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42 lines
1.8 KiB
Diff
42 lines
1.8 KiB
Diff
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: John Reck <jreck@google.com>
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Date: Thu, 22 Apr 2021 16:55:09 -0400
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Subject: [PATCH] Fix a potential thread safety issue in VectorDrawable
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Bug: 158839504
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Bug: 185178568
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Test: speculative
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Change-Id: Id9f229f08fe5897dda25441fbaa15c98f8130de9
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(cherry picked from commit 32207ceb2fb408d06924b46919fc438477fddcf0)
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---
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.../java/android/graphics/drawable/VectorDrawable.java | 10 +++++++---
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1 file changed, 7 insertions(+), 3 deletions(-)
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diff --git a/graphics/java/android/graphics/drawable/VectorDrawable.java b/graphics/java/android/graphics/drawable/VectorDrawable.java
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index d644beeb7d37..a182e5b8b71b 100644
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--- a/graphics/java/android/graphics/drawable/VectorDrawable.java
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+++ b/graphics/java/android/graphics/drawable/VectorDrawable.java
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@@ -262,15 +262,19 @@ public class VectorDrawable extends Drawable {
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private final Rect mTmpBounds = new Rect();
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public VectorDrawable() {
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- this(new VectorDrawableState(null), null);
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+ this(null, null);
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}
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/**
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* The one constructor to rule them all. This is called by all public
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* constructors to set the state and initialize local properties.
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*/
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- private VectorDrawable(@NonNull VectorDrawableState state, @Nullable Resources res) {
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- mVectorState = state;
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+ private VectorDrawable(@Nullable VectorDrawableState state, @Nullable Resources res) {
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+ // As the mutable, not-thread-safe native instance is stored in VectorDrawableState, we
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+ // need to always do a defensive copy even if mutate() isn't called. Otherwise
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+ // draw() being called on 2 different VectorDrawable instances could still hit the same
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+ // underlying native object.
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+ mVectorState = new VectorDrawableState(state);
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updateLocalState(res);
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}
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