DivestOS/Patches/LineageOS-14.1/android_frameworks_base/317035.patch
Tad 202033c013
Pull in old cherrypicks + 5 missing patches from syphyr
This adds 3 expat patches for n-asb-2022-09
from https://github.com/syphyr/android_external_expat/commits/cm-14.1
and also applies 2 of them to 15.1

Signed-off-by: Tad <tad@spotco.us>
2022-09-11 14:02:35 -04:00

42 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: John Reck <jreck@google.com>
Date: Thu, 22 Apr 2021 16:55:09 -0400
Subject: [PATCH] Fix a potential thread safety issue in VectorDrawable
Bug: 158839504
Bug: 185178568
Test: speculative
Change-Id: Id9f229f08fe5897dda25441fbaa15c98f8130de9
(cherry picked from commit 32207ceb2fb408d06924b46919fc438477fddcf0)
---
.../java/android/graphics/drawable/VectorDrawable.java | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/graphics/java/android/graphics/drawable/VectorDrawable.java b/graphics/java/android/graphics/drawable/VectorDrawable.java
index d644beeb7d37..a182e5b8b71b 100644
--- a/graphics/java/android/graphics/drawable/VectorDrawable.java
+++ b/graphics/java/android/graphics/drawable/VectorDrawable.java
@@ -262,15 +262,19 @@ public class VectorDrawable extends Drawable {
private final Rect mTmpBounds = new Rect();
public VectorDrawable() {
- this(new VectorDrawableState(null), null);
+ this(null, null);
}
/**
* The one constructor to rule them all. This is called by all public
* constructors to set the state and initialize local properties.
*/
- private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) {
- mVectorState = state;
+ private VectorDrawable(@Nullable VectorDrawableState state, @Nullable Resources res) {
+ // As the mutable, not-thread-safe native instance is stored in VectorDrawableState, we
+ // need to always do a defensive copy even if mutate() isn't called. Otherwise
+ // draw() being called on 2 different VectorDrawable instances could still hit the same
+ // underlying native object.
+ mVectorState = new VectorDrawableState(state);
updateLocalState(res);
}