# This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details # http://www.gnu.org/licenses/gpl-3.0.txt import urwid from urwid.widget import BOX, FIXED, FLOW # Scroll actions SCROLL_LINE_UP = 'line up' SCROLL_LINE_DOWN = 'line down' SCROLL_PAGE_UP = 'page up' SCROLL_PAGE_DOWN = 'page down' SCROLL_TO_TOP = 'to top' SCROLL_TO_END = 'to end' # Scrollbar positions SCROLLBAR_LEFT = 'left' SCROLLBAR_RIGHT = 'right' class Scrollable(urwid.WidgetDecoration): def sizing(self): return frozenset([BOX,]) def selectable(self): return True def __init__(self, widget, force_forward_keypress = False): """Box widget that makes a fixed or flow widget vertically scrollable TODO: Focusable widgets are handled, including switching focus, but possibly not intuitively, depending on the arrangement of widgets. When switching focus to a widget that is ouside of the visible part of the original widget, the canvas scrolls up/down to the focused widget. It would be better to scroll until the next focusable widget is in sight first. But for that to work we must somehow obtain a list of focusable rows in the original canvas. """ if not any(s in widget.sizing() for s in (FIXED, FLOW)): raise ValueError('Not a fixed or flow widget: %r' % widget) self._trim_top = 0 self._scroll_action = None self._forward_keypress = None self._old_cursor_coords = None self._rows_max_cached = 0 self.force_forward_keypress = force_forward_keypress self.__super.__init__(widget) def render(self, size, focus=False): maxcol, maxrow = size # Render complete original widget ow = self._original_widget ow_size = self._get_original_widget_size(size) canv_full = ow.render(ow_size, focus) # Make full canvas editable canv = urwid.CompositeCanvas(canv_full) canv_cols, canv_rows = canv.cols(), canv.rows() if canv_cols <= maxcol: pad_width = maxcol - canv_cols if pad_width > 0: # Canvas is narrower than available horizontal space canv.pad_trim_left_right(0, pad_width) if canv_rows <= maxrow: fill_height = maxrow - canv_rows if fill_height > 0: # Canvas is lower than available vertical space canv.pad_trim_top_bottom(0, fill_height) if canv_cols <= maxcol and canv_rows <= maxrow: # Canvas is small enough to fit without trimming return canv self._adjust_trim_top(canv, size) # Trim canvas if necessary trim_top = self._trim_top trim_end = canv_rows - maxrow - trim_top trim_right = canv_cols - maxcol if trim_top > 0: canv.trim(trim_top) if trim_end > 0: canv.trim_end(trim_end) if trim_right > 0: canv.pad_trim_left_right(0, -trim_right) # Disable cursor display if cursor is outside of visible canvas parts if canv.cursor is not None: curscol, cursrow = canv.cursor if cursrow >= maxrow or cursrow < 0: canv.cursor = None # Figure out whether we should forward keypresses to original widget if canv.cursor is not None: # Trimmed canvas contains the cursor, e.g. in an Edit widget self._forward_keypress = True else: if canv_full.cursor is not None: # Full canvas contains the cursor, but scrolled out of view self._forward_keypress = False else: # Original widget does not have a cursor, but may be selectable # FIXME: Using ow.selectable() is bad because the original # widget may be selectable because it's a container widget with # a key-grabbing widget that is scrolled out of view. # ow.selectable() returns True anyway because it doesn't know # how we trimmed our canvas. # # To fix this, we need to resolve ow.focus and somehow # ask canv whether it contains bits of the focused widget. I # can't see a way to do that. if ow.selectable(): self._forward_keypress = True else: self._forward_keypress = False return canv def keypress(self, size, key): # Maybe offer key to original widget if self._forward_keypress or self.force_forward_keypress: ow = self._original_widget ow_size = self._get_original_widget_size(size) # Remember previous cursor position if possible if hasattr(ow, 'get_cursor_coords'): self._old_cursor_coords = ow.get_cursor_coords(ow_size) key = ow.keypress(ow_size, key) if key is None: return None # Handle up/down, page up/down, etc command_map = self._command_map if command_map[key] == urwid.CURSOR_UP: self._scroll_action = SCROLL_LINE_UP elif command_map[key] == urwid.CURSOR_DOWN: