":
state["align"] = "center"
else:
state["align"] = state["default_align"]
elif c == "l":
if state["align"] != "left":
state["align"] = "left"
else:
state["align"] = state["default_align"]
elif c == "r":
if state["align"] != "right":
state["align"] = "right"
else:
state["align"] = state["default_align"]
elif c == "a":
state["align"] = state["default_align"]
mode = "text"
if len(part) > 0:
output.append(make_part(state, part))
elif mode == "text":
if c == "\\":
escape = True
elif c == "`":
if escape:
part += c
escape = False
else:
mode = "formatting"
if len(part) > 0:
output.append(make_part(state, part))
part = ""
else:
part += c
if i == len(line)-1:
if len(part) > 0:
output.append(make_part(state, part))
if len(output) > 0:
return output
else:
return None