mirror of
https://github.com/onionltd/EndGame.git
synced 2025-02-18 13:24:13 -05:00
59 lines
1.2 KiB
Lua
59 lines
1.2 KiB
Lua
local ffi = require 'ffi'
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local base = require "resty.core.base"
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local C = ffi.C
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local FFI_ERROR = base.FFI_ERROR
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local get_request = base.get_request
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local error = error
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local tostring = tostring
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ffi.cdef[[
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int ngx_http_lua_ffi_get_phase(ngx_http_request_t *r, char **err)
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]]
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local errmsg = base.get_errmsg_ptr()
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local context_names = {
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[0x0001] = "set",
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[0x0002] = "rewrite",
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[0x0004] = "access",
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[0x0008] = "content",
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[0x0010] = "log",
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[0x0020] = "header_filter",
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[0x0040] = "body_filter",
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[0x0080] = "timer",
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[0x0100] = "init_worker",
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[0x0200] = "balancer",
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[0x0400] = "ssl_cert",
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[0x0800] = "ssl_session_store",
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[0x1000] = "ssl_session_fetch",
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}
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function ngx.get_phase()
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local r = get_request()
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-- if we have no request object, assume we are called from the "init" phase
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if not r then
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return "init"
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end
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local context = C.ngx_http_lua_ffi_get_phase(r, errmsg)
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if context == FFI_ERROR then -- NGX_ERROR
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error(errmsg, 2)
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end
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local phase = context_names[context]
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if not phase then
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error("unknown phase: " .. tostring(context))
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end
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return phase
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end
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return {
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version = base.version
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}
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