self._scroll_action = SCROLL_LINE_DOWN elif command_map[key] == urwid.CURSOR_PAGE_UP: self._scroll_action = SCROLL_PAGE_UP elif command_map[key] == urwid.CURSOR_PAGE_DOWN: self._scroll_action = SCROLL_PAGE_DOWN elif command_map[key] == urwid.CURSOR_MAX_LEFT: # 'home' self._scroll_action = SCROLL_TO_TOP elif command_map[key] == urwid.CURSOR_MAX_RIGHT: # 'end' self._scroll_action = SCROLL_TO_END else: return key self._invalidate() def mouse_event(self, size, event, button, col, row, focus): ow = self._original_widget if hasattr(ow, 'mouse_event'): ow_size = self._get_original_widget_size(size) row += self._trim_top return ow.mouse_event(ow_size, event, button, col, row, focus) else: return False def _adjust_trim_top(self, canv, size): """Adjust self._trim_top according to self._scroll_action""" action = self._scroll_action self._scroll_action = None maxcol, maxrow = size trim_top = self._trim_top canv_rows = canv.rows() if trim_top < 0: # Negative trim_top values use bottom of canvas as reference trim_top = canv_rows - maxrow + trim_top + 1 if canv_rows <= maxrow: self._trim_top = 0 # Reset scroll position return def ensure_bounds(new_trim_top): return max(0, min(canv_rows - maxrow, new_trim_top)) if action == SCROLL_LINE_UP: self._trim_top = ensure_bounds(trim_top - 1) elif action == SCROLL_LINE_DOWN: self._trim_top = ensure_bounds(trim_top + 1) elif action == SCROLL_PAGE_UP: self._trim_top = ensure_bounds(trim_top - maxrow + 1) elif action == SCROLL_PAGE_DOWN: self._trim_top = ensure_bounds(trim_top + maxrow - 1) elif action == SCROLL_TO_TOP: self._trim_top = 0 elif action == SCROLL_TO_END: self._trim_top = canv_rows - maxrow else: self._trim_top = ensure_bounds(trim_top) # If the cursor was moved by the most recent keypress, adjust trim_top # so that the new cursor position is within the displayed canvas part. # But don't do this if the cursor is at the top/bottom edge so we can still scroll out if self._old_cursor_coords is not None and self._old_cursor_coords != canv.cursor and canv.cursor != None: self._old_cursor_coords = None curscol, cursrow = canv.cursor if cursrow < self._trim_top: self._trim_top = cursrow elif cursrow >= self._trim_top + maxrow: self._trim_top = max(0, cursrow - maxrow + 1) def _get_original_widget_size(self, size): ow = self._original_widget sizing = ow.sizing() if FIXED in sizing: return () elif FLOW in sizing: return (size[0],) def get_scrollpos(self, size=None, focus=False): """Current scrolling position Lower limit is 0, upper limit is the maximum number of rows with the given maxcol minus maxrow. NOTE: The returned value may be too low or too high if the position has changed but the widget wasn't rendered yet. """ return self._trim_top def set_scrollpos(self, position): """Set scrolling position If `position` is positive it is interpreted as lines from the top. If `position` is negative it is interpreted as lines from the bottom. Values that are too high or too low values are automatically adjusted during rendering. """ self._trim_top = int(position) self._invalidate() def rows_max(self, size=None, focus=False): """Return the number of rows for `size` If `size` is not given, the currently rendered number of rows is returned. """ if size is not None: ow = self._original_widget ow_size = self._get_original_widget_size(size) sizing = ow.sizing() if FIXED in sizing: self._rows_max_cached = ow.pack(ow_size, focus)[1] elif FLOW in sizing: self._rows_max_cached = ow.rows(ow_size, focus) else: raise RuntimeError('Not a flow/box widget: %r' % self._original_widget) return self._rows_max_cached class ScrollBar(urwid.WidgetDecoration): def sizing(self): return frozenset((BOX,)) def selectable(self): return True def __init__(self, widget, thumb_char=u'\u2588', trough_char=' ', side=SCROLLBAR_RIGHT, width=1): """Box widget that adds a scrollbar to `widget` `widget` must be a box widget with the following methods: - `get_scrollpos` takes the arguments `size` and `focus` and returns the index of the first visible row. - `set_scrollpos` (optional; needed for mouse click support) takes the index of the first visible row. - `rows_max` takes `size` and `focus` and returns the total number of rows `widget` can render. `thumb_char` is the character used for the scrollbar handle. `trough_char` is used for the space above and below the handle. `side` must be 'left' or 'right'. `width` specifies the number of columns the scrollbar uses. """ if BOX not in widget.sizing(): raise ValueError('Not a box widget: %r' % widget) self.__super.__init__(widget) self._thumb_char = thumb_char self._trough_char = trough_char self.scrollbar_side = side self.scrollbar_width = max(1, width) self._original_widget_size = (0, 0) def render(self, size, focus=False): maxcol, maxrow = size sb_width = self._scrollbar_width ow_size = (max(0, maxcol - sb_width), maxrow) sb_width = maxcol - ow_size[0] ow = self._original_widget ow_base = self.scrolling_base_widget ow_rows_max = ow_base.rows_max(size, focus) if ow_rows_max <= maxrow: # Canvas fits without scrolling - no scrollbar needed self._original_widget_size = size return ow.render(size, focus) ow_rows_max = ow_base.rows_max(ow_size, focus) ow_canv = ow.render(ow_size, focus) self._original_widget_size = ow_size pos = ow_base.get_scrollpos(ow_size, focus) posmax = ow_rows_max - maxrow # Thumb shrinks/grows according to the ratio of # / thumb_weight = min(1, maxrow / max(1, ow_rows_max)) thumb_height = max(1, round(thumb_weight * maxrow)) # Thumb may only touch top/bottom if the first/last row is visible top_weight = float(pos) / max(1, posmax) top_height = int((maxrow - thumb_height) * top_weight) if top_height == 0 and top_weight > 0: top_height = 1 # Bottom part is remaining space bottom_height = maxrow - thumb_height - top_height assert thumb_height + top_height + bottom_height == maxrow # Create scrollbar canvas # Creating SolidCanvases of correct height may result in "cviews do not # fill gaps in shard_tail!" or "cviews overflow gaps in shard_tail!" # exceptions. Stacking the same SolidCanvas is a workaround. # https://github.com/urwid/urwid/issues/226#issuecomment-437176837 top = urwid.SolidCanvas(self._trough_char, sb_width, 1) thumb = urwid.SolidCanvas(self._thumb_char, sb_width, 1) bottom = urwid.SolidCanvas(self._trough_char, sb_width, 1) sb_canv = urwid.CanvasCombine( [(top, None, False)] * top_height + [(thumb, None, False)] * thumb_height + [(bottom, None, False)] * bottom_height, ) combinelist = [(ow_canv, None, True, ow_size[0]), (sb_canv, None, False, sb_width)] if self._scrollbar_side != SCROLLBAR_LEFT: return urwid.CanvasJoin(combinelist) else: return urwid.CanvasJoin(reversed(combinelist)) @property def scrollbar_width(self): """Columns the scrollbar uses""" return max(1, self._scrollbar_width) @scrollbar_width.setter def scrollbar_width(self, width): self._scrollbar_width = max(1, int(width)) self._invalidate() @property def scrollbar_side(self): """Where to display the scrollbar; must be 'left' or 'right'""" return self._scrollbar_side @scrollbar_side.setter def scrollbar_side(self, side): if side not in (SCROLLBAR_LEFT, SCROLLBAR_RIGHT): raise ValueError('scrollbar_side must be "left" or "right", not %r' % side) self._scrollbar_side = side self._invalidate() @property def scrolling_base_widget(self): """Nearest `original_widget` that is compatible with the scrolling API""" def orig_iter(w): while hasattr(w, 'original_widget'): w = w.original_widget yield w yield w def is_scrolling_widget(w): return hasattr(w, 'get_scrollpos') and hasattr(w, 'rows_max') for w in orig_iter(self): if is_scrolling_widget(w): return w raise ValueError('Not compatible to be wrapped by ScrollBar: %r' % w) def keypress(self, size, key): return self._original_widget.keypress(self._original_widget_size, key) def mouse_event(self, size, event, button, col, row, focus): ow = self._original_widget ow_size = self._original_widget_size handled = False if hasattr(ow, 'mouse_event'): handled = ow.mouse_event(ow_size, event, button, col, row, focus) if not handled and hasattr(ow, 'set_scrollpos'): if button == 4: # scroll wheel up pos = ow.get_scrollpos(ow_size) newpos = pos - 1 if newpos < 0: newpos = 0 ow.set_scrollpos(newpos) return True elif button == 5: # scroll wheel down pos = ow.get_scrollpos(ow_size) ow.set_scrollpos(pos + 1) return True return False